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Side by Side Diff: include/gpu/gl/angle/SkANGLEGLContext.h

Issue 1490113005: Add config options to run different GPU APIs to dm and nanobench (Closed) Base URL: https://skia.googlesource.com/skia.git@commandbuffer-as-api-03-context-factory-glcontext-type
Patch Set: Created 4 years, 12 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef SkANGLEGLContext_DEFINED 8 #ifndef SkANGLEGLContext_DEFINED
9 #define SkANGLEGLContext_DEFINED 9 #define SkANGLEGLContext_DEFINED
10 10
11 #if SK_ANGLE 11 #if SK_ANGLE
12 12
13 #include "gl/SkGLContext.h" 13 #include "gl/SkGLContext.h"
14 14
15 class SkANGLEGLContext : public SkGLContext { 15 class SkANGLEGLContext : public SkGLContext {
16 public: 16 public:
17 ~SkANGLEGLContext() override; 17 ~SkANGLEGLContext() override;
18 18 #ifdef SK_BUILD_FOR_WIN
19 static SkANGLEGLContext* Create(GrGLStandard forcedGpuAPI, bool useGLBackend ) { 19 static SkANGLEGLContext* CreateDirectX() {
20 if (kGL_GrGLStandard == forcedGpuAPI) { 20 SkANGLEGLContext* ctx = new SkANGLEGLContext(false);
21 return NULL;
22 }
23 SkANGLEGLContext* ctx = new SkANGLEGLContext(useGLBackend);
24 if (!ctx->isValid()) { 21 if (!ctx->isValid()) {
25 delete ctx; 22 delete ctx;
26 return NULL; 23 return NULL;
27 } 24 }
28 return ctx; 25 return ctx;
29 } 26 }
27 #endif
28 static SkANGLEGLContext* CreateOpenGL() {
29 SkANGLEGLContext* ctx = new SkANGLEGLContext(true);
30 if (!ctx->isValid()) {
31 delete ctx;
32 return NULL;
33 }
34 return ctx;
35 }
36
30 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override; 37 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
31 void destroyEGLImage(GrEGLImage) const override; 38 void destroyEGLImage(GrEGLImage) const override;
32 GrGLuint eglImageToExternalTexture(GrEGLImage) const override; 39 GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
33 SkGLContext* createNew() const override; 40 SkGLContext* createNew() const override;
34 41
35 // The param is an EGLNativeDisplayType and the return is an EGLDispay. 42 // The param is an EGLNativeDisplayType and the return is an EGLDispay.
36 static void* GetD3DEGLDisplay(void* nativeDisplay, bool useGLBackend); 43 static void* GetD3DEGLDisplay(void* nativeDisplay, bool useGLBackend);
37 44
38 private: 45 private:
39 SkANGLEGLContext(bool preferGLBackend); 46 SkANGLEGLContext(bool preferGLBackend);
40 void destroyGLContext(); 47 void destroyGLContext();
41 48
42 void onPlatformMakeCurrent() const override; 49 void onPlatformMakeCurrent() const override;
43 void onPlatformSwapBuffers() const override; 50 void onPlatformSwapBuffers() const override;
44 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; 51 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
45 52
46 void* fContext; 53 void* fContext;
47 void* fDisplay; 54 void* fDisplay;
48 void* fSurface; 55 void* fSurface;
49 bool fIsGLBackend; 56 bool fIsGLBackend;
50 }; 57 };
51 58
52 #endif 59 #endif
53 60
54 #endif 61 #endif
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