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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrContextFactory.h" | 9 #include "GrContextFactory.h" |
10 | 10 |
11 #if SK_ANGLE | 11 #if SK_ANGLE |
12 #include "gl/angle/SkANGLEGLContext.h" | 12 #include "gl/angle/SkANGLEGLContext.h" |
13 #endif | 13 #endif |
14 #if SK_COMMAND_BUFFER | 14 #if SK_COMMAND_BUFFER |
15 #include "gl/command_buffer/SkCommandBufferGLContext.h" | 15 #include "gl/command_buffer/SkCommandBufferGLContext.h" |
16 #endif | 16 #endif |
17 #include "gl/debug/SkDebugGLContext.h" | 17 #include "gl/debug/SkDebugGLContext.h" |
18 #if SK_MESA | 18 #if SK_MESA |
19 #include "gl/mesa/SkMesaGLContext.h" | 19 #include "gl/mesa/SkMesaGLContext.h" |
20 #endif | 20 #endif |
21 #include "gl/SkGLContext.h" | 21 #include "gl/SkGLContext.h" |
22 #include "gl/SkNullGLContext.h" | 22 #include "gl/SkNullGLContext.h" |
23 #include "gl/GrGLGpu.h" | 23 #include "gl/GrGLGpu.h" |
24 #include "GrCaps.h" | 24 #include "GrCaps.h" |
25 | 25 |
26 GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType ty
pe, | 26 GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType ty
pe, |
27 GrGLStandard for
cedGpuAPI, | |
28 GLContextOptions
options) { | 27 GLContextOptions
options) { |
29 for (int i = 0; i < fContexts.count(); ++i) { | 28 for (int i = 0; i < fContexts.count(); ++i) { |
30 if (fContexts[i]->fType == type && | 29 if (fContexts[i]->fType == type && |
31 fContexts[i]->fOptions == options && | 30 fContexts[i]->fOptions == options) { |
32 (forcedGpuAPI == kNone_GrGLStandard || | |
33 forcedGpuAPI == fContexts[i]->fGLContext->gl()->fStandard)) { | |
34 fContexts[i]->fGLContext->makeCurrent(); | 31 fContexts[i]->fGLContext->makeCurrent(); |
35 return fContexts[i]; | 32 return fContexts[i]; |
36 } | 33 } |
37 } | 34 } |
38 SkAutoTUnref<SkGLContext> glCtx; | 35 SkAutoTUnref<SkGLContext> glCtx; |
39 SkAutoTUnref<GrContext> grCtx; | 36 SkAutoTUnref<GrContext> grCtx; |
40 switch (type) { | 37 switch (type) { |
41 case kNative_GLContextType: | 38 case kNative_GLContextType: |
42 glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI)); | 39 glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard)); |
43 break; | 40 break; |
44 #ifdef SK_ANGLE | 41 case kGL_GLContextType: |
| 42 glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard)); |
| 43 break; |
| 44 case kGLES_GLContextType: |
| 45 glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard)); |
| 46 break; |
| 47 #if SK_ANGLE |
| 48 #ifdef SK_BUILD_FOR_WIN |
45 case kANGLE_GLContextType: | 49 case kANGLE_GLContextType: |
46 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, false)); | 50 glCtx.reset(SkANGLEGLContext::CreateDirectX()); |
47 break; | |
48 case kANGLE_GL_GLContextType: | |
49 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, true)); | |
50 break; | 51 break; |
51 #endif | 52 #endif |
52 #ifdef SK_COMMAND_BUFFER | 53 case kANGLE_GL_GLContextType: |
53 case kCommandBuffer_GLContextType: | 54 glCtx.reset(SkANGLEGLContext::CreateOpenGL()); |
54 glCtx.reset(SkCommandBufferGLContext::Create(forcedGpuAPI)); | |
55 break; | 55 break; |
56 #endif | 56 #endif |
57 #ifdef SK_MESA | 57 #if SK_COMMAND_BUFFER |
| 58 case kCommandBuffer_GLContextType: |
| 59 glCtx.reset(SkCommandBufferGLContext::Create()); |
| 60 break; |
| 61 #endif |
| 62 #if SK_MESA |
58 case kMESA_GLContextType: | 63 case kMESA_GLContextType: |
59 glCtx.reset(SkMesaGLContext::Create(forcedGpuAPI)); | 64 glCtx.reset(SkMesaGLContext::Create()); |
60 break; | 65 break; |
61 #endif | 66 #endif |
62 case kNull_GLContextType: | 67 case kNull_GLContextType: |
63 glCtx.reset(SkNullGLContext::Create(forcedGpuAPI)); | 68 glCtx.reset(SkNullGLContext::Create()); |
64 break; | 69 break; |
65 case kDebug_GLContextType: | 70 case kDebug_GLContextType: |
66 glCtx.reset(SkDebugGLContext::Create(forcedGpuAPI)); | 71 glCtx.reset(SkDebugGLContext::Create()); |
67 break; | 72 break; |
68 } | 73 } |
69 if (nullptr == glCtx.get()) { | 74 if (nullptr == glCtx.get()) { |
70 return nullptr; | 75 return nullptr; |
71 } | 76 } |
72 | 77 |
73 SkASSERT(glCtx->isValid()); | 78 SkASSERT(glCtx->isValid()); |
74 | 79 |
75 // Block NVPR from non-NVPR types. | 80 // Block NVPR from non-NVPR types. |
76 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); | 81 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); |
(...skipping 20 matching lines...) Expand all Loading... |
97 } | 102 } |
98 } | 103 } |
99 | 104 |
100 ContextInfo* ctx = fContexts.emplace_back(new ContextInfo); | 105 ContextInfo* ctx = fContexts.emplace_back(new ContextInfo); |
101 ctx->fGLContext = SkRef(glCtx.get()); | 106 ctx->fGLContext = SkRef(glCtx.get()); |
102 ctx->fGrContext = SkRef(grCtx.get()); | 107 ctx->fGrContext = SkRef(grCtx.get()); |
103 ctx->fType = type; | 108 ctx->fType = type; |
104 ctx->fOptions = options; | 109 ctx->fOptions = options; |
105 return ctx; | 110 return ctx; |
106 } | 111 } |
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