| Index: src/gpu/gl/builders/GrGLProgramBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| index 3a8dcd8500a8eff7e4ee1f8ae1245ee4e728c9b5..edc467c40785a1bdc4a10160f97efe6f0e577aea 100644
|
| --- a/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| @@ -10,6 +10,7 @@
|
|
|
| #include "GrPipeline.h"
|
| #include "gl/GrGLProgramDataManager.h"
|
| +#include "gl/GrGLVaryingHandler.h"
|
| #include "glsl/GrGLSLPrimitiveProcessor.h"
|
| #include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| @@ -69,24 +70,9 @@ public:
|
|
|
| GrGLGpu* gpu() const { return fGpu; }
|
|
|
| - void addVarying(
|
| - const char* name,
|
| - GrGLSLVarying*,
|
| - GrSLPrecision precision = kDefault_GrSLPrecision) override;
|
| -
|
| - void addPassThroughAttribute(const GrPrimitiveProcessor::Attribute*,
|
| - const char* output) override;
|
| -
|
| - SeparableVaryingHandle addSeparableVarying(
|
| - const char* name,
|
| - GrGLSLVertToFrag*,
|
| - GrSLPrecision fsPrecision = kDefault_GrSLPrecision) override;
|
| -
|
| private:
|
| typedef GrGLProgramDataManager::UniformInfo UniformInfo;
|
| typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray;
|
| - typedef GrGLProgramDataManager::SeparableVaryingInfo SeparableVaryingInfo;
|
| - typedef GrGLProgramDataManager::SeparableVaryingInfoArray SeparableVaryingInfoArray;
|
|
|
| GrGLProgramBuilder(GrGLGpu*, const DrawArgs&);
|
|
|
| @@ -148,6 +134,8 @@ private:
|
|
|
| void onAppendUniformDecls(ShaderVisibility visibility, SkString* out) const override;
|
|
|
| + GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
|
| +
|
| // reset is called by program creator between each processor's emit code. It increments the
|
| // stage offset for variable name mangling, and also ensures verfication variables in the
|
| // fragment shader are cleared.
|
| @@ -179,13 +167,11 @@ private:
|
| GrGLSLPrimitiveProcessor::TransformsIn fCoordTransforms;
|
| GrGLSLPrimitiveProcessor::TransformsOut fOutCoords;
|
| SkTArray<UniformHandle> fSamplerUniforms;
|
| - SeparableVaryingInfoArray fSeparableVaryingInfos;
|
|
|
| - friend class GrGLSLShaderBuilder;
|
| - friend class GrGLSLVertexBuilder;
|
| - friend class GrGLSLFragmentShaderBuilder;
|
| - friend class GrGLSLGeometryBuilder;
|
| + GrGLVaryingHandler fVaryingHandler;
|
| +
|
| + friend class GrGLVaryingHandler;
|
|
|
| - typedef GrGLSLProgramBuilder INHERITED;
|
| + typedef GrGLSLProgramBuilder INHERITED;
|
| };
|
| #endif
|
|
|