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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkImage.h" | 10 #include "SkImage.h" |
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
54 } | 54 } |
55 } | 55 } |
56 | 56 |
57 private: | 57 private: |
58 SkString fName; | 58 SkString fName; |
59 SkAutoTUnref<SkImage> fImage; | 59 SkAutoTUnref<SkImage> fImage; |
60 SkAutoTUnref<SkSurface> fRasterSurface; | 60 SkAutoTUnref<SkSurface> fRasterSurface; |
61 | 61 |
62 typedef Benchmark INHERITED; | 62 typedef Benchmark INHERITED; |
63 }; | 63 }; |
64 DEF_BENCH( return new Image2RasterBench; ) | |
64 | 65 |
66 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
65 | 67 |
66 DEF_BENCH( return new Image2RasterBench; ) | 68 #include "SkBlurImageFilter.h" |
69 #include "SkGrPixelRef.h" | |
70 | |
71 enum MyDrawType { | |
72 kSprite_Type, | |
73 kBitmap_Type, | |
74 kImage_Type, | |
75 }; | |
76 | |
77 /* | |
78 * Want to time drawing images/bitmaps via drawSprite, and via drawBitmap/drawI mage but with | |
79 * a non-scaling matrix and a clip that is tight to the image bounds. In this s cenario, we | |
80 * should be able to match the speed of drawSprite. | |
81 * | |
82 * An optimal result should be that all three types: sprite/bitmap/image draw a t the same speed. | |
83 */ | |
84 class ImageFilterSpriteBench : public Benchmark { | |
robertphillips
2015/12/03 19:30:56
Why do we keep the SkSurface around - can't it be
reed1
2015/12/03 19:37:16
Done.
| |
85 SkAutoTUnref<SkSurface> fSurface; | |
86 SkAutoTUnref<SkImage> fImage; | |
87 SkBitmap fBitmap; | |
robertphillips
2015/12/03 19:30:56
fFilter doesn't seem to be really used ?
reed1
2015/12/03 19:37:15
Done.
| |
88 SkAutoTUnref<SkImageFilter> fFilter; | |
89 SkString fName; | |
90 MyDrawType fType; | |
91 | |
92 public: | |
93 ImageFilterSpriteBench(MyDrawType dt, const char suffix[]) : fType(dt) { | |
94 fName.printf("image-filter-sprite-draw-%s", suffix); | |
95 | |
robertphillips
2015/12/03 19:30:56
kSigma ?
reed1
2015/12/03 19:37:16
Done.
| |
96 const SkScalar sigma = 10; | |
97 fFilter.reset(SkBlurImageFilter::Create(sigma, sigma)); | |
98 } | |
99 | |
100 bool isSuitableFor(Backend backend) override { | |
101 return kGPU_Backend == backend || kRaster_Backend == backend; | |
102 } | |
103 | |
104 protected: | |
105 bool isVisual() override { | |
106 return true; | |
107 } | |
108 | |
109 const char* onGetName() override { | |
110 return fName.c_str(); | |
111 } | |
112 | |
113 void onPerCanvasPreDraw(SkCanvas* canvas) override { | |
114 const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); | |
115 fSurface.reset(canvas->newSurface(info)); | |
116 | |
117 fSurface->getCanvas()->drawColor(SK_ColorRED); | |
118 fImage.reset(fSurface->newImageSnapshot()); | |
119 | |
120 fBitmap.setInfo(info); | |
121 if (fImage->getTexture()) { | |
122 fBitmap.setPixelRef(new SkGrPixelRef(info, fImage->getTexture()))->u nref(); | |
123 } else { | |
124 SkPixmap pmap; | |
125 if (!fImage->peekPixels(&pmap)) { | |
126 sk_throw(); | |
127 } | |
128 fBitmap.installPixels(pmap.info(), pmap.writable_addr(), pmap.rowByt es()); | |
129 } | |
130 } | |
131 | |
132 void onPerCanvasPostDraw(SkCanvas*) override { | |
133 // Release the image and raster surface here to prevent out of order des truction | |
134 // between these and the gpu interface. | |
135 fSurface.reset(nullptr); | |
136 fImage.reset(nullptr); | |
137 fBitmap.reset(); | |
138 } | |
139 | |
140 void onDraw(int loops, SkCanvas* canvas) override { | |
141 // This clip is important; it allows the drawImage/drawBitmap code to fa ll into the | |
142 // fast (sprite) case, since the imagefilter's output should match. | |
143 // | |
144 // When we address skbug.com/4526 we should be able to remove the need f or this clip. | |
145 // | |
146 canvas->clipRect(SkRect::MakeIWH(fImage->width(), fImage->height())); | |
147 | |
robertphillips
2015/12/03 19:30:56
kSigma ?
reed1
2015/12/03 19:37:16
Done.
| |
148 const SkScalar sigma = 10; | |
149 SkPaint paint; | |
150 for (int i = 0; i < loops; i++) { | |
151 for (int inner = 0; inner < 10; ++inner) { | |
152 // build the filter everytime, so we don't accidentally draw a c ached version, | |
153 // since the point of this bench is to time the actual blurring/ drawing process. | |
154 SkAutoTUnref<SkImageFilter> filter(SkBlurImageFilter::Create(sig ma, sigma)); | |
155 paint.setImageFilter(filter); | |
156 | |
157 switch (fType) { | |
158 case kSprite_Type: | |
159 canvas->drawSprite(fBitmap, 0, 0, &paint); | |
160 break; | |
161 case kBitmap_Type: | |
162 canvas->drawBitmap(fBitmap, 0, 0, &paint); | |
163 break; | |
164 case kImage_Type: | |
165 canvas->drawImage(fImage, 0, 0, &paint); | |
166 break; | |
167 } | |
168 } | |
169 } | |
170 } | |
171 | |
172 private: | |
173 typedef Benchmark INHERITED; | |
174 }; | |
175 DEF_BENCH( return new ImageFilterSpriteBench(kSprite_Type, "sprite"); ) | |
176 DEF_BENCH( return new ImageFilterSpriteBench(kBitmap_Type, "bitmap"); ) | |
177 DEF_BENCH( return new ImageFilterSpriteBench(kImage_Type, "image"); ) | |
178 | |
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