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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Test.h" | 8 #include "Test.h" |
9 #if SK_SUPPORT_GPU | 9 #if SK_SUPPORT_GPU |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
(...skipping 19 matching lines...) Expand all Loading... |
30 } | 30 } |
31 glctx1->unref(); | 31 glctx1->unref(); |
32 } | 32 } |
33 | 33 |
34 glctx0->makeCurrent(); | 34 glctx0->makeCurrent(); |
35 if (texID0) { | 35 if (texID0) { |
36 GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0)); | 36 GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0)); |
37 } | 37 } |
38 } | 38 } |
39 | 39 |
40 DEF_GPUTEST(EGLImageTest, reporter, factory) { | 40 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(EGLImageTest, reporter, context0, glCtx0) { |
41 for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++g
lCtxType) { | 41 // Try to create a second GL context and then check if the contexts have nec
essary |
42 GrContextFactory::GLContextType type = (GrContextFactory::GLContextType)
glCtxType; | 42 // extensions to run this test. |
43 if (!GrContextFactory::IsRenderingGLContext(type)) { | 43 |
44 continue; | 44 if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) { |
| 45 return; |
| 46 } |
| 47 GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu()); |
| 48 if (!gpu0->glCaps().externalTextureSupport()) { |
| 49 return; |
| 50 } |
| 51 |
| 52 SkGLContext* glCtx1 = glCtx0->createNew(); |
| 53 if (!glCtx1) { |
| 54 return; |
| 55 } |
| 56 GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext
)glCtx1->gl()); |
| 57 const GrGLTextureInfo* backendTexture1 = nullptr; |
| 58 GrEGLImage image = GR_EGL_NO_IMAGE; |
| 59 GrGLTextureInfo externalTexture; |
| 60 externalTexture.fID = 0; |
| 61 |
| 62 if (!context1) { |
| 63 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); |
| 64 return; |
| 65 } |
| 66 |
| 67 if (!glCtx1->gl()->hasExtension("EGL_KHR_image") || |
| 68 !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { |
| 69 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); |
| 70 return; |
| 71 } |
| 72 |
| 73 ///////////////////////////////// CONTEXT 1 ////////////////////////////////
/// |
| 74 |
| 75 // Use GL Context 1 to create a texture unknown to GrContext. |
| 76 context1->flush(); |
| 77 GrGpu* gpu1 = context1->getGpu(); |
| 78 static const int kSize = 100; |
| 79 backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>( |
| 80 gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_
GrPixelConfig)); |
| 81 if (!backendTexture1 || !backendTexture1->fID) { |
| 82 ERRORF(reporter, "Error creating texture for EGL Image"); |
| 83 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); |
| 84 return; |
| 85 } |
| 86 if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) { |
| 87 ERRORF(reporter, "Expected backend texture to be 2D"); |
| 88 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); |
| 89 return; |
| 90 } |
| 91 |
| 92 // Wrap the texture in an EGLImage |
| 93 image = glCtx1->texture2DToEGLImage(backendTexture1->fID); |
| 94 if (GR_EGL_NO_IMAGE == image) { |
| 95 ERRORF(reporter, "Error creating EGL Image from texture"); |
| 96 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); |
| 97 return; |
| 98 } |
| 99 |
| 100 // Populate the texture using GL context 1. Important to use TexSubImage as
TexImage orphans |
| 101 // the EGL image. Also, this must be done after creating the EGLImage as the
texture |
| 102 // contents may not be preserved when the image is created. |
| 103 SkAutoTMalloc<uint32_t> pixels(kSize * kSize); |
| 104 for (int i = 0; i < kSize*kSize; ++i) { |
| 105 pixels.get()[i] = 0xDDAABBCC; |
| 106 } |
| 107 GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); |
| 108 GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTextur
e1->fID)); |
| 109 GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kS
ize, kSize, |
| 110 GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixe
ls.get())); |
| 111 GR_GL_CALL(glCtx1->gl(), Finish()); |
| 112 // We've been making direct GL calls in GL context 1, let GrContext 1 know i
ts internal |
| 113 // state is invalid. |
| 114 context1->resetContext(); |
| 115 |
| 116 ///////////////////////////////// CONTEXT 0 ////////////////////////////////
/// |
| 117 |
| 118 // Make a new texture ID in GL Context 0 from the EGL Image |
| 119 glCtx0->makeCurrent(); |
| 120 externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL; |
| 121 externalTexture.fID = glCtx0->eglImageToExternalTexture(image); |
| 122 |
| 123 // Wrap this texture ID in a GrTexture |
| 124 GrBackendTextureDesc externalDesc; |
| 125 externalDesc.fConfig = kRGBA_8888_GrPixelConfig; |
| 126 externalDesc.fWidth = kSize; |
| 127 externalDesc.fHeight = kSize; |
| 128 externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTex
