| Index: src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| diff --git a/src/gpu/batches/GrAAConvexPathRenderer.cpp b/src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| index b78ecd80bcb5abd27761aac44e6b4ae3440ff9bd..aee18b720a6a2ef03825f089ee4236dacd2ab92a 100644
|
| --- a/src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| +++ b/src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| @@ -28,6 +28,7 @@
|
| #include "glsl/GrGLSLGeometryProcessor.h"
|
| #include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| +#include "glsl/GrGLSLVarying.h"
|
|
|
| GrAAConvexPathRenderer::GrAAConvexPathRenderer() {
|
| }
|
| @@ -550,12 +551,13 @@ public:
|
| const QuadEdgeEffect& qe = args.fGP.cast<QuadEdgeEffect>();
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
|
| // emit attributes
|
| - vertBuilder->emitAttributes(qe);
|
| + varyingHandler->emitAttributes(qe);
|
|
|
| GrGLSLVertToFrag v(kVec4f_GrSLType);
|
| - args.fPB->addVarying("QuadEdge", &v);
|
| + varyingHandler->addVarying("QuadEdge", &v);
|
| vertBuilder->codeAppendf("%s = %s;", v.vsOut(), qe.inQuadEdge()->fName);
|
|
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| @@ -570,6 +572,7 @@ public:
|
| // emit transforms
|
| this->emitTransforms(args.fPB,
|
| vertBuilder,
|
| + varyingHandler,
|
| gpArgs->fPositionVar,
|
| qe.inPosition()->fName,
|
| qe.localMatrix(),
|
|
|