| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index e13c0d11e4e5aa448c33607d98b6ab1d94e20473..3862900d4c643c25ea4fc88df6148fdca013f068 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -23,10 +23,10 @@
|
| #include "effects/GrRRectEffect.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| #include "glsl/GrGLSLGeometryProcessor.h"
|
| -#include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| #include "glsl/GrGLSLVarying.h"
|
| #include "glsl/GrGLSLVertexShaderBuilder.h"
|
| +#include "glsl/GrGLSLUniformHandler.h"
|
| #include "glsl/GrGLSLUtil.h"
|
|
|
| // TODO(joshualitt) - Break this file up during GrBatch post implementation cleanup
|
| @@ -98,9 +98,9 @@ public:
|
|
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>();
|
| - GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
| + GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
|
|
| // emit attributes
|
| varyingHandler->emitAttributes(ce);
|
| @@ -112,16 +112,17 @@ public:
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| // setup pass through color
|
| if (!ce.colorIgnored()) {
|
| - this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUniform);
|
| + this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor,
|
| + &fColorUniform);
|
| }
|
|
|
| // Setup position
|
| - this->setupPosition(pb, vertBuilder, gpArgs, ce.inPosition()->fName);
|
| + this->setupPosition(vertBuilder, gpArgs, ce.inPosition()->fName);
|
|
|
| // emit transforms
|
| - this->emitTransforms(args.fPB,
|
| - vertBuilder,
|
| + this->emitTransforms(vertBuilder,
|
| varyingHandler,
|
| + uniformHandler,
|
| gpArgs->fPositionVar,
|
| ce.inPosition()->fName,
|
| ce.localMatrix(),
|
| @@ -254,9 +255,9 @@ public:
|
|
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>();
|
| - GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
| + GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
|
|
| // emit attributes
|
| varyingHandler->emitAttributes(ee);
|
| @@ -274,16 +275,17 @@ public:
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| // setup pass through color
|
| if (!ee.colorIgnored()) {
|
| - this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUniform);
|
| + this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor,
|
| + &fColorUniform);
|
| }
|
|
|
| // Setup position
|
| - this->setupPosition(pb, vertBuilder, gpArgs, ee.inPosition()->fName);
|
| + this->setupPosition(vertBuilder, gpArgs, ee.inPosition()->fName);
|
|
|
| // emit transforms
|
| - this->emitTransforms(args.fPB,
|
| - vertBuilder,
|
| + this->emitTransforms(vertBuilder,
|
| varyingHandler,
|
| + uniformHandler,
|
| gpArgs->fPositionVar,
|
| ee.inPosition()->fName,
|
| ee.localMatrix(),
|
| @@ -436,9 +438,9 @@ public:
|
|
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
|
| const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>();
|
| - GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
| + GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
|
|
| // emit attributes
|
| varyingHandler->emitAttributes(ee);
|
| @@ -456,21 +458,22 @@ public:
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| // setup pass through color
|
| if (!ee.colorIgnored()) {
|
| - this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUniform);
|
| + this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor,
|
| + &fColorUniform);
|
| }
|
|
|
| // Setup position
|
| - this->setupPosition(pb,
|
| - vertBuilder,
|
| + this->setupPosition(vertBuilder,
|
| + uniformHandler,
|
| gpArgs,
|
| ee.inPosition()->fName,
|
| ee.viewMatrix(),
|
| &fViewMatrixUniform);
|
|
|
| // emit transforms
|
| - this->emitTransforms(args.fPB,
|
| - vertBuilder,
|
| + this->emitTransforms(vertBuilder,
|
| varyingHandler,
|
| + uniformHandler,
|
| gpArgs->fPositionVar,
|
| ee.inPosition()->fName,
|
| args.fTransformsIn,
|
|
|