| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrContextFactory_DEFINED | 8 #ifndef GrContextFactory_DEFINED |
| 9 #define GrContextFactory_DEFINED | 9 #define GrContextFactory_DEFINED |
| 10 | 10 |
| 11 #include "GrContext.h" | 11 #include "GrContext.h" |
| 12 #include "GrContextOptions.h" | 12 #include "GrContextOptions.h" |
| 13 | 13 |
| 14 #include "gl/SkGLContext.h" | 14 #include "gl/SkGLContext.h" |
| 15 #include "SkTArray.h" | 15 #include "SkTArray.h" |
| 16 | 16 |
| 17 /** | 17 /** |
| 18 * This is a simple class that is useful in test apps that use different | 18 * This is a simple class that is useful in test apps that use different |
| 19 * GrContexts backed by different types of GL contexts. It manages creating the | 19 * GrContexts backed by different types of GL contexts. It manages creating the |
| 20 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the | 20 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the |
| 21 * factory is destroyed (though the caller can always grab a ref on the returned | 21 * factory is destroyed (though the caller can always grab a ref on the returned |
| 22 * Gr and GL contexts to make them outlive the factory). | 22 * Gr and GL contexts to make them outlive the factory). |
| 23 */ | 23 */ |
| 24 class GrContextFactory : SkNoncopyable { | 24 class GrContextFactory : SkNoncopyable { |
| 25 public: | 25 public: |
| 26 enum GLContextType { | 26 enum GLContextType { |
| 27 kNative_GLContextType, | 27 kNative_GLContextType, //! OpenGL or OpenGL ES context. |
| 28 kGL_GLContextType, //! OpenGL context. |
| 29 kGLES_GLContextType, //! OpenGL ES context. |
| 28 #if SK_ANGLE | 30 #if SK_ANGLE |
| 29 kANGLE_GLContextType, | 31 #ifdef SK_BUILD_FOR_WIN |
| 30 kANGLE_GL_GLContextType, | 32 kANGLE_GLContextType, //! ANGLE on DirectX OpenGL ES context. |
| 33 #endif |
| 34 kANGLE_GL_GLContextType, //! ANGLE on OpenGL OpenGL ES context. |
| 31 #endif | 35 #endif |
| 32 #if SK_COMMAND_BUFFER | 36 #if SK_COMMAND_BUFFER |
| 33 kCommandBuffer_GLContextType, | 37 kCommandBuffer_GLContextType, //! Chromium command buffer OpenGL ES cont
ext. |
| 34 #endif | 38 #endif |
| 35 #if SK_MESA | 39 #if SK_MESA |
| 36 kMESA_GLContextType, | 40 kMESA_GLContextType, //! MESA OpenGL context |
| 37 #endif | 41 #endif |
| 38 kNull_GLContextType, | 42 kNull_GLContextType, //! Non-rendering OpenGL mock context. |
| 39 kDebug_GLContextType, | 43 kDebug_GLContextType, //! Non-rendering, state verifying OpenGL context. |
| 40 kLastGLContextType = kDebug_GLContextType | 44 kLastGLContextType = kDebug_GLContextType |
| 41 }; | 45 }; |
| 42 | 46 |
| 43 static const int kGLContextTypeCnt = kLastGLContextType + 1; | 47 static const int kGLContextTypeCnt = kLastGLContextType + 1; |
| 44 | 48 |
| 45 /** | 49 /** |
| 46 * Options for GL context creation. For historical and testing reasons the o
ptions will default | 50 * Options for GL context creation. For historical and testing reasons the o
ptions will default |
| 47 * to not using GL_NV_path_rendering extension even when the driver support
s it. | 51 * to not using GL_NV_path_rendering extension even when the driver support
s it. |
| 48 */ | 52 */ |
| 49 enum GLContextOptions { | 53 enum GLContextOptions { |
| (...skipping 11 matching lines...) Expand all Loading... |
| 61 } | 65 } |
| 62 } | 66 } |
| 63 | 67 |
