Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_state.h" | 5 #include "ash/wm/window_state.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/root_window_controller.h" | 8 #include "ash/root_window_controller.h" |
| 9 #include "ash/screen_util.h" | 9 #include "ash/screen_util.h" |
| 10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
| 11 #include "ash/wm/default_state.h" | 11 #include "ash/wm/default_state.h" |
| 12 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
| 13 #include "ash/wm/window_state_delegate.h" | 13 #include "ash/wm/window_state_delegate.h" |
| 14 #include "ash/wm/window_state_observer.h" | 14 #include "ash/wm/window_state_observer.h" |
| 15 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
| 16 #include "ash/wm/wm_types.h" | 16 #include "ash/wm/wm_types.h" |
| 17 #include "base/auto_reset.h" | 17 #include "base/auto_reset.h" |
| 18 #include "base/command_line.h" | 18 #include "base/command_line.h" |
| 19 #include "ui/aura/client/aura_constants.h" | 19 #include "ui/aura/client/aura_constants.h" |
| 20 #include "ui/aura/layout_manager.h" | |
| 20 #include "ui/aura/window.h" | 21 #include "ui/aura/window.h" |
| 21 #include "ui/aura/window_delegate.h" | 22 #include "ui/aura/window_delegate.h" |
| 23 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 22 #include "ui/gfx/display.h" | 24 #include "ui/gfx/display.h" |
| 23 #include "ui/views/corewm/window_util.h" | 25 #include "ui/views/corewm/window_util.h" |
| 24 | 26 |
| 25 namespace ash { | 27 namespace ash { |
| 26 namespace wm { | 28 namespace wm { |
| 27 | 29 |
| 30 namespace { | |
| 31 | |
| 32 // A tentative class to set the bounds on the window. | |
| 33 // TODO(oshima): Once all logic are cleaned up, move this to the real layout | |
| 34 // manager with proper friendship. | |
|
pkotwicz
2014/02/12 05:44:48
Can you move adding this class as part of a differ
oshima
2014/02/12 14:08:33
Sorry, I didn't understand. Can you elaborate?
pkotwicz
2014/02/12 18:20:18
Can you remove this class from this CL?
oshima
2014/02/12 19:56:16
Sorry I still didn't understand. This is used in 4
pkotwicz
2014/02/12 22:27:27
I see now
| |
| 35 class BoundsSetter : public aura::LayoutManager { | |
| 36 public: | |
| 37 BoundsSetter() {} | |
| 38 virtual ~BoundsSetter() {} | |
| 39 | |
| 40 // aura::LayoutManager overrides: | |
| 41 virtual void OnWindowResized() OVERRIDE {} | |
| 42 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE {} | |
| 43 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {} | |
| 44 virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {} | |
| 45 virtual void OnChildWindowVisibilityChanged( | |
| 46 aura::Window* child, bool visible) OVERRIDE {} | |
| 47 virtual void SetChildBounds( | |
| 48 aura::Window* child, const gfx::Rect& requested_bounds) OVERRIDE {} | |
| 49 | |
| 50 void SetBounds(aura::Window* window, const gfx::Rect& bounds) { | |
| 51 SetChildBoundsDirect(window, bounds); | |
| 52 } | |
| 53 | |
| 54 private: | |
| 55 DISALLOW_COPY_AND_ASSIGN(BoundsSetter); | |
| 56 }; | |
| 57 | |
| 58 WMEvent WMEventFromShowState(ui::WindowShowState requested_show_state) { | |
| 59 switch (requested_show_state) { | |
| 60 case ui::SHOW_STATE_DEFAULT: | |
| 61 case ui::SHOW_STATE_NORMAL: | |
| 62 return NORMAL; | |
| 63 case ui::SHOW_STATE_MINIMIZED: | |
| 64 return MINIMIZE; | |
| 65 case ui::SHOW_STATE_MAXIMIZED: | |
| 66 return MAXIMIZE; | |
| 67 case ui::SHOW_STATE_FULLSCREEN: | |
| 68 return FULLSCREEN; | |
| 69 case ui::SHOW_STATE_INACTIVE: | |
| 70 case ui::SHOW_STATE_DETACHED: | |
| 71 case ui::SHOW_STATE_END: | |
| 72 NOTREACHED() << "No WMEvent defined for the show type:" | |
| 73 << requested_show_state; | |
| 74 } | |
| 75 return NORMAL; | |
| 76 } | |
| 77 | |
