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Unified Diff: ash/wm/window_state.cc

Issue 149303003: [Refactor] Move the logic to update bounds for show type from WorkspaceLayoutManager to DefaultState (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 10 months ago
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Index: ash/wm/window_state.cc
diff --git a/ash/wm/window_state.cc b/ash/wm/window_state.cc
index 9223ff90421d19aa34b14197532608e30402d207..7e7fe222951e7e6b6a72201bd86e56f3489671fe 100644
--- a/ash/wm/window_state.cc
+++ b/ash/wm/window_state.cc
@@ -17,14 +17,66 @@
#include "base/auto_reset.h"
#include "base/command_line.h"
#include "ui/aura/client/aura_constants.h"
+#include "ui/aura/layout_manager.h"
#include "ui/aura/window.h"
#include "ui/aura/window_delegate.h"
+#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/display.h"
#include "ui/views/corewm/window_util.h"
namespace ash {
namespace wm {
+namespace {
+
+// A tentative class to set the bounds on the window.
+// TODO(oshima): Once all logic are cleaned up, move this to the real layout
+// manager with proper friendship.
pkotwicz 2014/02/12 05:44:48 Can you move adding this class as part of a differ
oshima 2014/02/12 14:08:33 Sorry, I didn't understand. Can you elaborate?
pkotwicz 2014/02/12 18:20:18 Can you remove this class from this CL?
oshima 2014/02/12 19:56:16 Sorry I still didn't understand. This is used in 4
pkotwicz 2014/02/12 22:27:27 I see now
+class BoundsSetter : public aura::LayoutManager {
+ public:
+ BoundsSetter() {}
+ virtual ~BoundsSetter() {}
+
+ // aura::LayoutManager overrides:
+ virtual void OnWindowResized() OVERRIDE {}
+ virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE {}
+ virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {}
+ virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {}
+ virtual void OnChildWindowVisibilityChanged(
+ aura::Window* child, bool visible) OVERRIDE {}
+ virtual void SetChildBounds(
+ aura::Window* child, const gfx::Rect& requested_bounds) OVERRIDE {}
+
+ void SetBounds(aura::Window* window, const gfx::Rect& bounds) {
+ SetChildBoundsDirect(window, bounds);
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(BoundsSetter);
+};
+
+WMEvent WMEventFromShowState(ui::WindowShowState requested_show_state) {
+ switch (requested_show_state) {
+ case ui::SHOW_STATE_DEFAULT:
+ case ui::SHOW_STATE_NORMAL:
+ return NORMAL;
+ case ui::SHOW_STATE_MINIMIZED:
+ return MINIMIZE;
+ case ui::SHOW_STATE_MAXIMIZED:
+ return MAXIMIZE;
+ case ui::SHOW_STATE_FULLSCREEN:
+ return FULLSCREEN;
+ case ui::SHOW_STATE_INACTIVE:
+ case ui::SHOW_STATE_DETACHED:
+ case ui::SHOW_STATE_END:
+ NOTREACHED() << "No WMEvent defined for the show type:"
+ << requested_show_state;
+ }
+ return NORMAL;
+}
+
+} // namespace
+
WindowState::WindowState(aura::Window* window)
: window_(window),
window_position_managed_(false),
@@ -38,11 +90,10 @@ WindowState::WindowState(aura::Window* window)
hide_shelf_when_fullscreen_(true),
animate_to_fullscreen_(true),
minimum_visibility_(false),
- in_set_window_show_type_(false),
+ ignore_property_change_(false),
window_show_type_(ToWindowShowType(GetShowState())),
current_state_(new DefaultState) {
window_->AddObserver(this);
-
#if defined(OS_CHROMEOS)
// NOTE(pkotwicz): Animating to immersive fullscreen does not look good. When
// switches::UseImmersiveFullscreenForAllWindows() returns true, most windows
@@ -272,12 +323,26 @@ void WindowState::SetAndClearRestoreBounds() {
ClearRestoreBounds();
}
+void WindowState::AdjustSnappedBounds(gfx::Rect* bounds) {
+ if (is_dragged() || !IsSnapped())
+ return;
+ gfx::Rect maximized_bounds = ScreenUtil::GetMaximizedWindowBoundsInParent(
+ window_);
+ if (window_show_type() == wm::SHOW_TYPE_LEFT_SNAPPED)
+ bounds->set_x(maximized_bounds.x());
+ else if (window_show_type() == wm::SHOW_TYPE_RIGHT_SNAPPED)
+ bounds->set_x(maximized_bounds.right() - bounds->width());
+ bounds->set_y(maximized_bounds.y());
+ // TODO(varkha): Set width to 50% here for snapped windows.
