Chromium Code Reviews| Index: cc/layers/painted_scrollbar_layer.cc |
| diff --git a/cc/layers/painted_scrollbar_layer.cc b/cc/layers/painted_scrollbar_layer.cc |
| index 71a37d48883f8f07d592ff561e288e344917ed65..8c2f84ca63e8a38d06ff6dd5c36217b61025cb19 100644 |
| --- a/cc/layers/painted_scrollbar_layer.cc |
| +++ b/cc/layers/painted_scrollbar_layer.cc |
| @@ -170,7 +170,7 @@ gfx::Rect PaintedScrollbarLayer::ScrollbarLayerRectToContentRect( |
| // Don't intersect with the bounds as in LayerRectToContentRect() because |
| // layer_rect here might be in coordinates of the containing layer. |
| gfx::Rect expanded_rect = gfx::ScaleToEnclosingRect( |
| - layer_rect, contents_scale_y(), contents_scale_y()); |
| + layer_rect, contents_scale_x(), contents_scale_y()); |
| // We should never return a rect bigger than the content_bounds(). |
| gfx::Size clamped_size = expanded_rect.size(); |
| clamped_size.SetToMin(content_bounds()); |
| @@ -187,7 +187,7 @@ gfx::Rect PaintedScrollbarLayer::OriginThumbRect() const { |
| thumb_size = |
| gfx::Size(scrollbar_->ThumbThickness(), scrollbar_->ThumbLength()); |
| } |
| - return ScrollbarLayerRectToContentRect(gfx::Rect(thumb_size)); |
| + return gfx::Rect(thumb_size); |
| } |
| void PaintedScrollbarLayer::UpdateThumbAndTrackGeometry() { |
| @@ -205,8 +205,9 @@ bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, |
| const OcclusionTracker* occlusion) { |
| UpdateThumbAndTrackGeometry(); |
| + gfx::Rect track_layer_rect = gfx::Rect(location_, bounds()); |
| gfx::Rect scaled_track_rect = ScrollbarLayerRectToContentRect( |
| - gfx::Rect(location_, bounds())); |
| + track_layer_rect); |
| if (track_rect_.IsEmpty() || scaled_track_rect.IsEmpty()) |
| return false; |
| @@ -221,12 +222,16 @@ bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, |
| return false; |
| track_resource_ = ScopedUIResource::Create( |
| - layer_tree_host(), RasterizeScrollbarPart(scaled_track_rect, TRACK)); |
| + layer_tree_host(), |
| + RasterizeScrollbarPart(track_layer_rect, scaled_track_rect, TRACK)); |
| - gfx::Rect thumb_rect = OriginThumbRect(); |
| - if (has_thumb_ && !thumb_rect.IsEmpty()) { |
| + gfx::Rect thumb_layer_rect = OriginThumbRect(); |
| + gfx::Rect scaled_thumb_rect = |
| + ScrollbarLayerRectToContentRect(thumb_layer_rect); |
| + if (has_thumb_ && !scaled_thumb_rect.IsEmpty()) { |
| thumb_resource_ = ScopedUIResource::Create( |
| - layer_tree_host(), RasterizeScrollbarPart(thumb_rect, THUMB)); |
| + layer_tree_host(), |
| + RasterizeScrollbarPart(thumb_layer_rect, scaled_thumb_rect, THUMB)); |
| } |
| // UI resources changed so push properties is needed. |
| @@ -234,22 +239,68 @@ bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, |
| return true; |
| } |
| +float PaintedScrollbarLayer::calculateIdealScale( |
|
danakj
2014/02/14 20:38:31
CalculateScaleToBitmap?
make this a file-static m
|
| + float content_scale, |
| + int layer_edge, |
| + int layer_size, |
| + int target_size) const { |
|
danakj
2014/02/14 20:38:31
bitmap_size?
