Index: src/compiler/linkage.h |
diff --git a/src/compiler/linkage.h b/src/compiler/linkage.h |
index e1b7d4b58645c83626dc8ab6c5bf01b29c82851a..d28fd9a3a07271e6d01250375bde6d371b07941d 100644 |
--- a/src/compiler/linkage.h |
+++ b/src/compiler/linkage.h |
@@ -23,6 +23,7 @@ namespace compiler { |
const RegList kNoCalleeSaved = 0; |
+class FrameAccessState; |
class Node; |
class OsrHelper; |
@@ -352,7 +353,8 @@ class Linkage : public ZoneObject { |
// calling convention and the specific frame layout, and may thus be |
// architecture-specific. Negative spill slots indicate arguments on the |
// caller's frame. |
- FrameOffset GetFrameOffset(int spill_slot, Frame* frame) const; |
+ FrameOffset GetFrameOffset(int spill_slot, |
+ FrameAccessState* frame_access_state) const; |
Benedikt Meurer
2015/11/20 09:53:10
Nit: pass as const* or const&.
danno
2015/11/24 12:02:00
Done.
|
static int FrameStateInputCount(Runtime::FunctionId function); |