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Issue 150603004: Fixed rounding issue on scrollbar rasterization. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fixed Test Created 6 years, 10 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/painted_scrollbar_layer.h" 5 #include "cc/layers/painted_scrollbar_layer.h"
6 6
7 #include "base/auto_reset.h" 7 #include "base/auto_reset.h"
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/debug/trace_event.h" 9 #include "base/debug/trace_event.h"
10 #include "cc/layers/painted_scrollbar_layer_impl.h" 10 #include "cc/layers/painted_scrollbar_layer_impl.h"
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163 } 163 }
164 164
165 ContentsScalingLayer::SetLayerTreeHost(host); 165 ContentsScalingLayer::SetLayerTreeHost(host);
166 } 166 }
167 167
168 gfx::Rect PaintedScrollbarLayer::ScrollbarLayerRectToContentRect( 168 gfx::Rect PaintedScrollbarLayer::ScrollbarLayerRectToContentRect(
169 const gfx::Rect& layer_rect) const { 169 const gfx::Rect& layer_rect) const {
170 // Don't intersect with the bounds as in LayerRectToContentRect() because 170 // Don't intersect with the bounds as in LayerRectToContentRect() because
171 // layer_rect here might be in coordinates of the containing layer. 171 // layer_rect here might be in coordinates of the containing layer.
172 gfx::Rect expanded_rect = gfx::ScaleToEnclosingRect( 172 gfx::Rect expanded_rect = gfx::ScaleToEnclosingRect(
173 layer_rect, contents_scale_y(), contents_scale_y()); 173 layer_rect, contents_scale_x(), contents_scale_y());
174 // We should never return a rect bigger than the content_bounds(). 174 // We should never return a rect bigger than the content_bounds().
175 gfx::Size clamped_size = expanded_rect.size(); 175 gfx::Size clamped_size = expanded_rect.size();
176 clamped_size.SetToMin(content_bounds()); 176 clamped_size.SetToMin(content_bounds());
177 expanded_rect.set_size(clamped_size); 177 expanded_rect.set_size(clamped_size);
178 return expanded_rect; 178 return expanded_rect;
179 } 179 }
180 180
181 gfx::Rect PaintedScrollbarLayer::OriginThumbRect() const { 181 gfx::Rect PaintedScrollbarLayer::OriginThumbRect() const {
182 gfx::Size thumb_size; 182 gfx::Size thumb_size;
183 if (orientation() == HORIZONTAL) { 183 if (orientation() == HORIZONTAL) {
184 thumb_size = 184 thumb_size =
185 gfx::Size(scrollbar_->ThumbLength(), scrollbar_->ThumbThickness()); 185 gfx::Size(scrollbar_->ThumbLength(), scrollbar_->ThumbThickness());
186 } else { 186 } else {
187 thumb_size = 187 thumb_size =
188 gfx::Size(scrollbar_->ThumbThickness(), scrollbar_->ThumbLength()); 188 gfx::Size(scrollbar_->ThumbThickness(), scrollbar_->ThumbLength());
189 } 189 }
190 return ScrollbarLayerRectToContentRect(gfx::Rect(thumb_size)); 190 return gfx::Rect(thumb_size);
191 } 191 }
192 192
193 void PaintedScrollbarLayer::UpdateThumbAndTrackGeometry() { 193 void PaintedScrollbarLayer::UpdateThumbAndTrackGeometry() {
194 UpdateProperty(scrollbar_->TrackRect(), &track_rect_); 194 UpdateProperty(scrollbar_->TrackRect(), &track_rect_);
195 UpdateProperty(scrollbar_->Location(), &location_); 195 UpdateProperty(scrollbar_->Location(), &location_);
196 UpdateProperty(scrollbar_->IsOverlay(), &is_overlay_); 196 UpdateProperty(scrollbar_->IsOverlay(), &is_overlay_);
197 UpdateProperty(scrollbar_->HasThumb(), &has_thumb_); 197 UpdateProperty(scrollbar_->HasThumb(), &has_thumb_);
198 if (has_thumb_) { 198 if (has_thumb_) {
199 UpdateProperty(scrollbar_->ThumbThickness(), &thumb_thickness_); 199 UpdateProperty(scrollbar_->ThumbThickness(), &thumb_thickness_);
