| Index: tests_lit/assembler/arm32/ldr-shift.ll
|
| diff --git a/tests_lit/assembler/arm32/ldr-shift.ll b/tests_lit/assembler/arm32/ldr-shift.ll
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3a0acec591fecf7624a306fee03968d195b59025
|
| --- /dev/null
|
| +++ b/tests_lit/assembler/arm32/ldr-shift.ll
|
| @@ -0,0 +1,89 @@
|
| +; Show that we know how to translate LDR (register).
|
| +
|
| +; NOTE: We use -O2 to get rid of memory stores.
|
| +
|
| +; REQUIRES: allow_dump
|
| +
|
| +; Compile using standalone assembler.
|
| +; RUN: %lc2i --filetype=asm -i %s --target=arm32 --args -O2 \
|
| +; RUN: | FileCheck %s --check-prefix=ASM
|
| +
|
| +; Show bytes in assembled standalone code.
|
| +; RUN: %lc2i --filetype=asm -i %s --target=arm32 --assemble --disassemble \
|
| +; RUN: --args -O2 | FileCheck %s --check-prefix=DIS
|
| +
|
| +; Compile using integrated assembler.
|
| +; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --args -O2 \
|
| +; RUN: | FileCheck %s --check-prefix=IASM
|
| +
|
| +; Show bytes in assembled integrated code.
|
| +; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --assemble --disassemble \
|
| +; RUN: --args -O2 | FileCheck %s --check-prefix=DIS
|
| +
|
| +@ArrayInitPartial = internal global [40 x i8] c"<\00\00\00F\00\00\00P\00\00\00Z\00\00\00d\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00", align 4
|
| +
|
| +@NumArraysElements = internal global [4 x i8] c"\01\00\00\00", align 4
|
| +
|
| +@Arrays = internal constant <{ i32, [4 x i8] }> <{ i32 ptrtoint ([40 x i8]* @ArrayInitPartial to i32), [4 x i8] c"\14\00\00\00" }>, align 4
|
| +
|
| +define internal void @_Z8getArrayjRj(i32 %WhichArray, i32 %Len) {
|
| +; ASM-LABEL:_Z8getArrayjRj:
|
| +; DIS-LABEL:00000000 <_Z8getArrayjRj>:
|
| +; IASM-LABEL:_Z8getArrayjRj:
|
| +
|
| +entry:
|
| +; ASM-NEXT:.L_Z8getArrayjRj$entry:
|
| +; IASM-NEXT:.L_Z8getArrayjRj$entry:
|
| +
|
| + %gep_array = mul i32 %WhichArray, 8
|
| + %expanded1 = ptrtoint <{ i32, [4 x i8] }>* @Arrays to i32
|
| + %gep = add i32 %expanded1, %gep_array
|
| +
|
| +; ASM-NEXT: movw r2, #:lower16:Arrays
|
| +; ASM-NEXT: movt r2, #:upper16:Arrays
|
| +; DIS-NEXT: 0: e3002000
|
| +; DIS-NEXT: 4: e3402000
|
| +; IASM-NEXT: movw r2, #:lower16:Arrays @ .word e3002000
|
| +; IASM-NEXT: movt r2, #:upper16:Arrays @ .word e3402000
|
| +
|
| + %gep3 = add i32 %gep, 4
|
| +
|
| +; ASM-NEXT: add r2, r2, #4
|
| +; DIS-NEXT: 8: e2822004
|
| +; IASM-NEXT: .byte 0x4
|
| +; IASM-NEXT: .byte 0x20
|
| +; IASM-NEXT: .byte 0x82
|
| +; IASM-NEXT: .byte 0xe2
|
| +
|
| +; ***** Here is the use of a LDR (register) instruction.
|
| + %gep3.asptr = inttoptr i32 %gep3 to i32*
|
| + %v1 = load i32, i32* %gep3.asptr, align 1
|
| +
|
| +; ASM-NEXT: ldr r2, [r2, r0, lsl #3]
|
| +; DIS-NEXT: c: e7922180
|
| +; IASM-NEXT: .byte 0x80
|
| +; IASM-NEXT: .byte 0x21
|
| +; IASM-NEXT: .byte 0x92
|
| +; IASM-NEXT: .byte 0xe7
|
| +
|
| +
|
| + %Len.asptr3 = inttoptr i32 %Len to i32*
|
| + store i32 %v1, i32* %Len.asptr3, align 1
|
| +
|
| +; ASM-NEXT: str r2, [r1]
|
| +; DIS-NEXT: 10: e5812000
|
| +; IASM-NEXT: .byte 0x0
|
| +; IASM-NEXT: .byte 0x20
|
| +; IASM-NEXT: .byte 0x81
|
| +; IASM-NEXT: .byte 0xe5
|
| +
|
| + ret void
|
| +
|
| +; ASM-NEXT: bx lr
|
| +; DIS-NEXT: 14: e12fff1e
|
| +; IASM-NEXT: .byte 0x1e
|
| +; IASM-NEXT: .byte 0xff
|
| +; IASM-NEXT: .byte 0x2f
|
| +; IASM-NEXT: .byte 0xe1
|
| +
|
| +}
|
|
|