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| +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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| +<HTML>
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| +<HEAD>
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| +<TITLE>Lua 5.2 readme</TITLE>
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| +<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
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| +<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
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| +<STYLE TYPE="text/css">
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| +tt, kbd, code {
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| + font-size: 12pt ;
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| +}
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| +</STYLE>
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| +</HEAD>
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| +
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| +<BODY>
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| +
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| +<HR>
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| +<H1>
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| +<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A>
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| +Welcome to Lua 5.2
|
| +</H1>
|
| +
|
| +<P>
|
| +<A HREF="#about">about</A>
|
| +·
|
| +<A HREF="#install">installation</A>
|
| +·
|
| +<A HREF="#changes">changes</A>
|
| +·
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| +<A HREF="#license">license</A>
|
| +·
|
| +<A HREF="contents.html">reference manual</A>
|
| +
|
| +<H2><A NAME="about">About Lua</A></H2>
|
| +
|
| +<P>
|
| +Lua is a powerful, fast, lightweight, embeddable scripting language
|
| +developed by a
|
| +<A HREF="http://www.lua.org/authors.html">team</A>
|
| +at
|
| +<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
|
| +the Pontifical Catholic University of Rio de Janeiro in Brazil.
|
| +Lua is
|
| +<A HREF="#license">free software</A>
|
| +used in many products and projects around the world.
|
| +
|
| +<P>
|
| +Lua's
|
| +<A HREF="http://www.lua.org/">official web site</A>
|
| +provides complete information
|
| +about Lua,
|
| +including
|
| +an
|
| +<A HREF="http://www.lua.org/about.html">executive summary</A>
|
| +and
|
| +updated
|
| +<A HREF="http://www.lua.org/docs.html">documentation</A>,
|
| +especially the
|
| +<A HREF="http://www.lua.org/manual/5.2/">reference manual</A>,
|
| +which may differ slightly from the
|
| +<A HREF="contents.html">local copy</A>
|
| +distributed in this package.
|
| +
|
| +<H2><A NAME="install">Installing Lua</A></H2>
|
| +
|
| +<P>
|
| +Lua is distributed in
|
| +<A HREF="http://www.lua.org/ftp/">source</A>
|
| +form.
|
| +You need to build it before using it.
|
| +Building Lua should be straightforward
|
| +because
|
| +Lua is implemented in pure ANSI C and compiles unmodified in all known
|
| +platforms that have an ANSI C compiler.
|
| +Lua also compiles unmodified as C++.
|
| +The instructions given below for building Lua are for Unix-like platforms.
|
| +See also
|
| +<A HREF="#other">instructions for other systems</A>
|
| +and
|
| +<A HREF="#customization">customization options</A>.
|
| +
|
| +<P>
|
| +If you don't have the time or the inclination to compile Lua yourself,
|
| +get a binary from
|
| +<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
|
| +Try also
|
| +<A HREF="http://luaforwindows.luaforge.net/">Lua for Windows</A>,
|
| +an easy-to-use distribution of Lua that includes many useful libraries.
|
| +
|
| +<H3>Building Lua</H3>
|
| +
|
| +<P>
|
| +In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target.
|
| +Here are the details.
|
| +
|
| +<OL>
|
| +<LI>
|
| +Open a terminal window and move to
|
| +the top-level directory, which is named <TT>lua-5.2.2</TT>.
|
| +The Makefile there controls both the build process and the installation process.
|
| +<P>
|
| +<LI>
|
| + Do "<KBD>make</KBD>" and see if your platform is listed.
|
| + The platforms currently supported are:
|
| +<P>
|
| +<P CLASS="display">
|
| + aix ansi bsd freebsd generic linux macosx mingw posix solaris
|
| +</P>
|
| +<P>
|
| + If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
|
| + is your platform name.
|
| +<P>
|
| + If your platform is not listed, try the closest one or posix, generic,
|
| + ansi, in this order.
