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Unified Diff: native_client_sdk/src/libraries/ppapi_simple/ppapi_event.h

Issue 15011003: ppapi_simple (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Restore images Created 7 years, 7 months ago
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Index: native_client_sdk/src/libraries/ppapi_simple/ppapi_event.h
diff --git a/native_client_sdk/src/libraries/ppapi_simple/ppapi_event.h b/native_client_sdk/src/libraries/ppapi_simple/ppapi_event.h
new file mode 100644
index 0000000000000000000000000000000000000000..87fd53201639cd3d0d59ff315af3f193db2e7c9d
--- /dev/null
+++ b/native_client_sdk/src/libraries/ppapi_simple/ppapi_event.h
@@ -0,0 +1,83 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+
+#ifndef PPAPI_SIMPLE_PPAPI_EVENT_H_
+#define PPAPI_SIMPLE_PPAPI_EVENT_H_
+
+#include "ppapi/c/pp_bool.h"
+#include "ppapi/c/pp_resource.h"
+#include "ppapi/c/pp_var.h"
+
+#include "utils/macros.h"
+
+EXTERN_C_BEGIN
+
+
+
+/**
+ * PSEvent
+ *
+ * The PSEvent system provides a lock-less in-order event processing mechanism.
nfullagar1 2013/05/23 21:58:36 remove lock-less
noelallen1 2013/05/24 18:08:31 Done.
+ * As Pepper events such as input, or focus and view changes arive on the,
binji 2013/05/23 18:06:49 sp: arrive
binji 2013/05/23 18:06:49 remove , after the
noelallen1 2013/05/23 22:01:24 Done.
noelallen1 2013/05/23 22:01:24 Done.
+ * main pepper thread, they are placed on various FIFOs based on event type.
+ * For any given event type, only a single thread will process those events.
+ *
+ * By default, the "EventThread" will receive all messages. However any thread
+ * can call PSRequestEventsType to request that all new events of that type
+ * are placed on that particular thread's Q.
binji 2013/05/23 18:06:49 s/Q/queue/
noelallen1 2013/05/23 22:01:24 Done.
+ *
+ * This allows the developer to choose which threads handle which event types
+ * while keeping all events belonging to a particular thread in order. This
+ * is useful, for example, in the case of graphics to synchronize the size
+ * of the graphics context, with mouse clicks to correctly interpret location.
+ */
+
+
+typedef enum {
+ PS_NO_EVENTS = 0, // Mask off all events
+ PS_MESSAGE_EVENT = 1, // From HandleMessage, contains a PP_Var
+ PS_VIEW_EVENT = 2, // From DidChangeView, contains a view resource
+ PS_INPUT_EVENT = 4, // From HandleInputEvent, conatins an input resource
+ PS_FOCUS_EVENT = 8, // Focus change, contains a PP_Bool
+ PS_LOST_EVENT = 16, // When the 3D context is lost, no resource.
binji 2013/05/23 18:06:49 PS_LOST_EVENT is a bit generic, maybe PS_3D_LOST_E
noelallen1 2013/05/23 22:01:24 Done.
+ PS_LOCK_EVENT = 32, // When the mouse lock is lost.
binji 2013/05/23 18:06:49 same, maybe PS_MOUSELOCK_LOST_EVENT?
noelallen1 2013/05/23 22:01:24 Done.
+ PS_ALL_EVENTS = -1, // Enable all events
+} PSEventType;
+
+
+// Generic Event
+typedef struct {
+ PSEventType type_;
binji 2013/05/23 18:06:49 event type is a bitmask, but are we ensured that t
noelallen1 2013/05/23 22:01:24 The PostEvent functions verify that type_ is an ex
+ union {
+ PP_Bool bool_;
binji 2013/05/23 18:06:49 which union members are matched to which event typ
noelallen1 2013/05/23 22:01:24 In the comments above by the event type enum. See
+ PP_Resource resource_;
+ struct PP_Var var_;
+ };
+} PSEvent;
+
+
+/**
+ * Function for queuing, acquiring, and releasing events.
+ */
+PSEvent* PSCreateEvent();
+PSEvent* PSAcquireEvent(int block);
+void PSReleaseEvent(PSEvent* event);
+void PSSetEventFilter(uint32_t);
+
+/**
+ * PSPostEvent
+ *
+ * Creates and adds an event of the specified type to the event queue if
+ * that event type is not currently filtered.
+ */
+void PSPostEvent(PSEventType type);
+void PSPostBoolEvent(PSEventType type, PP_Bool state);
+void PSPostVarEvent(PSEventType type, struct PP_Var var);
+void PSPostResourceEvent(PSEventType type, PP_Resource resource);
+
+EXTERN_C_END
+
+#endif // PPAPI_SIMPLE_PPAPI_EVENT_H_
+

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