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Side by Side Diff: tests/EGLImageTest.cpp

Issue 1459323004: Revert of Initial version of external_oes texture support and unit test (Closed) Base URL: https://skia.googlesource.com/skia.git@target
Patch Set: Created 5 years, 1 month ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "Test.h"
9 #if SK_SUPPORT_GPU
10 #include "GrContext.h"
11 #include "GrContextFactory.h"
12 #include "gl/GrGLGpu.h"
13 #include "gl/GrGLUtil.h"
14 #include "gl/SkGLContext.h"
15
16 static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, G rContext* grctx1,
17 const GrGLTextureInfo* grbackendtex1, GrEGLImage image1) {
18 if (glctx1) {
19 glctx1->makeCurrent();
20 if (grctx1) {
21 if (grbackendtex1) {
22 GrGLGpu* gpu1 = static_cast<GrGLGpu*>(grctx1->getGpu());
23 GrBackendObject handle = reinterpret_cast<GrBackendObject>(grbac kendtex1);
24 gpu1->deleteTestingOnlyBackendTexture(handle, false);
25 }
26 grctx1->unref();
27 }
28 if (GR_EGL_NO_IMAGE != image1) {
29 glctx1->destroyEGLImage(image1);
30 }
31 glctx1->unref();
32 }
33
34 glctx0->makeCurrent();
35 if (texID0) {
36 GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0));
37 }
38 }
39
40 DEF_GPUTEST(EGLImageTest, reporter, factory) {
41 for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++g lCtxType) {
42 GrContextFactory::GLContextType type = (GrContextFactory::GLContextType) glCtxType;
43 if (!GrContextFactory::IsRenderingGLContext(type)) {
44 continue;
45 }
46
47 // Try to create a second GL context and then check if the contexts have necessary
48 // extensions to run this test.
49
50 GrContext* context0 = factory->get(type);
51 if (!context0) {
52 continue;
53 }
54 SkGLContext* glCtx0 = factory->getGLContext(type);
55 SkGLContext* glCtx1 = glCtx0->createNew();
56 if (!glCtx1) {
57 continue;
58 }
59 GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendCon text)glCtx1->gl());
60 const GrGLTextureInfo* backendTexture1 = nullptr;
61 GrEGLImage image = GR_EGL_NO_IMAGE;
62 GrGLTextureInfo externalTexture;
63 externalTexture.fID = 0;
64
65 if (!context1) {
66 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur e1, image);
67 continue;
68 }
69
70 SkASSERT(glCtx0);
71 if (!glCtx0->gl()->hasExtension("EGL_KHR_image") ||
72 !glCtx0->gl()->hasExtension("GL_OES_EGL_image_external") ||
73 !glCtx1->gl()->hasExtension("EGL_KHR_image") ||
74 !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
75 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur e1, image);
76 continue;
77 }
78
79 ///////////////////////////////// CONTEXT 1 ///////////////////////////////////
80
81 // Use GL Context 1 to create a texture unknown to GrContext.
82 context1->flush();
83 GrGpu* gpu1 = context1->getGpu();
84 static const int kSize = 100;
85 backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>(
86 gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8 888_GrPixelConfig));
87 if (!backendTexture1 || !backendTexture1->fID) {
88 ERRORF(reporter, "Error creating texture for EGL Image");
89 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur e1, image);
90 continue;
91 }
92 if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
93 ERRORF(reporter, "Expected backend texture to be 2D");
94 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur e1, image);
95 continue;
96 }
97
98 // Wrap the texture in an EGLImage
99 image = glCtx1->texture2DToEGLImage(backendTexture1->fID);
100 if (GR_EGL_NO_IMAGE == image) {
101 ERRORF(reporter, "Error creating EGL Image from texture");
102 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur e1, image);
103 continue;
104 }
105
106 // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
107 // the EGL image. Also, this must be done after creating the EGLImage as the texture
108 // contents may not be preserved when the image is created.
109 SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
110 for (int i = 0; i < kSize*kSize; ++i) {
111 pixels.get()[i] = 0xDDAABBCC;
112 }
113 GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
114 GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTe xture1->fID));
115 GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0 , kSize, kSize,
116 GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
117 GR_GL_CALL(glCtx1->gl(), Finish());
118 // We've been making direct GL calls in GL context 1, let GrContext 1 kn ow its internal
119 // state is invalid.
120 context1->resetContext();
121
122 ///////////////////////////////// CONTEXT 0 ///////////////////////////////////
123
124 // Make a new texture ID in GL Context 0 from the EGL Image
125 glCtx0->makeCurrent();
126 externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
127 externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
128
129 // Wrap this texture ID in a GrTexture
130 GrBackendTextureDesc externalDesc;
131 externalDesc.fConfig = kRGBA_8888_GrPixelConfig;
132 externalDesc.fWidth = kSize;
133 externalDesc.fHeight = kSize;
134 externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externa lTexture);
135 SkAutoTUnref<GrTexture> externalTextureObj(
136 context0->textureProvider()->wrapBackendTexture(externalDesc));
137 if (!externalTextureObj) {
138 ERRORF(reporter, "Error wrapping external texture in GrTexture.");
139 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur e1, image);
140 continue;
141 }
142
143 // Read the pixels and see if we get the values set in GL context 1
144 memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize);
145 bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_888 8_GrPixelConfig,
146 pixels.get());
147 if (!read) {
148 ERRORF(reporter, "Error reading external texture.");
149 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur e1, image);
150 continue;
151 }
152 for (int i = 0; i < kSize*kSize; ++i) {
153 if (pixels.get()[i] != 0xDDAABBCC) {
154 ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC,"
155 " got 0x%08x.", pixels.get()[i]);
156 break;
157 }
158 }
159 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
160 }
161 }
162
163 #endif
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