| Index: src/gpu/effects/GrBezierEffect.cpp
|
| diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
|
| index 7ce2b31a8c6e07bfaa8db1f7c3d5af53f43be1ad..13672da6ea2b094671f5cbb37700d3cb06eb8ac5 100644
|
| --- a/src/gpu/effects/GrBezierEffect.cpp
|
| +++ b/src/gpu/effects/GrBezierEffect.cpp
|
| @@ -11,6 +11,7 @@
|
| #include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| #include "glsl/GrGLSLUtil.h"
|
| +#include "glsl/GrGLSLVarying.h"
|
|
|
| class GrGLConicEffect : public GrGLSLGeometryProcessor {
|
| public:
|
| @@ -75,12 +76,13 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| const GrConicEffect& gp = args.fGP.cast<GrConicEffect>();
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
|
| // emit attributes
|
| - vertBuilder->emitAttributes(gp);
|
| + varyingHandler->emitAttributes(gp);
|
|
|
| GrGLSLVertToFrag v(kVec4f_GrSLType);
|
| - args.fPB->addVarying("ConicCoeffs", &v);
|
| + varyingHandler->addVarying("ConicCoeffs", &v);
|
| vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName);
|
|
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| @@ -100,6 +102,7 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| // emit transforms with position
|
| this->emitTransforms(pb,
|
| vertBuilder,
|
| + varyingHandler,
|
| gpArgs->fPositionVar,
|
| gp.inPosition()->fName,
|
| gp.localMatrix(),
|
| @@ -301,12 +304,13 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>();
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
|
| // emit attributes
|
| - vertBuilder->emitAttributes(gp);
|
| + varyingHandler->emitAttributes(gp);
|
|
|
| GrGLSLVertToFrag v(kVec4f_GrSLType);
|
| - args.fPB->addVarying("HairQuadEdge", &v);
|
| + varyingHandler->addVarying("HairQuadEdge", &v);
|
| vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName);
|
|
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| @@ -326,6 +330,7 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| // emit transforms with position
|
| this->emitTransforms(pb,
|
| vertBuilder,
|
| + varyingHandler,
|
| gpArgs->fPositionVar,
|
| gp.inPosition()->fName,
|
| gp.localMatrix(),
|
| @@ -501,12 +506,13 @@ GrGLCubicEffect::GrGLCubicEffect(const GrGeometryProcessor& processor)
|
| void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>();
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
|
| // emit attributes
|
| - vertBuilder->emitAttributes(gp);
|
| + varyingHandler->emitAttributes(gp);
|
|
|
| GrGLSLVertToFrag v(kVec4f_GrSLType);
|
| - args.fPB->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision);
|
| + varyingHandler->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision);
|
| vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName);
|
|
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| @@ -526,6 +532,7 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| // emit transforms with position
|
| this->emitTransforms(args.fPB,
|
| vertBuilder,
|
| + varyingHandler,
|
| gpArgs->fPositionVar,
|
| gp.inPosition()->fName,
|
| args.fTransformsIn,
|
|
|