| Index: src/gpu/GrDistanceFieldAdjustTable.h
|
| diff --git a/src/gpu/GrDistanceFieldAdjustTable.h b/src/gpu/GrDistanceFieldAdjustTable.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f7d8bee0897a4fc37d602e9f7cefbacd125f0b23
|
| --- /dev/null
|
| +++ b/src/gpu/GrDistanceFieldAdjustTable.h
|
| @@ -0,0 +1,31 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef GrDistanceFieldAdjustTable_DEFINED
|
| +#define GrDistanceFieldAdjustTable_DEFINED
|
| +
|
| +#include "SkRefCnt.h"
|
| +#include "SkScalar.h"
|
| +
|
| +// Distance field text needs this table to compute a value for use in the fragment shader.
|
| +// Because the GrAtlasTextContext can go out of scope before the final flush, this needs to be
|
| +// refcnted and malloced
|
| +struct GrDistanceFieldAdjustTable : public SkNVRefCnt<GrDistanceFieldAdjustTable> {
|
| + GrDistanceFieldAdjustTable() { this->buildDistanceAdjustTable(); }
|
| + ~GrDistanceFieldAdjustTable() { delete[] fTable; }
|
| +
|
| + const SkScalar& operator[] (int i) const {
|
| + return fTable[i];
|
| + }
|
| +
|
| +private:
|
| + void buildDistanceAdjustTable();
|
| +
|
| + SkScalar* fTable;
|
| +};
|
| +
|
| +#endif
|
|
|