|
| +<P>
|
| +<LI>
|
| +The compilation takes only a few moments
|
| +and produces three files in the <TT>src</TT> directory:
|
| +lua (the interpreter),
|
| +luac (the compiler),
|
| +and liblua.a (the library).
|
| +<P>
|
| +<LI>
|
| + To check that Lua has been built correctly, do "<KBD>make test</KBD>"
|
| + after building Lua. This will run the interpreter and print its version string.
|
| +</OL>
|
| +<P>
|
| +If you're running Linux and get compilation errors,
|
| +make sure you have installed the <TT>readline</TT> development package.
|
| +If you get link errors after that,
|
| +then try "<KBD>make linux MYLIBS=-ltermcap</KBD>".
|
| +
|
| +<H3>Installing Lua</H3>
|
| +<P>
|
| + Once you have built Lua, you may want to install it in an official
|
| + place in your system. In this case, do "<KBD>make install</KBD>". The official
|
| + place and the way to install files are defined in the Makefile. You'll
|
| + probably need the right permissions to install files.
|
| +
|
| +<P>
|
| + To build and install Lua in one step, do "<KBD>make xxx install</KBD>",
|
| + where xxx is your platform name.
|
| +
|
| +<P>
|
| + To install Lua locally, do "<KBD>make local</KBD>".
|
| + This will create a directory <TT>install</TT> with subdirectories
|
| + <TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>,
|
| + and install Lua as listed below.
|
| +
|
| + To install Lua locally, but in some other directory, do
|
| + "<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
|
| +
|
| +<DL CLASS="display">
|
| +<DT>
|
| + bin:
|
| +<DD>
|
| + lua luac
|
| +<DT>
|
| + include:
|
| +<DD>
|
| + lua.h luaconf.h lualib.h lauxlib.h lua.hpp
|
| +<DT>
|
| + lib:
|
| +<DD>
|
| + liblua.a
|
| +<DT>
|
| + man/man1:
|
| +<DD>
|
| + lua.1 luac.1
|
| +</DL>
|
| +
|
| +<P>
|
| + These are the only directories you need for development.
|
| + If you only want to run Lua programs,
|
| + you only need the files in bin and man.
|
| + The files in include and lib are needed for
|
| + embedding Lua in C or C++ programs.
|
| +
|
| +<H3><A NAME="customization">Customization</A></H3>
|
| +<P>
|
| + Three kinds of things can be customized by editing a file:
|
| +<UL>
|
| + <LI> Where and how to install Lua — edit <TT>Makefile</TT>.
|
| + <LI> How to build Lua — edit <TT>src/Makefile</TT>.
|
| + <LI> Lua features — edit <TT>src/luaconf.h</TT>.
|
| +</UL>
|
| +
|
| +<P>
|
| + You don't actually need to edit the Makefiles because you may set the
|
| + relevant variables in the command line when invoking make.
|
| + Nevertheless, it's probably best to edit and save the Makefiles to
|
| + record the changes you need.
|
| +
|
| +<P>
|
| + On the other hand, if you need to customize some Lua features, you'll need
|
| + to edit <TT>src/luaconf.h</TT> before building and installing Lua.
|
| + The edited file will be the one installed, and
|
| + it will be used by any Lua clients that you build, to ensure consistency.
|
| + Further customization is available to experts by editing the Lua sources.
|
| +
|
| +<P>
|
| + We strongly recommend that you enable dynamic loading in <TT>src/luaconf.h</TT>.
|
| + This is done automatically for all platforms listed above that have
|
| + this feature and also for Windows.
