| Index: src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| index f6c41cbf1924621a0718a02e1d1ebe5ceade3e7e..fab936903eb2b21be03361aa5de921f287691309 100644
|
| --- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| +++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| @@ -416,7 +416,7 @@
|
| pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
|
| }
|
|
|
| - if (dfpgp.color() != fColor && !dfpgp.hasVertexColor()) {
|
| + if (dfpgp.color() != fColor) {
|
| float c[4];
|
| GrColorToRGBAFloat(dfpgp.color(), c);
|
| pdman.set4fv(fColorUniform, 1, c);
|
| @@ -535,12 +535,7 @@
|
|
|
| // setup pass through color
|
| if (!dfTexEffect.colorIgnored()) {
|
| - if (dfTexEffect.hasVertexColor()) {
|
| - varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
|
| - } else {
|
| - this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor,
|
| - &fColorUniform);
|
| - }
|
| + this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
|
| }
|
|
|
| // Setup position
|
| @@ -701,7 +696,7 @@
|
| pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
|
| }
|
|
|
| - if (dflcd.color() != fColor && !dflcd.hasVertexColor()) {
|
| + if (dflcd.color() != fColor) {
|
| float c[4];
|
| GrColorToRGBAFloat(dflcd.color(), c);
|
| pdman.set4fv(fColorUniform, 1, c);
|
| @@ -755,9 +750,6 @@
|
| this->initClassID<GrDistanceFieldLCDTextGeoProc>();
|
| fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType,
|
| kHigh_GrSLPrecision));
|
| - if (flags & kColorAttr_DistanceFieldEffectFlag) {
|
| - fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
|
| - }
|
| fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
|
| kVec2s_GrVertexAttribType));
|
| this->addTextureAccess(&fTextureAccess);
|
|
|