Index: bench/GameBench.cpp |
=================================================================== |
--- bench/GameBench.cpp (revision 0) |
+++ bench/GameBench.cpp (revision 0) |
@@ -0,0 +1,206 @@ |
+/* |
+ * Copyright 2012 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkBenchmark.h" |
+#include "SkCanvas.h" |
+#include "SkPaint.h" |
+#include "SkRandom.h" |
+#include "SkString.h" |
+ |
+ |
+// This bench simulates the calls Skia sees from various HTML5 canvas |
+// game bench marks |
+class GameBench : public SkBenchmark { |
+public: |
+ enum Type { |
+ kScale_Type, |
+ kTranslate_Type, |
+ kRotate_Type |
+ }; |
+ |
+ GameBench(void* param, Type type, bool partialClear) |
+ : INHERITED(param) |
+ , fType(type) |
+ , fPartialClear(partialClear) |
+ , fName("game") |
+ , fNumSaved(0) |
+ , fInitialized(false) { |
+ |
+ switch (fType) { |
+ case kScale_Type: |
+ fName.append("_scale"); |
+ break; |
+ case kTranslate_Type: |
+ fName.append("_trans"); |
+ break; |
+ case kRotate_Type: |
+ fName.append("_rot"); |
+ break; |
+ }; |
+ |
+ if (partialClear) { |
+ fName.append("_partial"); |
+ } else { |
+ fName.append("_full"); |
+ } |
+ |
+ // It's HTML 5 canvas, so always AA |
+ fName.append("_aa"); |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fName.c_str();; |
+ } |
+ |
+ virtual void onPreDraw() SK_OVERRIDE { |
+ if (!fInitialized) { |
+ this->makeCheckerboard(); |
+ fInitialized = true; |
+ } |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ static SkMWCRandom scaleRand; |
+ static SkMWCRandom transRand; |
+ static SkMWCRandom rotRand; |
+ |
+ SkPaint clearPaint; |
+ clearPaint.setColor(0xFF000000); |
+ clearPaint.setAntiAlias(true); |
+ |
+ SkISize size = canvas->getDeviceSize(); |
+ |
+ SkScalar maxTransX, maxTransY; |
+ |
+ if (kScale_Type == fType) { |
+ maxTransX = size.fWidth - (1.5f * kCheckerboardWidth); |
+ maxTransY = size.fHeight - (1.5f * kCheckerboardHeight); |
+ } else if (kTranslate_Type == fType) { |
+ maxTransX = SkIntToScalar(size.fWidth - kCheckerboardWidth); |
+ maxTransY = SkIntToScalar(size.fHeight - kCheckerboardHeight); |
+ } else { |
+ SkASSERT(kRotate_Type == fType); |
+ // Yes, some rotations will be off the top and left sides |
+ maxTransX = size.fWidth - SK_ScalarSqrt2 * kCheckerboardHeight; |
+ maxTransY = size.fHeight - SK_ScalarSqrt2 * kCheckerboardHeight; |
+ } |
+ |
+ SkMatrix mat; |
+ SkIRect src = { 0, 0, kCheckerboardWidth, kCheckerboardHeight }; |
+ SkRect dst = { 0, 0, kCheckerboardWidth, kCheckerboardHeight }; |
+ SkRect clearRect = { -1.0f, -1.0f, |
+ kCheckerboardWidth+1.0f, kCheckerboardHeight+1.0f }; |
+ |
+ SkPaint p; |
+ p.setColor(0xFF000000); |
+ p.setFilterBitmap(true); |
+ |
+ for (int i = 0; i < kNumRects; ++i, ++fNumSaved) { |
+ |
+ if (0 == i % kNumBeforeClear) { |
+ if (fPartialClear) { |
+ for (int j = 0; j < fNumSaved; ++j) { |
+ canvas->setMatrix(SkMatrix::I()); |
+ mat.setTranslate(fSaved[j][0], fSaved[j][1]); |
+ |
