| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index e9c80c842338daf6f3f11cefd2a96519104277ca..cc2f80830617b4e30ade39c8a31ef90e6d4e7071 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -195,9 +195,9 @@ void GrGLTextureDomainEffect::emitCode(EmitArgs& args) {
|
| const GrTextureDomainEffect& textureDomainEffect = args.fFp.cast<GrTextureDomainEffect>();
|
| const GrTextureDomain& domain = textureDomainEffect.textureDomain();
|
|
|
| - GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
|
| - SkString coords2D = fsBuilder->ensureFSCoords2D(args.fCoords, 0);
|
| - fGLDomain.sampleTexture(fsBuilder, domain, args.fOutputColor, coords2D, args.fSamplers[0],
|
| + GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| + SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
|
| + fGLDomain.sampleTexture(fragBuilder, domain, args.fOutputColor, coords2D, args.fSamplers[0],
|
| args.fInputColor);
|
| }
|
|
|
|
|