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Unified Diff: tools/flags/SkCommonFlagsConfig.cpp

Issue 1490113005: Add config options to run different GPU APIs to dm and nanobench (Closed) Base URL: https://skia.googlesource.com/skia.git@commandbuffer-as-api-03-context-factory-glcontext-type
Patch Set: Created 5 years ago
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Index: tools/flags/SkCommonFlagsConfig.cpp
diff --git a/tools/flags/SkCommonFlagsConfig.cpp b/tools/flags/SkCommonFlagsConfig.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..e9e2d754a634126b21987bd858755767cf8405c2
--- /dev/null
+++ b/tools/flags/SkCommonFlagsConfig.cpp
@@ -0,0 +1,336 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkCommonFlagsConfig.h"
+
+#include <stdlib.h>
+
+static const char defaultConfigs[] =
+ "565 8888 gpu nonrendering"
+#if SK_ANGLE
+#ifdef SK_BUILD_FOR_WIN
+ " angle"
+#endif
+#endif
+#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
+ " hwui"
+#endif
+ ;
+
+static const char configHelp[] =
+ "Options: 565 8888 debug gpu gpudebug gpudft gpunull "
+ "msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 "
+ "pdf pdf_poppler skp svg xps"
+#if SK_ANGLE
+#ifdef SK_BUILD_FOR_WIN
+ " angle"
+#endif
+ " angle-gl"
+#endif
+#if SK_COMMAND_BUFFER
+ " commandbuffer"
+#endif
+#if SK_MESA
+ " mesa"
+#endif
+#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
+ " hwui"
+#endif
+ " or use extended form 'backend(option=value,...)'.\n";
+
+static const char configExtendedHelp[] =
+ "Extended form: 'backend(option=value,...)'\n\n"
+ "Possible backends and options:\n"
+#if SK_SUPPORT_GPU
+ "\n"
+ "gpu(api=string,dit=bool,nvpr=bool,samples=int)\tGPU backend\n"
+ "\tapi\ttype: string\tdefault: native.\n"
+ "\t Select graphics API to use with gpu backend.\n"
+ "\t Options:\n"
+ "\t\tnative\t\t\tUse platform default OpenGL or OpenGL ES backend.\n"
+ "\t\tgl \t\t\tUse OpenGL.\n"
+ "\t\tgles \t\t\tUse OpenGL ES.\n"
+ "\t\tdebug \t\t\tUse debug OpenGL.\n"
+ "\t\tnull \t\t\tUse null OpenGL.\n"
+#if SK_ANGLE
+#ifdef SK_BUILD_FOR_WIN
+ "\t\tangle\t\t\tUse ANGLE DirectX.\n"
+#endif
+ "\t\tangle-gl\t\t\tUse ANGLE OpenGL.\n"
+#endif
+#if SK_COMMAND_BUFFER
+ "\t\tcommandbuffer\t\tUse command buffer.\n"
+#endif
+#if SK_MESA
+ "\t\tmesa\t\t\tUse MESA.\n"
+#endif
+ "\tdit\ttype: bool\tdefault: false.\n"
+ "\t Use device independent text.\n"
+ "\tnvpr\ttype: bool\tdefault: false.\n"
+ "\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n"
+ "\tsamples\ttype: int\tdefault: 0.\n"
+ "\t Use multisampling with N samples.\n"
+ "\n"
+ "Predefined configs:\n\n"
+ "\tgpu \t= gpu()\n"
+ "\tmsaa4 \t= gpu(samples=4)\n"
+ "\tmsaa16 \t= gpu(samples=16)\n"
+ "\tnvprmsaa4\t= gpu(nvpr=true,samples=4)\n"
+ "\tnvprmsaa16\t= gpu(nvpr=true,samples=16)\n"
+ "\tgpudft \t= gpu(dit=true)\n"
+ "\tgpudebug \t= gpu(api=debug)\n"
+ "\tgpunull \t= gpu(api=null)\n"
+ "\tdebug \t= gpu(api=debug)\n"
+ "\tnullgpu \t= gpu(api=null)\n"
+#if SK_ANGLE
+#ifdef SK_BUILD_FOR_WIN
+ "\tangle \t= gpu(api=angle)\n"
+#endif
+ "\tangle-gl \t= gpu(api=angle-gl)\n"
+#endif
+#if SK_COMMAND_BUFFER
+ "\tcommandbuffer\t= gpu(api=commandbuffer)\n"
+#endif
+#if SK_MESA
+ "\tmesa \t= gpu(api=mesa)\n"
+#endif
+#endif
+ ;
+
+DEFINE_extended_string(config, defaultConfigs, configHelp, configExtendedHelp);
+
+static const struct {
+ const char* predefinedConfig;
+ const char* backend;
+ const char* options;
+} gPredefinedConfigs[] = {
+#if SK_SUPPORT_GPU
+ { "gpu", "gpu", "" },
+ { "msaa4", "gpu", "samples=4" },
+ { "msaa16", "gpu", "samples=16" },
+ { "nvprmsaa4", "gpu", "nvpr=true,samples=4" },
+ { "nvprmsaa16", "gpu", "nvpr=true,samples=16" },
+ { "gpudft", "gpu", "dit=true" },
+ { "gpudebug", "gpu", "api=debug" },
+ { "gpunull", "gpu", "api=null" },
+ { "debug", "gpu", "api=debug" },
+ { "nullgpu", "gpu", "api=null" }
+#if SK_ANGLE
+#ifdef SK_BUILD_FOR_WIN
+ , { "angle", "gpu", "api=angle" }
+#endif
+ , { "angle-gl", "gpu", "api=angle-gl" }
+#endif
+#if SK_COMMAND_BUFFER
+ , { "commandbuffer", "gpu", "api=commandbuffer" }
+#endif
+#if SK_MESA
+ , { "mesa", "gpu", "api=mesa" }
+#endif
+#else
+ { "", "", "" }
+#endif
+};
+
+SkCommandLineConfig::SkCommandLineConfig(const SkString& tag, const SkString& backend,
+ const SkTArray<SkString>& viaParts)
+ : fTag(tag)
+ , fBackend(backend)
+ , fViaParts(viaParts) {
+}
+SkCommandLineConfig::~SkCommandLineConfig() {
+}
+
+#if SK_SUPPORT_GPU
+SkCommandLineConfigGpu::SkCommandLineConfigGpu(
+ const SkString& tag, const SkTArray<SkString>& viaParts,
+ ContextType contextType, bool useNVPR, bool useDIText, int samples)
+ : SkCommandLineConfig(tag, SkString("gpu"), viaParts)
+ , fContextType(contextType)
+ , fUseNVPR(useNVPR)
+ , fUseDIText(useDIText)
+ , fSamples(samples) {
+}
+static bool parse_option_int(const SkString& value, int* outInt) {
+ if (value.isEmpty()) {
+ return false;
+ }
+ char* endptr = nullptr;
+ long intValue = strtol(value.c_str(), &endptr, 10);
+ if (*endptr != '\0') {
+ return false;
+ }
+ *outInt = static_cast<int>(intValue);
+ return true;
+}
+static bool parse_option_bool(const SkString& value, bool* outBool) {
+ if (value.equals("true")) {
+ *outBool = true;
+ return true;
+ }
+ if (value.equals("false")) {
+ *outBool = false;
+ return true;
+ }
+ return false;
+}
+static bool parse_option_gpu_api(const SkString& value,
+ SkCommandLineConfigGpu::ContextType* outContextType) {
+ if (value.equals("native")) {
+ *outContextType = GrContextFactory::kNative_GLContextType;
+ return true;
+ }
+ if (value.equals("gl")) {
+ *outContextType = GrContextFactory::kGL_GLContextType;
+ return true;
+ }
+ if (value.equals("gles")) {
+ *outContextType = GrContextFactory::kGLES_GLContextType;
+ return true;
+ }
+ if (value.equals("debug")) {
+ *outContextType = GrContextFactory::kDebug_GLContextType;
+ return true;
+ }
+ if (value.equals("null")) {
+ *outContextType = GrContextFactory::kNull_GLContextType;
+ return true;
+ }
+#if SK_ANGLE
+#ifdef SK_BUILD_FOR_WIN
+ if (value.equals("angle")) {
+ *outContextType = GrContextFactory::kANGLE_GLContextType;
+ return true;
+ }
+#endif
+ if (value.equals("angle-gl")) {
+ *outContextType = GrContextFactory::kANGLE_GL_GLContextType;
+ return true;
+ }
+#endif
+#if SK_COMMAND_BUFFER
+ if (value.equals("commandbuffer")) {
+ *outContextType = GrContextFactory::kCommandBuffer_GLContextType;
+ return true;
+ }
+#endif
+#if SK_MESA
+ if (value.equals("mesa")) {
+ *outContextType = GrContextFactory::kMESA_GLContextType;
+ return true;
+ }
+#endif
+ return false;
+}
+
+SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag,
+ const SkTArray<SkString>& vias,
+ const SkString& options) {
+ // Defaults for GPU backend.
