Index: src/gpu/GrDistanceFieldAdjustTable.h |
diff --git a/src/gpu/GrDistanceFieldAdjustTable.h b/src/gpu/GrDistanceFieldAdjustTable.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f7d8bee0897a4fc37d602e9f7cefbacd125f0b23 |
--- /dev/null |
+++ b/src/gpu/GrDistanceFieldAdjustTable.h |
@@ -0,0 +1,31 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrDistanceFieldAdjustTable_DEFINED |
+#define GrDistanceFieldAdjustTable_DEFINED |
+ |
+#include "SkRefCnt.h" |
+#include "SkScalar.h" |
+ |
+// Distance field text needs this table to compute a value for use in the fragment shader. |
+// Because the GrAtlasTextContext can go out of scope before the final flush, this needs to be |
+// refcnted and malloced |
+struct GrDistanceFieldAdjustTable : public SkNVRefCnt<GrDistanceFieldAdjustTable> { |
+ GrDistanceFieldAdjustTable() { this->buildDistanceAdjustTable(); } |
+ ~GrDistanceFieldAdjustTable() { delete[] fTable; } |
+ |
+ const SkScalar& operator[] (int i) const { |
+ return fTable[i]; |
+ } |
+ |
+private: |
+ void buildDistanceAdjustTable(); |
+ |
+ SkScalar* fTable; |
+}; |
+ |
+#endif |