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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrContextFactory.h" | 9 #include "GrContextFactory.h" |
| 10 | 10 |
| 11 #if SK_ANGLE | 11 #if SK_ANGLE |
| 12 #include "gl/angle/SkANGLEGLContext.h" | 12 #include "gl/angle/SkANGLEGLContext.h" |
| 13 #endif | 13 #endif |
| 14 #if SK_COMMAND_BUFFER | 14 #if SK_COMMAND_BUFFER |
| 15 #include "gl/command_buffer/SkCommandBufferGLContext.h" | 15 #include "gl/command_buffer/SkCommandBufferGLContext.h" |
| 16 #endif | 16 #endif |
| 17 #include "gl/debug/SkDebugGLContext.h" | 17 #include "gl/debug/SkDebugGLContext.h" |
| 18 #if SK_MESA | 18 #if SK_MESA |
| 19 #include "gl/mesa/SkMesaGLContext.h" | 19 #include "gl/mesa/SkMesaGLContext.h" |
| 20 #endif | 20 #endif |
| 21 #include "gl/SkGLContext.h" | 21 #include "gl/SkGLContext.h" |
| 22 #include "gl/SkNullGLContext.h" | 22 #include "gl/SkNullGLContext.h" |
| 23 #include "gl/GrGLGpu.h" | 23 #include "gl/GrGLGpu.h" |
| 24 #include "GrCaps.h" | 24 #include "GrCaps.h" |
| 25 | 25 |
| 26 GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType ty
pe, | 26 GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType ty
pe, |
| 27 GrGLStandard for
cedGpuAPI, | |
| 28 GLContextOptions
options) { | 27 GLContextOptions
options) { |
| 29 for (int i = 0; i < fContexts.count(); ++i) { | 28 for (int i = 0; i < fContexts.count(); ++i) { |
| 30 if (fContexts[i]->fType == type && | 29 if (fContexts[i]->fType == type && |
| 31 fContexts[i]->fOptions == options && | 30 fContexts[i]->fOptions == options) { |
| 32 (forcedGpuAPI == kNone_GrGLStandard || | |
| 33 forcedGpuAPI == fContexts[i]->fGLContext->gl()->fStandard)) { | |
| 34 fContexts[i]->fGLContext->makeCurrent(); | 31 fContexts[i]->fGLContext->makeCurrent(); |
| 35 return fContexts[i]; | 32 return fContexts[i]; |
| 36 } | 33 } |
| 37 } | 34 } |
| 38 SkAutoTUnref<SkGLContext> glCtx; | 35 SkAutoTUnref<SkGLContext> glCtx; |
| 39 SkAutoTUnref<GrContext> grCtx; | 36 SkAutoTUnref<GrContext> grCtx; |
| 40 switch (type) { | 37 switch (type) { |
| 41 case kNative_GLContextType: | 38 case kNative_GLContextType: |
| 42 glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI)); | 39 glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard)); |
| 43 break; | 40 break; |
| 44 #ifdef SK_ANGLE | 41 case kGL_GLContextType: |
| 42 glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard)); |
| 43 break; |
| 44 case kGLES_GLContextType: |
| 45 glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard)); |
| 46 break; |
| 47 #if SK_ANGLE |
| 48 #ifdef SK_BUILD_FOR_WIN |
| 45 case kANGLE_GLContextType: | 49 case kANGLE_GLContextType: |
| 46 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, false)); | 50 glCtx.reset(SkANGLEGLContext::CreateDirectX()); |
| 47 break; | |
| 48 case kANGLE_GL_GLContextType: | |
| 49 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, true)); | |
| 50 break; | 51 break; |
| 51 #endif | 52 #endif |
| 52 #ifdef SK_COMMAND_BUFFER | 53 case kANGLE_GL_GLContextType: |
| 53 case kCommandBuffer_GLContextType: | 54 glCtx.reset(SkANGLEGLContext::CreateOpenGL()); |
| 54 glCtx.reset(SkCommandBufferGLContext::Create(forcedGpuAPI)); | |
| 55 break; | 55 break; |
| 56 #endif | 56 #endif |
| 57 #ifdef SK_MESA | 57 #if SK_COMMAND_BUFFER |
| 58 case kCommandBuffer_GLContextType: |
| 59 glCtx.reset(SkCommandBufferGLContext::Create()); |
| 60 break; |
| 61 #endif |
| 62 #if SK_MESA |
| 58 case kMESA_GLContextType: | 63 case kMESA_GLContextType: |
| 59 glCtx.reset(SkMesaGLContext::Create(forcedGpuAPI)); | 64 glCtx.reset(SkMesaGLContext::Create()); |
| 60 break; | 65 break; |
| 61 #endif | 66 #endif |
| 62 case kNull_GLContextType: | 67 case kNull_GLContextType: |
| 63 glCtx.reset(SkNullGLContext::Create(forcedGpuAPI)); | 68 glCtx.reset(SkNullGLContext::Create()); |
| 64 break; | 69 break; |
| 65 case kDebug_GLContextType: | 70 case kDebug_GLContextType: |
| 66 glCtx.reset(SkDebugGLContext::Create(forcedGpuAPI)); | 71 glCtx.reset(SkDebugGLContext::Create()); |
| 67 break; | 72 break; |
| 68 } | 73 } |
| 69 if (nullptr == glCtx.get()) { | 74 if (nullptr == glCtx.get()) { |
| 70 return nullptr; | 75 return nullptr; |
| 71 } | 76 } |
| 72 | 77 |
| 73 SkASSERT(glCtx->isValid()); | 78 SkASSERT(glCtx->isValid()); |
| 74 | 79 |
| 75 // Block NVPR from non-NVPR types. | 80 // Block NVPR from non-NVPR types. |
| 76 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); | 81 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); |
| (...skipping 20 matching lines...) Expand all Loading... |
| 97 } | 102 } |
| 98 } | 103 } |
| 99 | 104 |
| 100 ContextInfo* ctx = fContexts.emplace_back(new ContextInfo); | 105 ContextInfo* ctx = fContexts.emplace_back(new ContextInfo); |
| 101 ctx->fGLContext = SkRef(glCtx.get()); | 106 ctx->fGLContext = SkRef(glCtx.get()); |
| 102 ctx->fGrContext = SkRef(grCtx.get()); | 107 ctx->fGrContext = SkRef(grCtx.get()); |
| 103 ctx->fType = type; | 108 ctx->fType = type; |
| 104 ctx->fOptions = options; | 109 ctx->fOptions = options; |
| 105 return ctx; | 110 return ctx; |
| 106 } | 111 } |
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