| 78 } // namespace | |
| 79 | |
| 28 WindowState::WindowState(aura::Window* window) | 80 WindowState::WindowState(aura::Window* window) |
| 29 : window_(window), | 81 : window_(window), |
| 30 window_position_managed_(false), | 82 window_position_managed_(false), |
| 31 bounds_changed_by_user_(false), | 83 bounds_changed_by_user_(false), |
| 32 panel_attached_(true), | 84 panel_attached_(true), |
| 33 continue_drag_after_reparent_(false), | 85 continue_drag_after_reparent_(false), |
| 34 ignored_by_shelf_(false), | 86 ignored_by_shelf_(false), |
| 35 can_consume_system_keys_(false), | 87 can_consume_system_keys_(false), |
| 36 top_row_keys_are_function_keys_(false), | 88 top_row_keys_are_function_keys_(false), |
| 37 unminimize_to_restore_bounds_(false), | 89 unminimize_to_restore_bounds_(false), |
| 38 hide_shelf_when_fullscreen_(true), | 90 hide_shelf_when_fullscreen_(true), |
| 39 animate_to_fullscreen_(true), | 91 animate_to_fullscreen_(true), |
| 40 minimum_visibility_(false), | 92 minimum_visibility_(false), |
| 41 in_set_window_show_type_(false), | 93 ignore_property_change_(false), |
| 42 window_show_type_(ToWindowShowType(GetShowState())), | 94 window_show_type_(ToWindowShowType(GetShowState())), |
| 43 current_state_(new DefaultState) { | 95 current_state_(new DefaultState) { |
| 44 window_->AddObserver(this); | 96 window_->AddObserver(this); |
| 45 | |
| 46 #if defined(OS_CHROMEOS) | 97 #if defined(OS_CHROMEOS) |
| 47 // NOTE(pkotwicz): Animating to immersive fullscreen does not look good. When | 98 // NOTE(pkotwicz): Animating to immersive fullscreen does not look good. When |
| 48 // switches::UseImmersiveFullscreenForAllWindows() returns true, most windows | 99 // switches::UseImmersiveFullscreenForAllWindows() returns true, most windows |
| 49 // can be put into immersive fullscreen. It is not worth the added complexity | 100 // can be put into immersive fullscreen. It is not worth the added complexity |
| 50 // to only animate to fullscreen if the window is put into immersive | 101 // to only animate to fullscreen if the window is put into immersive |
| 51 // fullscreen. | 102 // fullscreen. |
| 52 animate_to_fullscreen_ = !switches::UseImmersiveFullscreenForAllWindows(); | 103 animate_to_fullscreen_ = !switches::UseImmersiveFullscreenForAllWindows(); |
| 53 #endif | 104 #endif |
| 54 } | 105 } |
| 55 | 106 |
| (...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 265 void WindowState::DeleteDragDetails() { | 316 void WindowState::DeleteDragDetails() { |
| 266 drag_details_.reset(); | 317 drag_details_.reset(); |
| 267 } | 318 } |
| 268 | 319 |
| 269 void WindowState::SetAndClearRestoreBounds() { | 320 void WindowState::SetAndClearRestoreBounds() { |
| 270 DCHECK(HasRestoreBounds()); | 321 DCHECK(HasRestoreBounds()); |
| 271 SetBoundsInScreen(GetRestoreBoundsInScreen()); | 322 SetBoundsInScreen(GetRestoreBoundsInScreen()); |
| 272 ClearRestoreBounds(); | 323 ClearRestoreBounds(); |
| 273 } | 324 } |
| 274 | 325 |
| 326 void WindowState::AdjustSnappedBounds(gfx::Rect* bounds) { | |
| 327 if (is_dragged() || !IsSnapped()) | |
| 328 return; | |
| 329 gfx::Rect maximized_bounds = ScreenUtil::GetMaximizedWindowBoundsInParent( | |
| 330 window_); | |
| 331 if (window_show_type() == wm::SHOW_TYPE_LEFT_SNAPPED) | |
| 332 bounds->set_x(maximized_bounds.x()); | |
| 333 else if (window_show_type() == wm::SHOW_TYPE_RIGHT_SNAPPED) | |
| 334 bounds->set_x(maximized_bounds.right() - bounds->width()); | |
| 335 bounds->set_y(maximized_bounds.y()); | |
| 336 // TODO(varkha): Set width to 50% here for snapped windows. | |
| 337 bounds->set_height(maximized_bounds.height()); | |
| 338 } | |
| 339 | |
| 275 void WindowState::OnWindowPropertyChanged(aura::Window* window, | 340 void WindowState::OnWindowPropertyChanged(aura::Window* window, |
