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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDistanceFieldGeoProc.h" | 8 #include "GrDistanceFieldGeoProc.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
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409 | 409 |
410 const GrDistanceFieldPathGeoProc& dfpgp = proc.cast<GrDistanceFieldPathG
eoProc>(); | 410 const GrDistanceFieldPathGeoProc& dfpgp = proc.cast<GrDistanceFieldPathG
eoProc>(); |
411 | 411 |
412 if (!dfpgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dfpgp.
viewMatrix())) { | 412 if (!dfpgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dfpgp.
viewMatrix())) { |
413 fViewMatrix = dfpgp.viewMatrix(); | 413 fViewMatrix = dfpgp.viewMatrix(); |
414 float viewMatrix[3 * 3]; | 414 float viewMatrix[3 * 3]; |
415 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); | 415 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); |
416 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); | 416 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); |
417 } | 417 } |
418 | 418 |
419 if (dfpgp.color() != fColor && !dfpgp.hasVertexColor()) { | 419 if (dfpgp.color() != fColor) { |
420 float c[4]; | 420 float c[4]; |
421 GrColorToRGBAFloat(dfpgp.color(), c); | 421 GrColorToRGBAFloat(dfpgp.color(), c); |
422 pdman.set4fv(fColorUniform, 1, c); | 422 pdman.set4fv(fColorUniform, 1, c); |
423 fColor = dfpgp.color(); | 423 fColor = dfpgp.color(); |
424 } | 424 } |
425 } | 425 } |
426 | 426 |
427 static inline void GenKey(const GrGeometryProcessor& gp, | 427 static inline void GenKey(const GrGeometryProcessor& gp, |
428 const GrGLSLCaps&, | 428 const GrGLSLCaps&, |
429 GrProcessorKeyBuilder* b) { | 429 GrProcessorKeyBuilder* b) { |
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528 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | 528 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
529 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 529 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
530 | 530 |
531 // emit attributes | 531 // emit attributes |
532 varyingHandler->emitAttributes(dfTexEffect); | 532 varyingHandler->emitAttributes(dfTexEffect); |
533 | 533 |
534 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 534 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
535 | 535 |
536 // setup pass through color | 536 // setup pass through color |
537 if (!dfTexEffect.colorIgnored()) { | 537 if (!dfTexEffect.colorIgnored()) { |
538 if (dfTexEffect.hasVertexColor()) { | 538 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputCol
or, &fColorUniform); |
539 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), a
rgs.fOutputColor); | |
540 } else { | |
541 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutpu
tColor, | |
542 &fColorUniform); | |
543 } | |
544 } | 539 } |
545 | 540 |
546 // Setup position | 541 // Setup position |
547 this->setupPosition(vertBuilder, | 542 this->setupPosition(vertBuilder, |
548 uniformHandler, | 543 uniformHandler, |
549 gpArgs, | 544 gpArgs, |
550 dfTexEffect.inPosition()->fName, | 545 dfTexEffect.inPosition()->fName, |
551 dfTexEffect.viewMatrix(), | 546 dfTexEffect.viewMatrix(), |
552 &fViewMatrixUniform); | 547 &fViewMatrixUniform); |
553 | 548 |
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694 fDistanceAdjust = wa; | 689 fDistanceAdjust = wa; |
695 } | 690 } |
696 | 691 |
697 if (!dflcd.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dflcd.
viewMatrix())) { | 692 if (!dflcd.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dflcd.
viewMatrix())) { |
698 fViewMatrix = dflcd.viewMatrix(); | 693 fViewMatrix = dflcd.viewMatrix(); |
699 float viewMatrix[3 * 3]; | 694 float viewMatrix[3 * 3]; |
700 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); | 695 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); |
701 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); | 696 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); |
702 } | 697 } |
703 | 698 |
704 if (dflcd.color() != fColor && !dflcd.hasVertexColor()) { | 699 if (dflcd.color() != fColor) { |
705 float c[4]; | 700 float c[4]; |
706 GrColorToRGBAFloat(dflcd.color(), c); | 701 GrColorToRGBAFloat(dflcd.color(), c); |
707 pdman.set4fv(fColorUniform, 1, c); | 702 pdman.set4fv(fColorUniform, 1, c); |
708 fColor = dflcd.color(); | 703 fColor = dflcd.color(); |
709 } | 704 } |
710 } | 705 } |
711 | 706 |
712 static inline void GenKey(const GrGeometryProcessor& gp, | 707 static inline void GenKey(const GrGeometryProcessor& gp, |
713 const GrGLSLCaps&, | 708 const GrGLSLCaps&, |
714 GrProcessorKeyBuilder* b) { | 709 GrProcessorKeyBuilder* b) { |
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748 : fColor(color) | 743 : fColor(color) |
749 , fViewMatrix(viewMatrix) | 744 , fViewMatrix(viewMatrix) |
750 , fTextureAccess(texture, params) | 745 , fTextureAccess(texture, params) |
751 , fDistanceAdjust(distanceAdjust) | 746 , fDistanceAdjust(distanceAdjust) |
752 , fFlags(flags & kLCD_DistanceFieldEffectMask) | 747 , fFlags(flags & kLCD_DistanceFieldEffectMask) |
753 , fUsesLocalCoords(usesLocalCoords) { | 748 , fUsesLocalCoords(usesLocalCoords) { |
754 SkASSERT(!(flags & ~kLCD_DistanceFieldEffectMask) && (flags & kUseLCD_Distan
ceFieldEffectFlag)); | 749 SkASSERT(!(flags & ~kLCD_DistanceFieldEffectMask) && (flags & kUseLCD_Distan
ceFieldEffectFlag)); |
755 this->initClassID<GrDistanceFieldLCDTextGeoProc>(); | 750 this->initClassID<GrDistanceFieldLCDTextGeoProc>(); |
756 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType, | 751 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType, |
757 kHigh_GrSLPrecision)); | 752 kHigh_GrSLPrecision)); |
758 if (flags & kColorAttr_DistanceFieldEffectFlag) { | |
759 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA
ttribType)); | |
760 } | |
761 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", | 753 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", |
762 kVec2s_GrVertexAttribTyp
e)); | 754 kVec2s_GrVertexAttribTyp
e)); |
763 this->addTextureAccess(&fTextureAccess); | 755 this->addTextureAccess(&fTextureAccess); |
764 } | 756 } |
765 | 757 |
766 void GrDistanceFieldLCDTextGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps, | 758 void GrDistanceFieldLCDTextGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps, |
767 GrProcessorKeyBuilder* b
) const { | 759 GrProcessorKeyBuilder* b
) const { |
768 GrGLDistanceFieldLCDTextGeoProc::GenKey(*this, caps, b); | 760 GrGLDistanceFieldLCDTextGeoProc::GenKey(*this, caps, b); |
769 } | 761 } |
770 | 762 |
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794 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; | 786 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; |
795 flags |= d->fRandom->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; | 787 flags |= d->fRandom->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; |
796 flags |= d->fRandom->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; | 788 flags |= d->fRandom->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; |
797 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(d->fRandom), | 789 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(d->fRandom), |
798 GrTest::TestMatrix(d->fRandom), | 790 GrTest::TestMatrix(d->fRandom), |
799 d->fTextures[texIdx], params, | 791 d->fTextures[texIdx], params, |
800 wa, | 792 wa, |
801 flags, | 793 flags, |
802 d->fRandom->nextBool()); | 794 d->fRandom->nextBool()); |
803 } | 795 } |
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