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Side by Side Diff: src/compiler/machine-operator.h

Issue 1474963002: [turbofan] Implemented the optional Float32RoundUp operator. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@f32rounddown
Patch Set: Created 5 years ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/machine-type.h" 9 #include "src/compiler/machine-type.h"
10 10
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111 enum Flag { 111 enum Flag {
112 kNoFlags = 0u, 112 kNoFlags = 0u,
113 // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max(). 113 // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max().
114 // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min(). 114 // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min().
115 kFloat32Max = 1u << 0, 115 kFloat32Max = 1u << 0,
116 kFloat32Min = 1u << 1, 116 kFloat32Min = 1u << 1,
117 kFloat64Max = 1u << 2, 117 kFloat64Max = 1u << 2,
118 kFloat64Min = 1u << 3, 118 kFloat64Min = 1u << 3,
119 kFloat32RoundDown = 1u << 4, 119 kFloat32RoundDown = 1u << 4,
120 kFloat64RoundDown = 1u << 5, 120 kFloat64RoundDown = 1u << 5,
121 kFloat64RoundUp = 1u << 6, 121 kFloat32RoundUp = 1u << 6,
122 kFloat64RoundTruncate = 1u << 7, 122 kFloat64RoundUp = 1u << 7,
123 kFloat64RoundTiesEven = 1u << 8, 123 kFloat64RoundTruncate = 1u << 8,
124 kFloat64RoundTiesAway = 1u << 9, 124 kFloat64RoundTiesEven = 1u << 9,
125 kInt32DivIsSafe = 1u << 10, 125 kFloat64RoundTiesAway = 1u << 10,
126 kUint32DivIsSafe = 1u << 11, 126 kInt32DivIsSafe = 1u << 11,
127 kWord32ShiftIsSafe = 1u << 12, 127 kUint32DivIsSafe = 1u << 12,
128 kWord32Ctz = 1u << 13, 128 kWord32ShiftIsSafe = 1u << 13,
129 kWord64Ctz = 1u << 14, 129 kWord32Ctz = 1u << 14,
130 kWord32Popcnt = 1u << 15, 130 kWord64Ctz = 1u << 15,
131 kWord64Popcnt = 1u << 16, 131 kWord32Popcnt = 1u << 16,
132 kWord64Popcnt = 1u << 17,
132 kAllOptionalOps = kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min | 133 kAllOptionalOps = kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min |
133 kFloat64RoundDown | kFloat64RoundUp | 134 kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp |
134 kFloat64RoundTruncate | kFloat64RoundTiesAway | 135 kFloat64RoundUp | kFloat64RoundTruncate |
135 kFloat64RoundTiesEven | kWord32Ctz | kWord64Ctz | 136 kFloat64RoundTiesAway | kFloat64RoundTiesEven |
136 kWord32Popcnt | kWord64Popcnt | kFloat32RoundDown 137 kWord32Ctz | kWord64Ctz | kWord32Popcnt | kWord64Popcnt
137 }; 138 };
138 typedef base::Flags<Flag, unsigned> Flags; 139 typedef base::Flags<Flag, unsigned> Flags;
139 140
140 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr, 141 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr,
141 Flags supportedOperators = kNoFlags); 142 Flags supportedOperators = kNoFlags);
142 143
143 const Operator* Word32And(); 144 const Operator* Word32And();
144 const Operator* Word32Or(); 145 const Operator* Word32Or();
145 const Operator* Word32Xor(); 146 const Operator* Word32Xor();
146 const Operator* Word32Shl(); 147 const Operator* Word32Shl();
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264 265
265 // Floating point abs complying to IEEE 754 (single-precision). 266 // Floating point abs complying to IEEE 754 (single-precision).
266 const Operator* Float32Abs(); 267 const Operator* Float32Abs();
267 268
268 // Floating point abs complying to IEEE 754 (double-precision). 269 // Floating point abs complying to IEEE 754 (double-precision).
269 const Operator* Float64Abs(); 270 const Operator* Float64Abs();
270 271
271 // Floating point rounding. 272 // Floating point rounding.
272 const OptionalOperator Float32RoundDown(); 273 const OptionalOperator Float32RoundDown();
273 const OptionalOperator Float64RoundDown(); 274 const OptionalOperator Float64RoundDown();
275 const OptionalOperator Float32RoundUp();
274 const OptionalOperator Float64RoundUp(); 276 const OptionalOperator Float64RoundUp();
275 const OptionalOperator Float64RoundTruncate(); 277 const OptionalOperator Float64RoundTruncate();
276 const OptionalOperator Float64RoundTiesAway(); 278 const OptionalOperator Float64RoundTiesAway();
277 const OptionalOperator Float64RoundTiesEven(); 279 const OptionalOperator Float64RoundTiesEven();
278 280
279 // Floating point bit representation. 281 // Floating point bit representation.
280 const Operator* Float64ExtractLowWord32(); 282 const Operator* Float64ExtractLowWord32();
281 const Operator* Float64ExtractHighWord32(); 283 const Operator* Float64ExtractHighWord32();
282 const Operator* Float64InsertLowWord32(); 284 const Operator* Float64InsertLowWord32();
283 const Operator* Float64InsertHighWord32(); 285 const Operator* Float64InsertHighWord32();
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340 }; 342 };
341 343
342 344
343 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 345 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
344 346
345 } // namespace compiler 347 } // namespace compiler
346 } // namespace internal 348 } // namespace internal
347 } // namespace v8 349 } // namespace v8
348 350
349 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 351 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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