| Index: tests/EGLImageTest.cpp
|
| diff --git a/tests/EGLImageTest.cpp b/tests/EGLImageTest.cpp
|
| deleted file mode 100644
|
| index 088049ee1fd8196ff7d1b1c2d1ee79a952ff7ac6..0000000000000000000000000000000000000000
|
| --- a/tests/EGLImageTest.cpp
|
| +++ /dev/null
|
| @@ -1,163 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "Test.h"
|
| -#if SK_SUPPORT_GPU
|
| -#include "GrContext.h"
|
| -#include "GrContextFactory.h"
|
| -#include "gl/GrGLGpu.h"
|
| -#include "gl/GrGLUtil.h"
|
| -#include "gl/SkGLContext.h"
|
| -
|
| -static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, GrContext* grctx1,
|
| - const GrGLTextureInfo* grbackendtex1, GrEGLImage image1) {
|
| - if (glctx1) {
|
| - glctx1->makeCurrent();
|
| - if (grctx1) {
|
| - if (grbackendtex1) {
|
| - GrGLGpu* gpu1 = static_cast<GrGLGpu*>(grctx1->getGpu());
|
| - GrBackendObject handle = reinterpret_cast<GrBackendObject>(grbackendtex1);
|
| - gpu1->deleteTestingOnlyBackendTexture(handle, false);
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| - }
|
| - grctx1->unref();
|
| - }
|
| - if (GR_EGL_NO_IMAGE != image1) {
|
| - glctx1->destroyEGLImage(image1);
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| - }
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| - glctx1->unref();
|
| - }
|
| -
|
| - glctx0->makeCurrent();
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| - if (texID0) {
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| - GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0));
|
| - }
|
| -}
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| -
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| -DEF_GPUTEST(EGLImageTest, reporter, factory) {
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| - for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
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| - GrContextFactory::GLContextType type = (GrContextFactory::GLContextType)glCtxType;
|
| - if (!GrContextFactory::IsRenderingGLContext(type)) {
|
| - continue;
|
| - }
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| -
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| - // Try to create a second GL context and then check if the contexts have necessary
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| - // extensions to run this test.
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| -
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| - GrContext* context0 = factory->get(type);
|
| - if (!context0) {
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| - continue;
|
| - }
|
| - SkGLContext* glCtx0 = factory->getGLContext(type);
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| - SkGLContext* glCtx1 = glCtx0->createNew();
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| - if (!glCtx1) {
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| - continue;
|
| - }
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| - GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl());
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| - const GrGLTextureInfo* backendTexture1 = nullptr;
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| - GrEGLImage image = GR_EGL_NO_IMAGE;
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| - GrGLTextureInfo externalTexture;
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| - externalTexture.fID = 0;
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| -
|
| - if (!context1) {
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| -
|
| - SkASSERT(glCtx0);
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| - if (!glCtx0->gl()->hasExtension("EGL_KHR_image") ||
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| - !glCtx0->gl()->hasExtension("GL_OES_EGL_image_external") ||
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| - !glCtx1->gl()->hasExtension("EGL_KHR_image") ||
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| - !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
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| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
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| -
|
| -///////////////////////////////// CONTEXT 1 ///////////////////////////////////
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| -
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| - // Use GL Context 1 to create a texture unknown to GrContext.
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| - context1->flush();
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| - GrGpu* gpu1 = context1->getGpu();
|
| - static const int kSize = 100;
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| - backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>(
|
| - gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig));
|
| - if (!backendTexture1 || !backendTexture1->fID) {
|
| - ERRORF(reporter, "Error creating texture for EGL Image");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| - if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
|
| - ERRORF(reporter, "Expected backend texture to be 2D");
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| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| -
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| - // Wrap the texture in an EGLImage
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| - image = glCtx1->texture2DToEGLImage(backendTexture1->fID);
|
| - if (GR_EGL_NO_IMAGE == image) {
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| - ERRORF(reporter, "Error creating EGL Image from texture");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| - continue;
|
| - }
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| -
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| - // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
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| - // the EGL image. Also, this must be done after creating the EGLImage as the texture
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| - // contents may not be preserved when the image is created.
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| - SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
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| - for (int i = 0; i < kSize*kSize; ++i) {
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| - pixels.get()[i] = 0xDDAABBCC;
|
| - }
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| - GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
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| - GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID));
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| - GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize,
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| - GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
|
| - GR_GL_CALL(glCtx1->gl(), Finish());
|
| - // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal
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| - // state is invalid.
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| - context1->resetContext();
|
| -
|
| -///////////////////////////////// CONTEXT 0 ///////////////////////////////////
|
| -
|
| - // Make a new texture ID in GL Context 0 from the EGL Image
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| - glCtx0->makeCurrent();
|
| - externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
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| - externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
|
| -
|
| - // Wrap this texture ID in a GrTexture
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| - GrBackendTextureDesc externalDesc;
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| - externalDesc.fConfig = kRGBA_8888_GrPixelConfig;
|
| - externalDesc.fWidth = kSize;
|
| - externalDesc.fHeight = kSize;
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| - externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture);
|
| - SkAutoTUnref<GrTexture> externalTextureObj(
|
| - context0->textureProvider()->wrapBackendTexture(externalDesc));
|
| - if (!externalTextureObj) {
|
| - ERRORF(reporter, "Error wrapping external texture in GrTexture.");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| -
|
| - // Read the pixels and see if we get the values set in GL context 1
|
| - memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize);
|
| - bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig,
|
| - pixels.get());
|
| - if (!read) {
|
| - ERRORF(reporter, "Error reading external texture.");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| - for (int i = 0; i < kSize*kSize; ++i) {
|
| - if (pixels.get()[i] != 0xDDAABBCC) {
|
| - ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC,"
|
| - " got 0x%08x.", pixels.get()[i]);
|
| - break;
|
| - }
|
| - }
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - }
|
| -}
|
| -
|
| -#endif
|
|
|