+ if (kScale_Type == fType) { |
+ mat.preScale(fSaved[j][2], fSaved[j][2]); |
+ } else if (kRotate_Type == fType) { |
+ mat.preRotate(fSaved[j][2]); |
+ } |
+ |
+ canvas->concat(mat); |
+ canvas->drawRect(clearRect, clearPaint); |
+ } |
+ } else { |
+ canvas->clear(0xFF000000); |
+ } |
+ |
+ fNumSaved = 0; |
+ } |
+ |
+ SkASSERT(fNumSaved < kNumBeforeClear); |
+ |
+ canvas->setMatrix(SkMatrix::I()); |
+ |
+ fSaved[fNumSaved][0] = transRand.nextRangeScalar(0.0f, maxTransX); |
+ fSaved[fNumSaved][1] = transRand.nextRangeScalar(0.0f, maxTransY); |
+ |
+ mat.setTranslate(fSaved[fNumSaved][0], fSaved[fNumSaved][1]); |
+ |
+ if (kScale_Type == fType) { |
+ fSaved[fNumSaved][2] = scaleRand.nextRangeScalar(0.5f, 1.5f); |
+ mat.preScale(fSaved[fNumSaved][2], fSaved[fNumSaved][2]); |
+ } else if (kRotate_Type == fType) { |
+ fSaved[fNumSaved][2] = rotRand.nextRangeScalar(0.0f, 360.0f); |
+ mat.preRotate(fSaved[fNumSaved][2]); |
+ } |
+ |
+ canvas->concat(mat); |
+ canvas->drawBitmapRect(fCheckerboard, &src, dst, &p); |
+ } |
+ } |
+ |
+private: |
+ static const int kCheckerboardWidth = 64; |
+ static const int kCheckerboardHeight = 128; |
+#ifdef SK_DEBUG |
+ static const int kNumRects = 100; |
+ static const int kNumBeforeClear = 10; |
+#else |
+ static const int kNumRects = 5000; |
+ static const int kNumBeforeClear = 300; |
+#endif |
+ |
+ |
+ Type fType; |
+ bool fPartialClear; |
+ SkString fName; |
+ int fNumSaved; // num draws stored in 'fSaved' |
+ bool fInitialized; |
+ |
+ // 0 & 1 are always x & y translate. 2 is either scale or rotate. |
+ SkScalar fSaved[kNumBeforeClear][3]; |
+ SkBitmap fCheckerboard; |
+ |
+ // Note: the resulting checker board has transparency |
+ void makeCheckerboard() { |
+ static unsigned int kCheckSize = 16; |
+ |
+ fCheckerboard.setConfig(SkBitmap::kARGB_8888_Config, |
+ kCheckerboardWidth, kCheckerboardHeight); |
+ fCheckerboard.allocPixels(); |
+ SkAutoLockPixels lock(fCheckerboard); |
+ for (unsigned int y = 0; y < kCheckerboardHeight; ++y) { |
+ int even = (y / kCheckSize) % 2; |
+ |
+ SkPMColor* scanline = fCheckerboard.getAddr32(0, y); |
+ |
+ for (unsigned int x = 0; x < kCheckerboardWidth; ++x) { |
+ if (even == (x / kCheckSize) % 2) { |
+ *scanline++ = 0xFFFF0000; |
+ } else { |
+ *scanline++ = 0x00000000; |
+ } |
+ } |
+ } |
+ } |
+ |
+ typedef SkBenchmark INHERITED; |
+}; |
+ |
+// Partial clear |
+DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kScale_Type, false)); ) |
+DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, false)); ) |
+DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kRotate_Type, false)); ) |
+ |
+// Full clear |
+DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kScale_Type, true)); ) |
+DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, true)); ) |
+DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kRotate_Type, true)); ) |
+ |
Property changes on: bench\GameBench.cpp |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |