Index: gpu/command_buffer/service/program_manager.h |
diff --git a/gpu/command_buffer/service/program_manager.h b/gpu/command_buffer/service/program_manager.h |
index 0da039dc121ec2051a55d98f5933d2edd2f6b984..ece436af13fc58de1ae819248aa394552a15815d 100644 |
--- a/gpu/command_buffer/service/program_manager.h |
+++ b/gpu/command_buffer/service/program_manager.h |
@@ -20,7 +20,6 @@ |
namespace gpu { |
namespace gles2 { |
-class FeatureInfo; |
class ProgramCache; |
class ProgramManager; |
class Shader; |
@@ -157,7 +156,6 @@ class GPU_EXPORT Program : public base::RefCounted<Program> { |
bool Link(ShaderManager* manager, |
ShaderTranslator* vertex_translator, |
ShaderTranslator* fragment_shader, |
- FeatureInfo* feature_info, |
const ShaderCacheCallback& shader_callback); |
// Performs glValidateProgram and related activities. |
@@ -378,7 +376,7 @@ class GPU_EXPORT ProgramManager { |
void DoCompileShader(Shader* shader, |
ShaderTranslator* translator, |
- FeatureInfo* feature_info); |
+ bool angle_translated_shader_source); |
Ken Russell (switch to Gerrit)
2014/02/04 22:15:11
This argument name is confusing now. Please rename
Zhenyao Mo
2014/02/05 02:02:41
Changed to enum type.
|
uint32 max_varying_vectors() const { |
return max_varying_vectors_; |
@@ -404,8 +402,6 @@ class GPU_EXPORT ProgramManager { |
bool have_context_; |
- bool disable_workarounds_; |
- |
// Used to clear uniforms. |
std::vector<uint8> zero_; |