| Index: include/gpu/GrAARectRenderer.h
|
| ===================================================================
|
| --- include/gpu/GrAARectRenderer.h (revision 9127)
|
| +++ include/gpu/GrAARectRenderer.h (working copy)
|
| @@ -42,6 +42,7 @@
|
| GrDrawTarget* target,
|
| const GrRect& rect,
|
| const SkMatrix& combinedMatrix,
|
| + const GrRect& devRect,
|
| bool useVertexCoverage) {
|
| #ifdef SHADER_AA_FILL_RECT
|
| if (combinedMatrix.rectStaysRect()) {
|
| @@ -54,7 +55,7 @@
|
| #else
|
| this->geometryFillAARect(gpu, target,
|
| rect, combinedMatrix,
|
| - useVertexCoverage);
|
| + devRect, useVertexCoverage);
|
| #endif
|
| }
|
|
|
| @@ -62,6 +63,7 @@
|
| GrDrawTarget* target,
|
| const GrRect& rect,
|
| const SkMatrix& combinedMatrix,
|
| + const GrRect& devRect,
|
| const GrVec& devStrokeSize,
|
| bool useVertexCoverage);
|
|
|
| @@ -80,6 +82,7 @@
|
| GrDrawTarget* target,
|
| const GrRect& rect,
|
| const SkMatrix& combinedMatrix,
|
| + const GrRect& devRect,
|
| bool useVertexCoverage);
|
|
|
| void shaderFillAARect(GrGpu* gpu,
|
|
|