+ bounds->set_height(maximized_bounds.height());
+}
+
void WindowState::OnWindowPropertyChanged(aura::Window* window,
const void* key,
intptr_t old) {
DCHECK_EQ(window, window_);
- if (key == aura::client::kShowStateKey)
- SetWindowShowType(ToWindowShowType(GetShowState()));
+ if (key == aura::client::kShowStateKey && !ignore_property_change_)
+ OnWMEvent(WMEventFromShowState(GetShowState()));
}
void WindowState::SnapWindow(WindowShowType left_or_right,
@@ -298,7 +363,9 @@ void WindowState::SnapWindow(WindowShowType left_or_right,
DCHECK(left_or_right == SHOW_TYPE_LEFT_SNAPPED ||
left_or_right == SHOW_TYPE_RIGHT_SNAPPED);
- SetWindowShowType(left_or_right);
+ OnWMEvent(left_or_right == SHOW_TYPE_LEFT_SNAPPED ?
+ SNAP_LEFT : SNAP_RIGHT);
+
// TODO(varkha): Ideally the bounds should be changed in a LayoutManager upon
// observing the WindowShowType change.
// If the window is a child of kShellWindowId_DockedContainer such as during
@@ -311,21 +378,40 @@ void WindowState::SnapWindow(WindowShowType left_or_right,
SetRestoreBoundsInScreen(restore_bounds_in_screen);
}
-void WindowState::SetWindowShowType(WindowShowType new_window_show_type) {
- if (in_set_window_show_type_)
- return;
- base::AutoReset<bool> resetter(&in_set_window_show_type_, true);
-
+void WindowState::UpdateWindowShowType(WindowShowType new_window_show_type) {
ui::WindowShowState new_window_state =
ToWindowShowState(new_window_show_type);
+ base::AutoReset<bool> resetter(&ignore_property_change_, true);
if (new_window_state != GetShowState())
window_->SetProperty(aura::client::kShowStateKey, new_window_state);
- WindowShowType old_window_show_type = window_show_type_;
window_show_type_ = new_window_show_type;
- if (old_window_show_type != window_show_type_) {
- FOR_EACH_OBSERVER(WindowStateObserver, observer_list_,
- OnWindowShowTypeChanged(this, old_window_show_type));
- }
+}
+
+void WindowState::NotifyPreShowTypeChange(WindowShowType old_window_show_type) {
+ FOR_EACH_OBSERVER(WindowStateObserver, observer_list_,
+ OnPreWindowShowTypeChange(this, old_window_show_type));
+}
+
+void WindowState::NotifyPostShowTypeChange(
+ WindowShowType old_window_show_type) {
+ FOR_EACH_OBSERVER(WindowStateObserver, observer_list_,
+ OnPostWindowShowTypeChange(this, old_window_show_type));
+}
+
+void WindowState::SetBoundsDirect(const gfx::Rect& bounds) {
+ BoundsSetter().SetBounds(window_, bounds);
+}
+
+void WindowState::SetBoundsDirectAnimated(const gfx::Rect& bounds) {
+ const int kBoundsChangeSlideDurationMs = 120;
+
+ ui::Layer* layer = window_->layer();
+ ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator());
+ slide_settings.SetPreemptionStrategy(
+ ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
+ slide_settings.SetTransitionDuration(
+ base::TimeDelta::FromMilliseconds(kBoundsChangeSlideDurationMs));
+ SetBoundsDirect(bounds);
}
WindowState* GetActiveWindowState() {

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