|
| +
|
| +<H3><A NAME="other">Building Lua on other systems</A></H3>
|
| +
|
| +<P>
|
| + If you're not using the usual Unix tools, then the instructions for
|
| + building Lua depend on the compiler you use. You'll need to create
|
| + projects (or whatever your compiler uses) for building the library,
|
| + the interpreter, and the compiler, as follows:
|
| +
|
| +<DL CLASS="display">
|
| +<DT>
|
| +library:
|
| +<DD>
|
| +lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
|
| +lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c
|
| +ltm.c lundump.c lvm.c lzio.c
|
| +lauxlib.c lbaselib.c lbitlib.c lcorolib.c ldblib.c liolib.c
|
| +lmathlib.c loslib.c lstrlib.c ltablib.c loadlib.c linit.c
|
| +<DT>
|
| +interpreter:
|
| +<DD>
|
| + library, lua.c
|
| +<DT>
|
| +compiler:
|
| +<DD>
|
| + library, luac.c
|
| +</DL>
|
| +
|
| +<P>
|
| + To use Lua as a library in your own programs you'll need to know how to
|
| + create and use libraries with your compiler. Moreover, to dynamically load
|
| + C libraries for Lua you'll need to know how to create dynamic libraries
|
| + and you'll need to make sure that the Lua API functions are accessible to
|
| + those dynamic libraries — but <EM>don't</EM> link the Lua library
|
| + into each dynamic library. For Unix, we recommend that the Lua library
|
| + be linked statically into the host program and its symbols exported for
|
| + dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
|
| + For Windows, we recommend that the Lua library be a DLL.
|
| +
|
| +<P>
|
| + As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
|
| + some features before building Lua.
|
| +
|
| +<H2><A NAME="changes">Changes since Lua 5.1</A></H2>
|
| +
|
| +<P>
|
| +Here are the main changes introduced in Lua 5.2.
|
| +The
|
| +<A HREF="contents.html">reference manual</A>
|
| +lists the
|
| +<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
|
| +
|
| +<H3>Main changes</H3>
|
| +<UL>
|
| +<LI> yieldable pcall and metamethods
|
| +<LI> new lexical scheme for globals
|
| +<LI> ephemeron tables
|
| +<LI> new library for bitwise operations
|
| +<LI> light C functions
|
| +<LI> emergency garbage collector
|
| +<LI> <CODE>goto</CODE> statement
|
| +<LI> finalizers for tables
|
| +</UL>
|
| +
|
| +Here are the other changes introduced in Lua 5.2:
|
| +<H3>Language</H3>
|
| +<UL>
|
| +<LI> no more fenv for threads or functions
|
| +<LI> tables honor the <CODE>__len</CODE> metamethod
|
| +<LI> hex and <CODE>\z</CODE> escapes in strings
|
| +<LI> support for hexadecimal floats
|
| +<LI> order metamethods work for different types
|
| +<LI> no more verification of opcode consistency
|
| +<LI> hook event "tail return" replaced by "tail call"
|
| +<LI> empty statement
|
| +<LI> <CODE>break</CODE> statement may appear in the middle of a block
|
| +</UL>
|
| +
|
| +<H3>Libraries</H3>
|
| +<UL>
|
| +<LI> arguments for function called through <CODE>xpcall</CODE>
|
| +<LI> optional 'mode' argument to load and loadfile (to control binary x text)
|
| +<LI> optional 'env' argument to load and loadfile (environment for loaded chunk)
|
| +<LI> <CODE>loadlib</CODE> may load libraries with global names (RTLD_GLOBAL)
|
| +<LI> new function <CODE>package.searchpath</CODE>
|
| +<LI> modules receive their paths when loaded
|
| +<LI> optional base in <CODE>math.log</CODE>
|
| +<LI> optional separator in <CODE>string.rep</CODE>
|
| +<LI> <CODE>file:write</CODE> returns <CODE>file</CODE>
|
| +<LI> closing a pipe returns exit status
|
| +<LI> <CODE>os.exit</CODE> may close state
|
| +<LI> new metamethods <CODE>__pairs</CODE> and <CODE>__ipairs</CODE>
|
| +<LI> new option 'isrunning' for <CODE>collectgarbage</CODE> and <CODE>lua_gc</CODE>
|
| +<LI> frontier patterns
|
| +<LI> <CODE>\0</CODE> in patterns
|
| +<LI> new option <CODE>*L</CODE> for <CODE>io.read</CODE>
|
| +<LI> options for <CODE>io.lines</CODE>
|
| +<LI> <CODE>debug.getlocal</CODE> can access function varargs
|
| +</UL>
|
| +
|
| +<H3>C API</H3>
|
| +<UL>
|
| +<LI> main thread predefined in the registry
|
| +<LI> new functions
|
| +<CODE>lua_absindex</CODE>,
|
| +<CODE>lua_arith</CODE>,
|
| +<CODE>lua_compare</CODE>,
|
| +<CODE>lua_copy</CODE>,
|
| +<CODE>lua_len</CODE>,
|
| +<CODE>lua_rawgetp</CODE>,
|
| +<CODE>lua_rawsetp</CODE>,
|
| +<CODE>lua_upvalueid</CODE>,
|
| +<CODE>lua_upvaluejoin</CODE>,
|
| +<CODE>lua_version</CODE>.
