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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/SkNullGLContext.h" | 9 #include "gl/SkNullGLContext.h" |
10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
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525 state->ref(); | 525 state->ref(); |
526 } | 526 } |
527 } | 527 } |
528 | 528 |
529 #if GR_GL_PER_GL_FUNC_CALLBACK | 529 #if GR_GL_PER_GL_FUNC_CALLBACK |
530 static void set_current_context_from_interface(const GrGLInterface* interface) { | 530 static void set_current_context_from_interface(const GrGLInterface* interface) { |
531 set_current_context(reinterpret_cast<State*>(interface->fCallbackData)); | 531 set_current_context(reinterpret_cast<State*>(interface->fCallbackData)); |
532 } | 532 } |
533 #endif | 533 #endif |
534 | 534 |
535 SkNullGLContext* SkNullGLContext::Create(GrGLStandard forcedGpuAPI) { | 535 SkNullGLContext* SkNullGLContext::Create() { |
536 if (kGLES_GrGLStandard == forcedGpuAPI) { | |
537 return nullptr; | |
538 } | |
539 SkNullGLContext* ctx = new SkNullGLContext; | 536 SkNullGLContext* ctx = new SkNullGLContext; |
540 if (!ctx->isValid()) { | 537 if (!ctx->isValid()) { |
541 delete ctx; | 538 delete ctx; |
542 return nullptr; | 539 return nullptr; |
543 } | 540 } |
544 return ctx; | 541 return ctx; |
545 } | 542 } |
546 | 543 |
547 SkNullGLContext::SkNullGLContext() { | 544 SkNullGLContext::SkNullGLContext() { |
548 fState = new ContextState; | 545 fState = new ContextState; |
549 GrGLInterface* interface = create_null_interface(fState); | 546 GrGLInterface* interface = create_null_interface(fState); |
550 this->init(interface); | 547 this->init(interface); |
551 #if GR_GL_PER_GL_FUNC_CALLBACK | 548 #if GR_GL_PER_GL_FUNC_CALLBACK |
552 interface->fCallback = set_current_context_from_interface; | 549 interface->fCallback = set_current_context_from_interface; |
553 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fStat
e); | 550 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fStat
e); |
554 #endif | 551 #endif |
555 } | 552 } |
556 | 553 |
557 SkNullGLContext::~SkNullGLContext() { | 554 SkNullGLContext::~SkNullGLContext() { |
558 this->teardown(); | 555 this->teardown(); |
559 fState->unref(); | 556 fState->unref(); |
560 } | 557 } |
561 | 558 |
562 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState
); } | 559 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState
); } |
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