| 276 const void* key, | 341 const void* key, |
| 277 intptr_t old) { | 342 intptr_t old) { |
| 278 DCHECK_EQ(window, window_); | 343 DCHECK_EQ(window, window_); |
| 279 if (key == aura::client::kShowStateKey) | 344 if (key == aura::client::kShowStateKey && !ignore_property_change_) |
| 280 SetWindowShowType(ToWindowShowType(GetShowState())); | 345 OnWMEvent(WMEventFromShowState(GetShowState())); |
| 281 } | 346 } |
| 282 | 347 |
| 283 void WindowState::SnapWindow(WindowShowType left_or_right, | 348 void WindowState::SnapWindow(WindowShowType left_or_right, |
| 284 const gfx::Rect& bounds) { | 349 const gfx::Rect& bounds) { |
| 285 if (window_show_type_ == left_or_right) { | 350 if (window_show_type_ == left_or_right) { |
| 286 window_->SetBounds(bounds); | 351 window_->SetBounds(bounds); |
| 287 return; | 352 return; |
| 288 } | 353 } |
| 289 | 354 |
| 290 // Compute the bounds that the window will restore to. If the window does not | 355 // Compute the bounds that the window will restore to. If the window does not |
| 291 // already have restore bounds, it will be restored (when un-snapped) to the | 356 // already have restore bounds, it will be restored (when un-snapped) to the |
| 292 // last bounds that it had before getting snapped. | 357 // last bounds that it had before getting snapped. |
| 293 gfx::Rect restore_bounds_in_screen(HasRestoreBounds() ? | 358 gfx::Rect restore_bounds_in_screen(HasRestoreBounds() ? |
| 294 GetRestoreBoundsInScreen() : window_->GetBoundsInScreen()); | 359 GetRestoreBoundsInScreen() : window_->GetBoundsInScreen()); |
| 295 // Set the window's restore bounds so that WorkspaceLayoutManager knows | 360 // Set the window's restore bounds so that WorkspaceLayoutManager knows |
| 296 // which width to use when the snapped window is moved to the edge. | 361 // which width to use when the snapped window is moved to the edge. |
| 297 SetRestoreBoundsInParent(bounds); | 362 SetRestoreBoundsInParent(bounds); |
| 298 | 363 |
| 299 DCHECK(left_or_right == SHOW_TYPE_LEFT_SNAPPED || | 364 DCHECK(left_or_right == SHOW_TYPE_LEFT_SNAPPED || |
| 300 left_or_right == SHOW_TYPE_RIGHT_SNAPPED); | 365 left_or_right == SHOW_TYPE_RIGHT_SNAPPED); |
| 301 SetWindowShowType(left_or_right); | 366 OnWMEvent(left_or_right == SHOW_TYPE_LEFT_SNAPPED ? |
| 367 SNAP_LEFT : SNAP_RIGHT); | |
| 368 | |
| 302 // TODO(varkha): Ideally the bounds should be changed in a LayoutManager upon | 369 // TODO(varkha): Ideally the bounds should be changed in a LayoutManager upon |
| 303 // observing the WindowShowType change. | 370 // observing the WindowShowType change. |
| 304 // If the window is a child of kShellWindowId_DockedContainer such as during | 371 // If the window is a child of kShellWindowId_DockedContainer such as during |
| 305 // a drag, the window's bounds are not set in | 372 // a drag, the window's bounds are not set in |
| 306 // WorkspaceLayoutManager::OnWindowShowTypeChanged(). Set them here. Skip | 373 // WorkspaceLayoutManager::OnWindowShowTypeChanged(). Set them here. Skip |
| 307 // setting the bounds otherwise to avoid stopping the slide animation which | 374 // setting the bounds otherwise to avoid stopping the slide animation which |
| 308 // was started as a result of OnWindowShowTypeChanged(). | 375 // was started as a result of OnWindowShowTypeChanged(). |
| 309 if (IsDocked()) | 376 if (IsDocked()) |
| 310 window_->SetBounds(bounds); | 377 window_->SetBounds(bounds); |
| 311 SetRestoreBoundsInScreen(restore_bounds_in_screen); | 378 SetRestoreBoundsInScreen(restore_bounds_in_screen); |
| 312 } | 379 } |
| 313 | 380 |
| 314 void WindowState::SetWindowShowType(WindowShowType new_window_show_type) { | 381 void WindowState::UpdateWindowShowType(WindowShowType new_window_show_type) { |
