Chromium Code Reviews| Index: bench/ImageBench.cpp |
| diff --git a/bench/ImageBench.cpp b/bench/ImageBench.cpp |
| index b81c57c6dcb09b8402a7b7bd394ae8f91e1976ee..3f9e9dc0ff8a4a847cc299142399a7e9a6555ae8 100644 |
| --- a/bench/ImageBench.cpp |
| +++ b/bench/ImageBench.cpp |
| @@ -61,6 +61,118 @@ private: |
| typedef Benchmark INHERITED; |
| }; |
| +DEF_BENCH( return new Image2RasterBench; ) |
| +/////////////////////////////////////////////////////////////////////////////////////////////////// |
| + |
| +#include "SkBlurImageFilter.h" |
| +#include "SkGrPixelRef.h" |
| + |
| +enum MyDrawType { |
| + kSprite_Type, |
| + kBitmap_Type, |
| + kImage_Type, |
| +}; |
| + |
| +/* |
| + * Want to time drawing images/bitmaps via drawSprite, and via drawBitmap/drawImage but with |
| + * a non-scaling matrix and a clip that is tight to the image bounds. In this scenario, we |
| + * should be able to match the speed of drawSprite. |
| + * |
| + * An optimal result should be that all three types: sprite/bitmap/image draw at the same speed. |
| + */ |
| +class ImageFilterSpriteBench : public Benchmark { |
|
robertphillips
2015/12/03 19:30:56
Why do we keep the SkSurface around - can't it be
reed1
2015/12/03 19:37:16
Done.
|
| + SkAutoTUnref<SkSurface> fSurface; |
| + SkAutoTUnref<SkImage> fImage; |
| + SkBitmap fBitmap; |
|
robertphillips
2015/12/03 19:30:56
fFilter doesn't seem to be really used ?
reed1
2015/12/03 19:37:15
Done.
|
| + SkAutoTUnref<SkImageFilter> fFilter; |
| + SkString fName; |
| + MyDrawType fType; |
| + |
| +public: |
| + ImageFilterSpriteBench(MyDrawType dt, const char suffix[]) : fType(dt) { |
| + fName.printf("image-filter-sprite-draw-%s", suffix); |
| + |
|
robertphillips
2015/12/03 19:30:56
kSigma ?
reed1
2015/12/03 19:37:16
Done.
|
| + const SkScalar sigma = 10; |
| + fFilter.reset(SkBlurImageFilter::Create(sigma, sigma)); |
| + } |
| + |
| + bool isSuitableFor(Backend backend) override { |
| + return kGPU_Backend == backend || kRaster_Backend == backend; |
| + } |
| + |
| +protected: |
| + bool isVisual() override { |
| + return true; |
| + } |
| + |
| + const char* onGetName() override { |
| + return fName.c_str(); |
| + } |
| + |
| + void onPerCanvasPreDraw(SkCanvas* canvas) override { |
| + const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); |
| + fSurface.reset(canvas->newSurface(info)); |
| + |
| + fSurface->getCanvas()->drawColor(SK_ColorRED); |
| + fImage.reset(fSurface->newImageSnapshot()); |
| + |
| + fBitmap.setInfo(info); |
| + if (fImage->getTexture()) { |
| + fBitmap.setPixelRef(new SkGrPixelRef(info, fImage->getTexture()))->unref(); |
| + } else { |
| + SkPixmap pmap; |
| + if (!fImage->peekPixels(&pmap)) { |
| + sk_throw(); |
| + } |
| + fBitmap.installPixels(pmap.info(), pmap.writable_addr(), pmap.rowBytes()); |
| + } |
| + } |
| + |
| + void onPerCanvasPostDraw(SkCanvas*) override { |
| + // Release the image and raster surface here to prevent out of order destruction |
| + // between these and the gpu interface. |
| + fSurface.reset(nullptr); |
| + fImage.reset(nullptr); |
| + fBitmap.reset(); |
| + } |
| + |
| + void onDraw(int loops, SkCanvas* canvas) override { |
| + // This clip is important; it allows the drawImage/drawBitmap code to fall into the |
| + // fast (sprite) case, since the imagefilter's output should match. |
| + // |
| + // When we address skbug.com/4526 we should be able to remove the need for this clip. |
| + // |
| + canvas->clipRect(SkRect::MakeIWH(fImage->width(), fImage->height())); |
| + |
|
robertphillips
2015/12/03 19:30:56
kSigma ?
reed1
2015/12/03 19:37:16
Done.
|
| + const SkScalar sigma = 10; |
| + SkPaint paint; |
| + for (int i = 0; i < loops; i++) { |
| + for (int inner = 0; inner < 10; ++inner) { |
| + // build the filter everytime, so we don't accidentally draw a cached version, |
| + // since the point of this bench is to time the actual blurring/drawing process. |
| + SkAutoTUnref<SkImageFilter> filter(SkBlurImageFilter::Create(sigma, sigma)); |
| + paint.setImageFilter(filter); |
| + |
| + switch (fType) { |
| + case kSprite_Type: |
| + canvas->drawSprite(fBitmap, 0, 0, &paint); |
| + break; |
| + case kBitmap_Type: |
| + canvas->drawBitmap(fBitmap, 0, 0, &paint); |
| + break; |
| + case kImage_Type: |
| + canvas->drawImage(fImage, 0, 0, &paint); |
| + break; |
| + } |
| + } |
| + } |
| + } |
| + |
| +private: |
| + typedef Benchmark INHERITED; |
| +}; |
| +DEF_BENCH( return new ImageFilterSpriteBench(kSprite_Type, "sprite"); ) |
| +DEF_BENCH( return new ImageFilterSpriteBench(kBitmap_Type, "bitmap"); ) |
| +DEF_BENCH( return new ImageFilterSpriteBench(kImage_Type, "image"); ) |
| -DEF_BENCH( return new Image2RasterBench; ) |