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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "gpu/command_buffer/service/common_decoder.h" | 14 #include "gpu/command_buffer/service/common_decoder.h" |
| 15 #include "gpu/command_buffer/service/gl_utils.h" | 15 #include "gpu/command_buffer/service/gl_utils.h" |
| 16 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 16 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 17 #include "gpu/command_buffer/service/shader_manager.h" | 17 #include "gpu/command_buffer/service/shader_manager.h" |
| 18 #include "gpu/gpu_export.h" | 18 #include "gpu/gpu_export.h" |
| 19 | 19 |
| 20 namespace gpu { | 20 namespace gpu { |
| 21 namespace gles2 { | 21 namespace gles2 { |
| 22 | 22 |
| 23 class FeatureInfo; | |
| 24 class ProgramCache; | 23 class ProgramCache; |
| 25 class ProgramManager; | 24 class ProgramManager; |
| 26 class Shader; | 25 class Shader; |
| 27 class ShaderManager; | 26 class ShaderManager; |
| 28 class ShaderTranslator; | 27 class ShaderTranslator; |
| 29 | 28 |
| 30 // This is used to track which attributes a particular program needs | 29 // This is used to track which attributes a particular program needs |
| 31 // so we can verify at glDrawXXX time that every attribute is either disabled | 30 // so we can verify at glDrawXXX time that every attribute is either disabled |
| 32 // or if enabled that it points to a valid source. | 31 // or if enabled that it points to a valid source. |
| 33 class GPU_EXPORT Program : public base::RefCounted<Program> { | 32 class GPU_EXPORT Program : public base::RefCounted<Program> { |
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| 150 | 149 |
| 151 bool AttachShader(ShaderManager* manager, Shader* shader); | 150 bool AttachShader(ShaderManager* manager, Shader* shader); |
| 152 bool DetachShader(ShaderManager* manager, Shader* shader); | 151 bool DetachShader(ShaderManager* manager, Shader* shader); |
| 153 | 152 |
| 154 bool CanLink() const; | 153 bool CanLink() const; |
| 155 | 154 |
| 156 // Performs glLinkProgram and related activities. | 155 // Performs glLinkProgram and related activities. |
| 157 bool Link(ShaderManager* manager, | 156 bool Link(ShaderManager* manager, |
| 158 ShaderTranslator* vertex_translator, | 157 ShaderTranslator* vertex_translator, |
| 159 ShaderTranslator* fragment_shader, | 158 ShaderTranslator* fragment_shader, |
| 160 FeatureInfo* feature_info, | |
| 161 const ShaderCacheCallback& shader_callback); | 159 const ShaderCacheCallback& shader_callback); |
| 162 | 160 |
| 163 // Performs glValidateProgram and related activities. | 161 // Performs glValidateProgram and related activities. |
| 164 void Validate(); | 162 void Validate(); |
| 165 | 163 |
| 166 const std::string* log_info() const { | 164 const std::string* log_info() const { |
| 167 return log_info_.get(); | 165 return log_info_.get(); |
| 168 } | 166 } |
| 169 | 167 |
| 170 bool InUse() const { | 168 bool InUse() const { |
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| 371 // Returns true if prefix is invalid for gl. | 369 // Returns true if prefix is invalid for gl. |
| 372 static bool IsInvalidPrefix(const char* name, size_t length); | 370 static bool IsInvalidPrefix(const char* name, size_t length); |
| 373 | 371 |
| 374 // Check if a Program is owned by this ProgramManager. | 372 // Check if a Program is owned by this ProgramManager. |
| 375 bool IsOwned(Program* program); | 373 bool IsOwned(Program* program); |
| 376 | 374 |
| 377 static int32 MakeFakeLocation(int32 index, int32 element); | 375 static int32 MakeFakeLocation(int32 index, int32 element); |
| 378 | 376 |
| 379 void DoCompileShader(Shader* shader, | 377 void DoCompileShader(Shader* shader, |
| 380 ShaderTranslator* translator, | 378 ShaderTranslator* translator, |
| 381 FeatureInfo* feature_info); | 379 bool angle_translated_shader_source); |
|
Ken Russell (switch to Gerrit)
2014/02/04 22:15:11
This argument name is confusing now. Please rename
Zhenyao Mo
2014/02/05 02:02:41
Changed to enum type.
| |
| 382 | 380 |
| 383 uint32 max_varying_vectors() const { | 381 uint32 max_varying_vectors() const { |
| 384 return max_varying_vectors_; | 382 return max_varying_vectors_; |
| 385 } | 383 } |
| 386 | 384 |
| 387 private: | 385 private: |
| 388 friend class Program; | 386 friend class Program; |
| 389 | 387 |
| 390 void StartTracking(Program* program); | 388 void StartTracking(Program* program); |
| 391 void StopTracking(Program* program); | 389 void StopTracking(Program* program); |
| 392 | 390 |
| 393 void RemoveProgramInfoIfUnused( | 391 void RemoveProgramInfoIfUnused( |
| 394 ShaderManager* shader_manager, Program* program); | 392 ShaderManager* shader_manager, Program* program); |
| 395 | 393 |
| 396 // Info for each "successfully linked" program by service side program Id. | 394 // Info for each "successfully linked" program by service side program Id. |
| 397 // TODO(gman): Choose a faster container. | 395 // TODO(gman): Choose a faster container. |
| 398 typedef std::map<GLuint, scoped_refptr<Program> > ProgramMap; | 396 typedef std::map<GLuint, scoped_refptr<Program> > ProgramMap; |
| 399 ProgramMap programs_; | 397 ProgramMap programs_; |
| 400 | 398 |
| 401 // Counts the number of Program allocated with 'this' as its manager. | 399 // Counts the number of Program allocated with 'this' as its manager. |
| 402 // Allows to check no Program will outlive this. | 400 // Allows to check no Program will outlive this. |
| 403 unsigned int program_count_; | 401 unsigned int program_count_; |
| 404 | 402 |
| 405 bool have_context_; | 403 bool have_context_; |
| 406 | 404 |
| 407 bool disable_workarounds_; | |
| 408 | |
| 409 // Used to clear uniforms. | 405 // Used to clear uniforms. |
| 410 std::vector<uint8> zero_; | 406 std::vector<uint8> zero_; |
| 411 | 407 |
| 412 ProgramCache* program_cache_; | 408 ProgramCache* program_cache_; |
| 413 | 409 |
| 414 uint32 max_varying_vectors_; | 410 uint32 max_varying_vectors_; |
| 415 | 411 |
| 416 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 412 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
| 417 }; | 413 }; |
| 418 | 414 |
| 419 } // namespace gles2 | 415 } // namespace gles2 |
| 420 } // namespace gpu | 416 } // namespace gpu |
| 421 | 417 |
| 422 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 418 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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