200 UpdateProperty(scrollbar_->ThumbLength(), &thumb_length_); 200 UpdateProperty(scrollbar_->ThumbLength(), &thumb_length_);
201 } 201 }
202 } 202 }
203 203
204 bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, 204 bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue,
205 const OcclusionTracker* occlusion) { 205 const OcclusionTracker* occlusion) {
206 UpdateThumbAndTrackGeometry(); 206 UpdateThumbAndTrackGeometry();
207 207
208 gfx::Rect track_layer_rect = gfx::Rect(location_, bounds());
208 gfx::Rect scaled_track_rect = ScrollbarLayerRectToContentRect( 209 gfx::Rect scaled_track_rect = ScrollbarLayerRectToContentRect(
209 gfx::Rect(location_, bounds())); 210 track_layer_rect);
210 211
211 if (track_rect_.IsEmpty() || scaled_track_rect.IsEmpty()) 212 if (track_rect_.IsEmpty() || scaled_track_rect.IsEmpty())
212 return false; 213 return false;
213 214
214 { 215 {
215 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_, 216 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_,
216 true); 217 true);
217 ContentsScalingLayer::Update(queue, occlusion); 218 ContentsScalingLayer::Update(queue, occlusion);
218 } 219 }
219 220
220 if (update_rect_.IsEmpty() && track_resource_) 221 if (update_rect_.IsEmpty() && track_resource_)
221 return false; 222 return false;
222 223
223 track_resource_ = ScopedUIResource::Create( 224 track_resource_ = ScopedUIResource::Create(
224 layer_tree_host(), RasterizeScrollbarPart(scaled_track_rect, TRACK)); 225 layer_tree_host(),
226 RasterizeScrollbarPart(track_layer_rect, scaled_track_rect, TRACK));
225 227
226 gfx::Rect thumb_rect = OriginThumbRect(); 228 gfx::Rect thumb_layer_rect = OriginThumbRect();
227 if (has_thumb_ && !thumb_rect.IsEmpty()) { 229 gfx::Rect scaled_thumb_rect =
230 ScrollbarLayerRectToContentRect(thumb_layer_rect);
231 if (has_thumb_ && !scaled_thumb_rect.IsEmpty()) {
228 thumb_resource_ = ScopedUIResource::Create( 232 thumb_resource_ = ScopedUIResource::Create(
229 layer_tree_host(), RasterizeScrollbarPart(thumb_rect, THUMB)); 233 layer_tree_host(),
234 RasterizeScrollbarPart(thumb_layer_rect, scaled_thumb_rect, THUMB));
230 } 235 }
231 236
232 // UI resources changed so push properties is needed. 237 // UI resources changed so push properties is needed.
233 SetNeedsPushProperties(); 238 SetNeedsPushProperties();
234 return true; 239 return true;
235 } 240 }
236 241
242 float PaintedScrollbarLayer::calculateIdealScale(
danakj 2014/02/14 20:38:31 CalculateScaleToBitmap? make this a file-static m
243 float content_scale,
244 int layer_edge,
245 int layer_size,
246 int target_size) const {
danakj 2014/02/14 20:38:31 bitmap_size?
247 const float EPSILLON = 0.1f;
danakj 2014/02/14 20:38:31 kEpsilon
248
249 DCHECK(layer_size);
250 DCHECK(target_size);
251
252 // Because skia rounds to the nearest pixel when scaling, scaling by the
253 // content scale can lead to painting thinner than the bitmap rect (e.g. if
254 // the left edge gets rounded up and the right edge is rounded down). We
255 // calculate an "ideal scale" that will give us scale the layer rect to the
256 // same size as the bitmap.
257
258 // Of course, due to the precission loss of floating point arithmetic, we'll
danakj 2014/02/14 20:38:31 precision
259 // likely be off by some epsillon which leads to edge cases when we're
danakj 2014/02/14 20:38:31 epsilon
260 // right around 0.5. To be safe, we adjust the scale by an epsillon depending
danakj 2014/02/14 20:38:31 epsilon
261 // on which direction the leading edge was rounded in. This ensures we're
262 // always rounding both edges such that the width after rounding is exactly
263 // equal to the target width.