|
| + const float EPSILLON = 0.1f; |
|
danakj
2014/02/14 20:38:31
kEpsilon
|
| + |
| + DCHECK(layer_size); |
| + DCHECK(target_size); |
| + |
| + // Because skia rounds to the nearest pixel when scaling, scaling by the |
| + // content scale can lead to painting thinner than the bitmap rect (e.g. if |
| + // the left edge gets rounded up and the right edge is rounded down). We |
| + // calculate an "ideal scale" that will give us scale the layer rect to the |
| + // same size as the bitmap. |
| + |
| + // Of course, due to the precission loss of floating point arithmetic, we'll |
|
danakj
2014/02/14 20:38:31
precision
|
| + // likely be off by some epsillon which leads to edge cases when we're |
|
danakj
2014/02/14 20:38:31
epsilon
|
| + // right around 0.5. To be safe, we adjust the scale by an epsillon depending |
|
danakj
2014/02/14 20:38:31
epsilon
|
| + // on which direction the leading edge was rounded in. This ensures we're |
| + // always rounding both edges such that the width after rounding is exactly |
| + // equal to the target width. |
| + |
| + float scaled_layer_edge = layer_edge * content_scale; |
|
danakj
2014/02/14 20:38:31
Can you explain this bit here? I'm a little confus
bokan
2014/02/17 17:11:50
Sorry, I've been massively over-thinking this. The
|
| + bool rounding_up = round(scaled_layer_edge) > scaled_layer_edge; |
| + float adjusted_target_size = rounding_up ? target_size + EPSILLON |
| + : target_size - EPSILLON; |
| + |
| + return adjusted_target_size / layer_size; |
| +} |
| + |
| UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart( |
| - const gfx::Rect& rect, |
| + const gfx::Rect& layer_rect, |
| + const gfx::Rect& content_rect, |
| ScrollbarPart part) { |
| - DCHECK(!rect.size().IsEmpty()); |
| + DCHECK(!content_rect.size().IsEmpty()); |
| + DCHECK(!layer_rect.size().IsEmpty()); |
| SkBitmap skbitmap; |
| - skbitmap.setConfig(SkBitmap::kARGB_8888_Config, rect.width(), rect.height()); |
| + skbitmap.setConfig(SkBitmap::kARGB_8888_Config, |
| + content_rect.width(), |
| + content_rect.height()); |
| skbitmap.allocPixels(); |
| SkCanvas skcanvas(skbitmap); |
| - skcanvas.translate(SkFloatToScalar(-rect.x()), SkFloatToScalar(-rect.y())); |
| - skcanvas.scale(SkFloatToScalar(contents_scale_x()), |
| - SkFloatToScalar(contents_scale_y())); |
| - gfx::Rect layer_rect = gfx::ScaleToEnclosingRect( |
| - rect, 1.f / contents_scale_x(), 1.f / contents_scale_y()); |
| + float ideal_scale_x = calculateIdealScale(contents_scale_x(), |
| + layer_rect.x(), |
| + layer_rect.width(), |
| + content_rect.width()); |
| + float ideal_scale_y = calculateIdealScale(contents_scale_y(), |
| + layer_rect.y(), |
| + layer_rect.height(), |
| + content_rect.height()); |
| + |
| + // Skia rounds scaled coordinates. |
| + float rounded_x = round(layer_rect.x() * ideal_scale_x); |
| + float rounded_y = round(layer_rect.y() * ideal_scale_y); |
| + skcanvas.translate(SkFloatToScalar(-rounded_x), SkFloatToScalar(-rounded_y)); |
|
danakj
2014/02/14 20:38:31
Ok so, I'm not sure why you need this translate. T
bokan
2014/02/17 17:11:50
The PaintPart method for the track draws directly
|
| + skcanvas.scale(SkFloatToScalar(ideal_scale_x), |
| + SkFloatToScalar(ideal_scale_y)); |
| + |
| SkRect layer_skrect = RectToSkRect(layer_rect); |
| SkPaint paint; |
| paint.setAntiAlias(false); |