| 64 static const char* GLContextTypeName(GLContextType type) { | 68 static const char* GLContextTypeName(GLContextType type) { |
| 65 switch (type) { | 69 switch (type) { |
| 66 case kNative_GLContextType: | 70 case kNative_GLContextType: |
| 67 return "native"; | 71 return "native"; |
| 68 case kNull_GLContextType: | 72 case kNull_GLContextType: |
| 69 return "null"; | 73 return "null"; |
| 70 #if SK_ANGLE | 74 #if SK_ANGLE |
| 75 #ifdef SK_BUILD_FOR_WIN |
| 71 case kANGLE_GLContextType: | 76 case kANGLE_GLContextType: |
| 72 return "angle"; | 77 return "angle"; |
| 78 #endif |
| 73 case kANGLE_GL_GLContextType: | 79 case kANGLE_GL_GLContextType: |
| 74 return "angle-gl"; | 80 return "angle-gl"; |
| 75 #endif | 81 #endif |
| 76 #if SK_COMMAND_BUFFER | 82 #if SK_COMMAND_BUFFER |
| 77 case kCommandBuffer_GLContextType: | 83 case kCommandBuffer_GLContextType: |
| 78 return "commandbuffer"; | 84 return "commandbuffer"; |
| 79 #endif | 85 #endif |
| 80 #if SK_MESA | 86 #if SK_MESA |
| 81 case kMESA_GLContextType: | 87 case kMESA_GLContextType: |
| 82 return "mesa"; | 88 return "mesa"; |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 117 struct ContextInfo { | 123 struct ContextInfo { |
| 118 GLContextType fType; | 124 GLContextType fType; |
| 119 GLContextOptions fOptions; | 125 GLContextOptions fOptions; |
| 120 SkGLContext* fGLContext; | 126 SkGLContext* fGLContext; |
| 121 GrContext* fGrContext; | 127 GrContext* fGrContext; |
| 122 }; | 128 }; |
| 123 /** | 129 /** |
| 124 * Get a context initialized with a type of GL context. It also makes the GL
context current. | 130 * Get a context initialized with a type of GL context. It also makes the GL
context current. |
| 125 * Pointer is valid until destroyContexts() is called. | 131 * Pointer is valid until destroyContexts() is called. |
| 126 */ | 132 */ |
| 127 ContextInfo* getContextInfo(GLContextType type, GrGLStandard forcedGpuAPI =
kNone_GrGLStandard, | 133 ContextInfo* getContextInfo(GLContextType type, |
| 128 GLContextOptions options = kNone_GLContextOption
s); | 134 GLContextOptions options = kNone_GLContextOption
s); |
| 129 | 135 |
| 130 /** | 136 /** |
| 131 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. | 137 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. |
| 132 */ | 138 */ |
| 133 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLSta
ndard, | 139 GrContext* get(GLContextType type, GLContextOptions options = kNone_GLContex
tOptions) { |
| 134 GLContextOptions options = kNone_GLContextOptions) { | 140 if (ContextInfo* info = this->getContextInfo(type, options)) { |
| 135 if (ContextInfo* info = this->getContextInfo(type, forcedGpuAPI, options
)) { | |
| 136 return info->fGrContext; | 141 return info->fGrContext; |
| 137 } | 142 } |
| 138 return nullptr; | 143 return nullptr; |
| 139 } | 144 } |
| 140 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } | 145 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } |
| 141 | 146 |
| 142 private: | 147 private: |
| 143 SkTArray<SkAutoTDelete<ContextInfo>, true> fContexts; | 148 SkTArray<SkAutoTDelete<ContextInfo>, true> fContexts; |
| 144 const GrContextOptions fGlobalOptions; | 149 const GrContextOptions fGlobalOptions; |
| 145 }; | 150 }; |
| 146 | 151 |
| 147 #endif | 152 #endif |
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