| Index: src/core/SkCanvas.cpp
|
| diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
|
| index 28e642e59cfc01882b4ffca7d5b41a2e2496fc9c..7d71ffb13bdd573ea0b014e66975e4c81de9393b 100644
|
| --- a/src/core/SkCanvas.cpp
|
| +++ b/src/core/SkCanvas.cpp
|
| @@ -1498,44 +1498,24 @@
|
| }
|
| #endif
|
|
|
| + AutoValidateClip avc(this);
|
| +
|
| + fDeviceCMDirty = true;
|
| + fCachedLocalClipBoundsDirty = true;
|
| if (!fAllowSoftClip) {
|
| edgeStyle = kHard_ClipEdgeStyle;
|
| }
|
|
|
| - const bool rectStaysRect = fMCRec->fMatrix.rectStaysRect();
|
| - SkRect devR;
|
| - if (rectStaysRect) {
|
| - fMCRec->fMatrix.mapRect(&devR, rect);
|
| - }
|
| -
|
| - // Check if we can quick-accept the clip call (and do nothing)
|
| - //
|
| - // TODO: investigate if a (conservative) version of this could be done in ::clipRect,
|
| - // so that subclasses (like PictureRecording) didn't see unnecessary clips, which in turn
|
| - // might allow lazy save/restores to eliminate entire save/restore blocks.
|
| - //
|
| - if (SkRegion::kIntersect_Op == op &&
|
| - kHard_ClipEdgeStyle == edgeStyle
|
| - && rectStaysRect)
|
| - {
|
| - if (devR.round().contains(fMCRec->fRasterClip.getBounds())) {
|
| -#if 0
|
| - SkDebugf("------- ignored clipRect [%g %g %g %g]\n",
|
| - rect.left(), rect.top(), rect.right(), rect.bottom());
|
| -#endif
|
| - return;
|
| - }
|
| - }
|
| -
|
| - AutoValidateClip avc(this);
|
| -
|
| - fDeviceCMDirty = true;
|
| - fCachedLocalClipBoundsDirty = true;
|
| -
|
| - if (rectStaysRect) {
|
| - const bool isAA = kSoft_ClipEdgeStyle == edgeStyle;
|
| - fClipStack->clipDevRect(devR, op, isAA);
|
| - fMCRec->fRasterClip.op(devR, this->getBaseLayerSize(), op, isAA);
|
| + if (fMCRec->fMatrix.rectStaysRect()) {
|
| + // for these simpler matrices, we can stay a rect even after applying
|
| + // the matrix. This means we don't have to a) make a path, and b) tell
|
| + // the region code to scan-convert the path, only to discover that it
|
| + // is really just a rect.
|
| + SkRect r;
|
| +
|
| + fMCRec->fMatrix.mapRect(&r, rect);
|
| + fClipStack->clipDevRect(r, op, kSoft_ClipEdgeStyle == edgeStyle);
|
| + fMCRec->fRasterClip.op(r, this->getBaseLayerSize(), op, kSoft_ClipEdgeStyle == edgeStyle);
|
| } else {
|
| // since we're rotated or some such thing, we convert the rect to a path
|
| // and clip against that, since it can handle any matrix. However, to
|
|
|