+ bool seenAPI = false;
+ SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kNative_GLContextType;
+ bool seenUseNVPR = false;
+ bool useNVPR = false;
+ bool seenUseDIText =false;
+ bool useDIText = false;
+ bool seenSamples = false;
+ int samples = 0;
+
+ SkTArray<SkString> optionParts;
+ SkStrSplit(options.c_str(), ",", kStrict_SkStrSplitMode, &optionParts);
+ for (int i = 0; i < optionParts.count(); ++i) {
+ SkTArray<SkString> keyValueParts;
+ SkStrSplit(optionParts[i].c_str(), "=", kStrict_SkStrSplitMode, &keyValueParts);
+ if (keyValueParts.count() != 2) {
+ return nullptr;
+ }
+ const SkString& key = keyValueParts[0];
+ const SkString& value = keyValueParts[1];
+ bool valueOk = false;
+ if (key.equals("api") && !seenAPI) {
+ valueOk = parse_option_gpu_api(value, &contextType);
+ seenAPI = true;
+ } else if (key.equals("nvpr") && !seenUseNVPR) {
+ valueOk = parse_option_bool(value, &useNVPR);
+ seenUseNVPR = true;
+ } else if (key.equals("dit") && !seenUseDIText) {
+ valueOk = parse_option_bool(value, &useDIText);
+ seenUseDIText = true;
+ } else if (key.equals("samples") && !seenSamples) {
+ valueOk = parse_option_int(value, &samples);
+ seenSamples = true;
+ }
+ if (!valueOk) {
+ return nullptr;
+ }
+ }
+ return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useDIText, samples);
+}
+#endif
+
+void ParseConfigs(const SkCommandLineFlags::StringArray& configs,
+ SkCommandLineConfigArray* outResult) {
+ outResult->reset();
+ for (int i = 0; i < configs.count(); ++i) {
+ SkString extendedBackend;
+ SkString extendedOptions;
+ SkString simpleBackend;
+ SkTArray<SkString> vias;
+
+ SkString tag(configs[i]);
+ SkTArray<SkString> parts;
+ SkStrSplit(tag.c_str(), "(", kStrict_SkStrSplitMode, &parts);
+ if (parts.count() == 2) {
+ SkTArray<SkString> parts2;
+ SkStrSplit(parts[1].c_str(), ")", kStrict_SkStrSplitMode, &parts2);
+ if (parts2.count() == 2 && parts2[1].isEmpty()) {
+ SkStrSplit(parts[0].c_str(), "-", kStrict_SkStrSplitMode, &vias);
+ if (vias.count()) {
+ extendedBackend = vias[vias.count() - 1];
+ vias.pop_back();
+ } else {
+ extendedBackend = parts[0];
+ }
+ extendedOptions = parts2[0];
+ simpleBackend.printf("%s(%s)", extendedBackend.c_str(), extendedOptions.c_str());
+ }
+ }
+
+ if (extendedBackend.isEmpty()) {
+ simpleBackend = tag;
+ SkStrSplit(tag.c_str(), "-", kStrict_SkStrSplitMode, &vias);
+ if (vias.count()) {
+ simpleBackend = vias[vias.count() - 1];
+ vias.pop_back();
+ }
+ // Note: no #if SK_ANGLE: this is a special rule in the via-tag grammar.
+ if (vias.count() && simpleBackend.equals("gl") &&
+ vias[vias.count() - 1].equals("angle")) {
+ simpleBackend = "angle-gl";
+ vias.pop_back();
+ }
+
+ for (auto& predefinedConfig : gPredefinedConfigs) {
+ if (simpleBackend.equals(predefinedConfig.predefinedConfig)) {
+ extendedBackend = predefinedConfig.backend;
+ extendedOptions = predefinedConfig.options;
+ break;
+ }
+ }
+ }
+ SkCommandLineConfig* parsedConfig = nullptr;
+#if SK_SUPPORT_GPU
+ if (extendedBackend.equals("gpu")) {
+ parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOptions);
+ }
+#endif
+ if (!parsedConfig) {
+ parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias);
+ }
+ outResult->emplace_back(parsedConfig);
+ }
+}
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