| 315 if (in_set_window_show_type_) | |
| 316 return; | |
| 317 base::AutoReset<bool> resetter(&in_set_window_show_type_, true); | |
| 318 | |
| 319 ui::WindowShowState new_window_state = | 382 ui::WindowShowState new_window_state = |
| 320 ToWindowShowState(new_window_show_type); | 383 ToWindowShowState(new_window_show_type); |
| 384 base::AutoReset<bool> resetter(&ignore_property_change_, true); | |
| 321 if (new_window_state != GetShowState()) | 385 if (new_window_state != GetShowState()) |
| 322 window_->SetProperty(aura::client::kShowStateKey, new_window_state); | 386 window_->SetProperty(aura::client::kShowStateKey, new_window_state); |
| 323 WindowShowType old_window_show_type = window_show_type_; | |
| 324 window_show_type_ = new_window_show_type; | 387 window_show_type_ = new_window_show_type; |
| 325 if (old_window_show_type != window_show_type_) { | 388 } |
| 326 FOR_EACH_OBSERVER(WindowStateObserver, observer_list_, | 389 |
| 327 OnWindowShowTypeChanged(this, old_window_show_type)); | 390 void WindowState::NotifyPreShowTypeChange(WindowShowType old_window_show_type) { |
| 328 } | 391 FOR_EACH_OBSERVER(WindowStateObserver, observer_list_, |
| 392 OnPreWindowShowTypeChange(this, old_window_show_type)); | |
| 393 } | |
| 394 | |
| 395 void WindowState::NotifyPostShowTypeChange( | |
| 396 WindowShowType old_window_show_type) { | |
| 397 FOR_EACH_OBSERVER(WindowStateObserver, observer_list_, | |
| 398 OnPostWindowShowTypeChange(this, old_window_show_type)); | |
| 399 } | |
| 400 | |
| 401 void WindowState::SetBoundsDirect(const gfx::Rect& bounds) { | |
| 402 BoundsSetter().SetBounds(window_, bounds); | |
| 403 } | |
| 404 | |
| 405 void WindowState::SetBoundsDirectAnimated(const gfx::Rect& bounds) { | |
| 406 const int kBoundsChangeSlideDurationMs = 120; | |
| 407 | |
| 408 ui::Layer* layer = window_->layer(); | |
| 409 ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator()); | |
| 410 slide_settings.SetPreemptionStrategy( | |
| 411 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 412 slide_settings.SetTransitionDuration( | |
| 413 base::TimeDelta::FromMilliseconds(kBoundsChangeSlideDurationMs)); | |
| 414 SetBoundsDirect(bounds); | |
| 329 } | 415 } |
| 330 | 416 |
| 331 WindowState* GetActiveWindowState() { | 417 WindowState* GetActiveWindowState() { |
| 332 aura::Window* active = GetActiveWindow(); | 418 aura::Window* active = GetActiveWindow(); |
| 333 return active ? GetWindowState(active) : NULL; | 419 return active ? GetWindowState(active) : NULL; |
| 334 } | 420 } |
| 335 | 421 |
| 336 WindowState* GetWindowState(aura::Window* window) { | 422 WindowState* GetWindowState(aura::Window* window) { |
| 337 if (!window) | 423 if (!window) |
| 338 return NULL; | 424 return NULL; |
| 339 WindowState* settings = window->GetProperty(internal::kWindowStateKey); | 425 WindowState* settings = window->GetProperty(internal::kWindowStateKey); |
| 340 if(!settings) { | 426 if(!settings) { |
| 341 settings = new WindowState(window); | 427 settings = new WindowState(window); |
| 342 window->SetProperty(internal::kWindowStateKey, settings); | 428 window->SetProperty(internal::kWindowStateKey, settings); |
| 343 } | 429 } |
| 344 return settings; | 430 return settings; |
| 345 } | 431 } |
| 346 | 432 |
| 347 const WindowState* GetWindowState(const aura::Window* window) { | 433 const WindowState* GetWindowState(const aura::Window* window) { |
| 348 return GetWindowState(const_cast<aura::Window*>(window)); | 434 return GetWindowState(const_cast<aura::Window*>(window)); |
| 349 } | 435 } |
| 350 | 436 |
| 351 } // namespace wm | 437 } // namespace wm |
| 352 } // namespace ash | 438 } // namespace ash |
| OLD | NEW |