| Index: content/common/one_writer_seqlock.cc
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| diff --git a/content/common/gamepad_seqlock.cc b/content/common/one_writer_seqlock.cc
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| similarity index 81%
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| rename from content/common/gamepad_seqlock.cc
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| rename to content/common/one_writer_seqlock.cc
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| index 7f7e14f47e48b120fc70fe02fc4fa73737511216..1494280d4d6915520761f39da3c3bfa01df1b2e3 100644
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| --- a/content/common/gamepad_seqlock.cc
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| +++ b/content/common/one_writer_seqlock.cc
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| @@ -2,15 +2,15 @@
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|  // Use of this source code is governed by a BSD-style license that can be
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|  // found in the LICENSE file.
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|  
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| -#include "content/common/gamepad_seqlock.h"
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| +#include "content/common/one_writer_seqlock.h"
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|  
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|  namespace content {
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|  
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| -GamepadSeqLock::GamepadSeqLock()
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| +OneWriterSeqLock::OneWriterSeqLock()
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|    : sequence_(0) {
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|  }
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|  
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| -base::subtle::Atomic32 GamepadSeqLock::ReadBegin() {
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| +base::subtle::Atomic32 OneWriterSeqLock::ReadBegin() {
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|    base::subtle::Atomic32 version;
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|    for (;;) {
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|      version = base::subtle::NoBarrier_Load(&sequence_);
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| @@ -26,20 +26,20 @@ base::subtle::Atomic32 GamepadSeqLock::ReadBegin() {
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|    return version;
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|  }
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|  
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| -bool GamepadSeqLock::ReadRetry(base::subtle::Atomic32 version) {
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| +bool OneWriterSeqLock::ReadRetry(base::subtle::Atomic32 version) {
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|    // If the sequence number was updated then a read should be re-attempted.
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|    // -- Load fence, read membarrier
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|    return base::subtle::Release_Load(&sequence_) != version;
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|  }
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|  
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| -void GamepadSeqLock::WriteBegin() {
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| +void OneWriterSeqLock::WriteBegin() {
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|    // Increment the sequence number to odd to indicate the beginning of a write
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|    // update.
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|    base::subtle::Barrier_AtomicIncrement(&sequence_, 1);
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|    // -- Store fence, write membarrier
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|  }
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|  
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| -void GamepadSeqLock::WriteEnd() {
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| +void OneWriterSeqLock::WriteEnd() {
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|    // Increment the sequence to an even number to indicate the completion of
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|    // a write update.
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|    // -- Store fence, write membarrier
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| 
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