| Index: src/compiler/machine-operator.h
|
| diff --git a/src/compiler/machine-operator.h b/src/compiler/machine-operator.h
|
| index 9e1bda746ecb68e077c5ac1e8c19e7f8b178e3cb..03c036bb87f4d0b1c7c0725f1b1a4d8e67f6b7be 100644
|
| --- a/src/compiler/machine-operator.h
|
| +++ b/src/compiler/machine-operator.h
|
| @@ -118,22 +118,23 @@ class MachineOperatorBuilder final : public ZoneObject {
|
| kFloat64Min = 1u << 3,
|
| kFloat32RoundDown = 1u << 4,
|
| kFloat64RoundDown = 1u << 5,
|
| - kFloat64RoundUp = 1u << 6,
|
| - kFloat64RoundTruncate = 1u << 7,
|
| - kFloat64RoundTiesEven = 1u << 8,
|
| - kFloat64RoundTiesAway = 1u << 9,
|
| - kInt32DivIsSafe = 1u << 10,
|
| - kUint32DivIsSafe = 1u << 11,
|
| - kWord32ShiftIsSafe = 1u << 12,
|
| - kWord32Ctz = 1u << 13,
|
| - kWord64Ctz = 1u << 14,
|
| - kWord32Popcnt = 1u << 15,
|
| - kWord64Popcnt = 1u << 16,
|
| + kFloat32RoundUp = 1u << 6,
|
| + kFloat64RoundUp = 1u << 7,
|
| + kFloat64RoundTruncate = 1u << 8,
|
| + kFloat64RoundTiesEven = 1u << 9,
|
| + kFloat64RoundTiesAway = 1u << 10,
|
| + kInt32DivIsSafe = 1u << 11,
|
| + kUint32DivIsSafe = 1u << 12,
|
| + kWord32ShiftIsSafe = 1u << 13,
|
| + kWord32Ctz = 1u << 14,
|
| + kWord64Ctz = 1u << 15,
|
| + kWord32Popcnt = 1u << 16,
|
| + kWord64Popcnt = 1u << 17,
|
| kAllOptionalOps = kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min |
|
| - kFloat64RoundDown | kFloat64RoundUp |
|
| - kFloat64RoundTruncate | kFloat64RoundTiesAway |
|
| - kFloat64RoundTiesEven | kWord32Ctz | kWord64Ctz |
|
| - kWord32Popcnt | kWord64Popcnt | kFloat32RoundDown
|
| + kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp |
|
| + kFloat64RoundUp | kFloat64RoundTruncate |
|
| + kFloat64RoundTiesAway | kFloat64RoundTiesEven |
|
| + kWord32Ctz | kWord64Ctz | kWord32Popcnt | kWord64Popcnt
|
| };
|
| typedef base::Flags<Flag, unsigned> Flags;
|
|
|
| @@ -271,6 +272,7 @@ class MachineOperatorBuilder final : public ZoneObject {
|
| // Floating point rounding.
|
| const OptionalOperator Float32RoundDown();
|
| const OptionalOperator Float64RoundDown();
|
| + const OptionalOperator Float32RoundUp();
|
| const OptionalOperator Float64RoundUp();
|
| const OptionalOperator Float64RoundTruncate();
|
| const OptionalOperator Float64RoundTiesAway();
|
|
|