|
| +<LI> new functions
|
| +<CODE>luaL_checkversion</CODE>,
|
| +<CODE>luaL_setmetatable</CODE>,
|
| +<CODE>luaL_testudata</CODE>,
|
| +<CODE>luaL_tolstring</CODE>.
|
| +<LI> <CODE>lua_pushstring</CODE> and <CODE>pushlstring</CODE> return string
|
| +<LI> <CODE>nparams</CODE> and <CODE>isvararg</CODE> available in debug API
|
| +<LI> new <CODE>lua_Unsigned</CODE>
|
| +</UL>
|
| +
|
| +<H3>Implementation</H3>
|
| +<UL>
|
| +<LI> max constants per function raised to 2<SUP>26</SUP>
|
| +<LI> generational mode for garbage collection (experimental)
|
| +<LI> NaN trick (experimental)
|
| +<LI> internal (immutable) version of ctypes
|
| +<LI> simpler implementation for string buffers
|
| +<LI> parser uses much less C-stack space (no more auto arrays)
|
| +</UL>
|
| +
|
| +<H3>Lua standalone interpreter</H3>
|
| +<UL>
|
| +<LI> new <CODE>-E</CODE> option to avoid environment variables
|
| +<LI> handling of non-string error messages
|
| +</UL>
|
| +
|
| +<H2><A NAME="license">License</A></H2>
|
| +<A HREF="http://www.opensource.org/docs/definition.php">
|
| +<IMG SRC="osi-certified-72x60.png" ALIGN="right" BORDER="0" ALT="[osi certified]" STYLE="padding-left: 30px ;">
|
| +</A>
|
| +
|
| +<P>
|
| +Lua is free software distributed under the terms of the
|
| +<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
|
| +reproduced below;
|
| +it may be used for any purpose, including commercial purposes,
|
| +at absolutely no cost without having to ask us.
|
| +
|
| +The only requirement is that if you do use Lua,
|
| +then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
|
| +
|
| +For details, see
|
| +<A HREF="http://www.lua.org/license.html">this</A>.
|
| +
|
| +<BLOCKQUOTE STYLE="padding-bottom: 0em">
|
| +Copyright © 1994–2013 Lua.org, PUC-Rio.
|
| +
|
| +<P>
|
| +Permission is hereby granted, free of charge, to any person obtaining a copy
|
| +of this software and associated documentation files (the "Software"), to deal
|
| +in the Software without restriction, including without limitation the rights
|
| +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
| +copies of the Software, and to permit persons to whom the Software is
|
| +furnished to do so, subject to the following conditions:
|
| +
|
| +<P>
|
| +The above copyright notice and this permission notice shall be included in
|
| +all copies or substantial portions of the Software.
|
| +
|
| +<P>
|
| +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
| +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
| +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
| +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
| +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
| +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
| +THE SOFTWARE.
|
| +</BLOCKQUOTE>
|
| +<P>
|
| +
|
| +<HR>
|
| +<SMALL CLASS="footer">
|
| +Last update:
|
| +Fri Feb 22 09:24:20 BRT 2013
|
| +</SMALL>
|
| +<!--
|
| +Last change: revised for Lua 5.2.2
|
| +-->
|
| +
|
| +</BODY>
|
| +</HTML>
|
|
|