Index: include/gpu/GrAARectRenderer.h |
=================================================================== |
--- include/gpu/GrAARectRenderer.h (revision 9127) |
+++ include/gpu/GrAARectRenderer.h (working copy) |
@@ -42,6 +42,7 @@ |
GrDrawTarget* target, |
const GrRect& rect, |
const SkMatrix& combinedMatrix, |
+ const GrRect& devRect, |
bool useVertexCoverage) { |
#ifdef SHADER_AA_FILL_RECT |
if (combinedMatrix.rectStaysRect()) { |
@@ -54,7 +55,7 @@ |
#else |
this->geometryFillAARect(gpu, target, |
rect, combinedMatrix, |
- useVertexCoverage); |
+ devRect, useVertexCoverage); |
#endif |
} |
@@ -62,6 +63,7 @@ |
GrDrawTarget* target, |
const GrRect& rect, |
const SkMatrix& combinedMatrix, |
+ const GrRect& devRect, |
const GrVec& devStrokeSize, |
bool useVertexCoverage); |
@@ -80,6 +82,7 @@ |
GrDrawTarget* target, |
const GrRect& rect, |
const SkMatrix& combinedMatrix, |
+ const GrRect& devRect, |
bool useVertexCoverage); |
void shaderFillAARect(GrGpu* gpu, |