264
265 float scaled_layer_edge = layer_edge * content_scale;
danakj 2014/02/14 20:38:31 Can you explain this bit here? I'm a little confus
bokan 2014/02/17 17:11:50 Sorry, I've been massively over-thinking this. The
266 bool rounding_up = round(scaled_layer_edge) > scaled_layer_edge;
267 float adjusted_target_size = rounding_up ? target_size + EPSILLON
268 : target_size - EPSILLON;
269
270 return adjusted_target_size / layer_size;
271 }
272
237 UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart( 273 UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart(
238 const gfx::Rect& rect, 274 const gfx::Rect& layer_rect,
275 const gfx::Rect& content_rect,
239 ScrollbarPart part) { 276 ScrollbarPart part) {
240 DCHECK(!rect.size().IsEmpty()); 277 DCHECK(!content_rect.size().IsEmpty());
278 DCHECK(!layer_rect.size().IsEmpty());
241 279
242 SkBitmap skbitmap; 280 SkBitmap skbitmap;
243 skbitmap.setConfig(SkBitmap::kARGB_8888_Config, rect.width(), rect.height()); 281 skbitmap.setConfig(SkBitmap::kARGB_8888_Config,
282 content_rect.width(),
283 content_rect.height());
244 skbitmap.allocPixels(); 284 skbitmap.allocPixels();
245 285
246 SkCanvas skcanvas(skbitmap); 286 SkCanvas skcanvas(skbitmap);
247 skcanvas.translate(SkFloatToScalar(-rect.x()), SkFloatToScalar(-rect.y()));
248 skcanvas.scale(SkFloatToScalar(contents_scale_x()),
249 SkFloatToScalar(contents_scale_y()));
250 287
251 gfx::Rect layer_rect = gfx::ScaleToEnclosingRect( 288 float ideal_scale_x = calculateIdealScale(contents_scale_x(),
252 rect, 1.f / contents_scale_x(), 1.f / contents_scale_y()); 289 layer_rect.x(),
290 layer_rect.width(),
291 content_rect.width());
292 float ideal_scale_y = calculateIdealScale(contents_scale_y(),
293 layer_rect.y(),
294 layer_rect.height(),
295 content_rect.height());
296
297 // Skia rounds scaled coordinates.
298 float rounded_x = round(layer_rect.x() * ideal_scale_x);
299 float rounded_y = round(layer_rect.y() * ideal_scale_y);
300 skcanvas.translate(SkFloatToScalar(-rounded_x), SkFloatToScalar(-rounded_y));
danakj 2014/02/14 20:38:31 Ok so, I'm not sure why you need this translate. T
bokan 2014/02/17 17:11:50 The PaintPart method for the track draws directly
301 skcanvas.scale(SkFloatToScalar(ideal_scale_x),
302 SkFloatToScalar(ideal_scale_y));
303
253 SkRect layer_skrect = RectToSkRect(layer_rect); 304 SkRect layer_skrect = RectToSkRect(layer_rect);
254 SkPaint paint; 305 SkPaint paint;
255 paint.setAntiAlias(false); 306 paint.setAntiAlias(false);
256 paint.setXfermodeMode(SkXfermode::kClear_Mode); 307 paint.setXfermodeMode(SkXfermode::kClear_Mode);
257 skcanvas.drawRect(layer_skrect, paint); 308 skcanvas.drawRect(layer_skrect, paint);
258 skcanvas.clipRect(layer_skrect); 309 skcanvas.clipRect(layer_skrect);
259 310
260 scrollbar_->PaintPart(&skcanvas, part, layer_rect); 311 scrollbar_->PaintPart(&skcanvas, part, layer_rect);
261 // Make sure that the pixels are no longer mutable to unavoid unnecessary 312 // Make sure that the pixels are no longer mutable to unavoid unnecessary
262 // allocation and copying. 313 // allocation and copying.
263 skbitmap.setImmutable(); 314 skbitmap.setImmutable();
264 315
265 return UIResourceBitmap(skbitmap); 316 return UIResourceBitmap(skbitmap);
266 } 317 }
267 318
268 } // namespace cc 319 } // namespace cc
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