| Index: tests/EGLImageTest.cpp
|
| diff --git a/tests/EGLImageTest.cpp b/tests/EGLImageTest.cpp
|
| index 32e74f8e05ff6454530a96155c4573d2df17fc39..835f984013590497b032516fbd193a3ee474ab93 100644
|
| --- a/tests/EGLImageTest.cpp
|
| +++ b/tests/EGLImageTest.cpp
|
| @@ -37,133 +37,120 @@ static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, G
|
| }
|
| }
|
|
|
| -DEF_GPUTEST(EGLImageTest, reporter, factory) {
|
| - for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
|
| - GrContextFactory::GLContextType type = (GrContextFactory::GLContextType)glCtxType;
|
| - if (!GrContextFactory::IsRenderingGLContext(type)) {
|
| - continue;
|
| - }
|
| -
|
| - // Try to create a second GL context and then check if the contexts have necessary
|
| - // extensions to run this test.
|
| +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(EGLImageTest, reporter, context0, glCtx0) {
|
| + // Try to create a second GL context and then check if the contexts have necessary
|
| + // extensions to run this test.
|
|
|
| - GrContext* context0 = factory->get(type);
|
| - if (!context0) {
|
| - continue;
|
| - }
|
| - SkGLContext* glCtx0 = factory->getGLContext(type);
|
| - SkASSERT(glCtx0);
|
| - if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) {
|
| - continue;
|
| - }
|
| - GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu());
|
| - if (!gpu0->glCaps().externalTextureSupport()) {
|
| - continue;
|
| - }
|
| + if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) {
|
| + return;
|
| + }
|
| + GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu());
|
| + if (!gpu0->glCaps().externalTextureSupport()) {
|
| + return;
|
| + }
|
|
|
| - SkGLContext* glCtx1 = glCtx0->createNew();
|
| - if (!glCtx1) {
|
| - continue;
|
| - }
|
| - GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl());
|
| - const GrGLTextureInfo* backendTexture1 = nullptr;
|
| - GrEGLImage image = GR_EGL_NO_IMAGE;
|
| - GrGLTextureInfo externalTexture;
|
| - externalTexture.fID = 0;
|
| -
|
| - if (!context1) {
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| + SkGLContext* glCtx1 = glCtx0->createNew();
|
| + if (!glCtx1) {
|
| + return;
|
| + }
|
| + GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl());
|
| + const GrGLTextureInfo* backendTexture1 = nullptr;
|
| + GrEGLImage image = GR_EGL_NO_IMAGE;
|
| + GrGLTextureInfo externalTexture;
|
| + externalTexture.fID = 0;
|
|
|
| - if (!glCtx1->gl()->hasExtension("EGL_KHR_image") ||
|
| - !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| + if (!context1) {
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + return;
|
| + }
|
|
|
| -///////////////////////////////// CONTEXT 1 ///////////////////////////////////
|
| -
|
| - // Use GL Context 1 to create a texture unknown to GrContext.
|
| - context1->flush();
|
| - GrGpu* gpu1 = context1->getGpu();
|
| - static const int kSize = 100;
|
| - backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>(
|
| - gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig));
|
| - if (!backendTexture1 || !backendTexture1->fID) {
|
| - ERRORF(reporter, "Error creating texture for EGL Image");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| - if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
|
| - ERRORF(reporter, "Expected backend texture to be 2D");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| + if (!glCtx1->gl()->hasExtension("EGL_KHR_image") ||
|
| + !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + return;
|
| + }
|
|
|
| - // Wrap the texture in an EGLImage
|
| - image = glCtx1->texture2DToEGLImage(backendTexture1->fID);
|
| - if (GR_EGL_NO_IMAGE == image) {
|
| - ERRORF(reporter, "Error creating EGL Image from texture");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| + ///////////////////////////////// CONTEXT 1 ///////////////////////////////////
|
|
|
| - // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
|
| - // the EGL image. Also, this must be done after creating the EGLImage as the texture
|
| - // contents may not be preserved when the image is created.
|
| - SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
|
| - for (int i = 0; i < kSize*kSize; ++i) {
|
| - pixels.get()[i] = 0xDDAABBCC;
|
| - }
|
| - GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
|
| - GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID));
|
| - GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize,
|
| - GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
|
| - GR_GL_CALL(glCtx1->gl(), Finish());
|
| - // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal
|
| - // state is invalid.
|
| - context1->resetContext();
|
| -
|
| -///////////////////////////////// CONTEXT 0 ///////////////////////////////////
|
| -
|
| - // Make a new texture ID in GL Context 0 from the EGL Image
|
| - glCtx0->makeCurrent();
|
| - externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
|
| - externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
|
| -
|
| - // Wrap this texture ID in a GrTexture
|
| - GrBackendTextureDesc externalDesc;
|
| - externalDesc.fConfig = kRGBA_8888_GrPixelConfig;
|
| - externalDesc.fWidth = kSize;
|
| - externalDesc.fHeight = kSize;
|
| - externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture);
|
| - SkAutoTUnref<GrTexture> externalTextureObj(
|
| - context0->textureProvider()->wrapBackendTexture(externalDesc));
|
| - if (!externalTextureObj) {
|
| - ERRORF(reporter, "Error wrapping external texture in GrTexture.");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| + // Use GL Context 1 to create a texture unknown to GrContext.
|
| + context1->flush();
|
| + GrGpu* gpu1 = context1->getGpu();
|
| + static const int kSize = 100;
|
| + backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>(
|
| + gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig));
|
| + if (!backendTexture1 || !backendTexture1->fID) {
|
| + ERRORF(reporter, "Error creating texture for EGL Image");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + return;
|
| + }
|
| + if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
|
| + ERRORF(reporter, "Expected backend texture to be 2D");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + return;
|
| + }
|
|
|
| - // Read the pixels and see if we get the values set in GL context 1
|
| - memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize);
|
| - bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig,
|
| - pixels.get());
|
| - if (!read) {
|
| - ERRORF(reporter, "Error reading external texture.");
|
| - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| - continue;
|
| - }
|
| - for (int i = 0; i < kSize*kSize; ++i) {
|
| - if (pixels.get()[i] != 0xDDAABBCC) {
|
| - ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC,"
|
| - " got 0x%08x.", pixels.get()[i]);
|
| - break;
|
| - }
|
| - }
|
| + // Wrap the texture in an EGLImage
|
| + image = glCtx1->texture2DToEGLImage(backendTexture1->fID);
|
| + if (GR_EGL_NO_IMAGE == image) {
|
| + ERRORF(reporter, "Error creating EGL Image from texture");
|
| cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + return;
|
| + }
|
| +
|
| + // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
|
| + // the EGL image. Also, this must be done after creating the EGLImage as the texture
|
| + // contents may not be preserved when the image is created.
|
| + SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
|
| + for (int i = 0; i < kSize*kSize; ++i) {
|
| + pixels.get()[i] = 0xDDAABBCC;
|
| + }
|
| + GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
|
| + GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID));
|
| + GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize,
|
| + GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
|
| + GR_GL_CALL(glCtx1->gl(), Finish());
|
| + // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal
|
| + // state is invalid.
|
| + context1->resetContext();
|
| +
|
| + ///////////////////////////////// CONTEXT 0 ///////////////////////////////////
|
| +
|
| + // Make a new texture ID in GL Context 0 from the EGL Image
|
| + glCtx0->makeCurrent();
|
| + externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
|
| + externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
|
| +
|
| + // Wrap this texture ID in a GrTexture
|
| + GrBackendTextureDesc externalDesc;
|
| + externalDesc.fConfig = kRGBA_8888_GrPixelConfig;
|
| + externalDesc.fWidth = kSize;
|
| + externalDesc.fHeight = kSize;
|
| + externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture);
|
| + SkAutoTUnref<GrTexture> externalTextureObj(
|
| + context0->textureProvider()->wrapBackendTexture(externalDesc));
|
| + if (!externalTextureObj) {
|
| + ERRORF(reporter, "Error wrapping external texture in GrTexture.");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + return;
|
| + }
|
| +
|
| + // Read the pixels and see if we get the values set in GL context 1
|
| + memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize);
|
| + bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig,
|
| + pixels.get());
|
| + if (!read) {
|
| + ERRORF(reporter, "Error reading external texture.");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + return;
|
| + }
|
| + for (int i = 0; i < kSize*kSize; ++i) {
|
| + if (pixels.get()[i] != 0xDDAABBCC) {
|
| + ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC,"
|
| + " got 0x%08x.", pixels.get()[i]);
|
| + break;
|
| + }
|
| }
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| }
|
|
|
| #endif
|
|
|