ture); |
| 129 SkAutoTUnref<GrTexture> externalTextureObj( |
| 130 context0->textureProvider()->wrapBackendTexture(externalDesc)); |
| 131 if (!externalTextureObj) { |
| 132 ERRORF(reporter, "Error wrapping external texture in GrTexture."); |
| 133 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); |
| 134 return; |
| 135 } |
| 136 |
| 137 // Read the pixels and see if we get the values set in GL context 1 |
| 138 memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize); |
| 139 bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_Gr
PixelConfig, |
| 140 pixels.get()); |
| 141 if (!read) { |
| 142 ERRORF(reporter, "Error reading external texture."); |
| 143 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); |
| 144 return; |
| 145 } |
| 146 for (int i = 0; i < kSize*kSize; ++i) { |
| 147 if (pixels.get()[i] != 0xDDAABBCC) { |
| 148 ERRORF(reporter, "Error, external texture pixel value %d should be 0
xDDAABBCC," |
| 149 " got 0x%08x.", pixels.get()[i]); |
| 150 break; |
45 } | 151 } |
46 | |
47 // Try to create a second GL context and then check if the contexts have
necessary | |
48 // extensions to run this test. | |
49 | |
50 GrContext* context0 = factory->get(type); | |
51 if (!context0) { | |
52 continue; | |
53 } | |
54 SkGLContext* glCtx0 = factory->getGLContext(type); | |
55 SkASSERT(glCtx0); | |
56 if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) { | |
57 continue; | |
58 } | |
59 GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu()); | |
60 if (!gpu0->glCaps().externalTextureSupport()) { | |
61 continue; | |
62 } | |
63 | |
64 SkGLContext* glCtx1 = glCtx0->createNew(); | |
65 if (!glCtx1) { | |
66 continue; | |
67 } | |
68 GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendCon
text)glCtx1->gl()); | |
69 const GrGLTextureInfo* backendTexture1 = nullptr; | |
70 GrEGLImage image = GR_EGL_NO_IMAGE; | |
71 GrGLTextureInfo externalTexture; | |
72 externalTexture.fID = 0; | |
73 | |
74 if (!context1) { | |
75 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur
e1, image); | |
76 continue; | |
77 } | |
78 | |
79 if (!glCtx1->gl()->hasExtension("EGL_KHR_image") || | |
80 !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { | |
81 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur
e1, image); | |
82 continue; | |
83 } | |
84 | |
85 ///////////////////////////////// CONTEXT 1 /////////////////////////////////// | |
86 | |
87 // Use GL Context 1 to create a texture unknown to GrContext. | |
88 context1->flush(); | |
89 GrGpu* gpu1 = context1->getGpu(); | |
90 static const int kSize = 100; | |
91 backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>( | |
92 gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8
888_GrPixelConfig)); | |
93 if (!backendTexture1 || !backendTexture1->fID) { | |
94 ERRORF(reporter, "Error creating texture for EGL Image"); | |
95 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur
e1, image); | |
96 continue; | |
97 } | |
98 if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) { | |
99 ERRORF(reporter, "Expected backend texture to be 2D"); | |
100 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur
e1, image); | |
101 continue; | |
102 } | |
103 | |
104 // Wrap the texture in an EGLImage | |
105 image = glCtx1->texture2DToEGLImage(backendTexture1->fID); | |
106 if (GR_EGL_NO_IMAGE == image) { | |
107 ERRORF(reporter, "Error creating EGL Image from texture"); | |
108 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur
e1, image); | |
109 continue; | |
110 } | |
111 | |
112 // Populate the texture using GL context 1. Important to use TexSubImage
as TexImage orphans | |
113 // the EGL image. Also, this must be done after creating the EGLImage as
the texture | |
114 // contents may not be preserved when the image is created. | |
115 SkAutoTMalloc<uint32_t> pixels(kSize * kSize); | |
116 for (int i = 0; i < kSize*kSize; ++i) { | |
117 pixels.get()[i] = 0xDDAABBCC; | |
118 } | |
119 GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); | |
120 GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTe
xture1->fID)); | |
121 GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0
, kSize, kSize, | |
122 GR_GL_RGBA, GR_GL_UNSIGNED_BYTE,
pixels.get())); | |
123 GR_GL_CALL(glCtx1->gl(), Finish()); | |
124 // We've been making direct GL calls in GL context 1, let GrContext 1 kn
ow its internal | |
125 // state is invalid. | |
126 context1->resetContext(); | |
127 | |
128 ///////////////////////////////// CONTEXT 0 /////////////////////////////////// | |
129 | |
130 // Make a new texture ID in GL Context 0 from the EGL Image | |
131 glCtx0->makeCurrent(); | |
132 externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL; | |
133 externalTexture.fID = glCtx0->eglImageToExternalTexture(image); | |
134 | |
135 // Wrap this texture ID in a GrTexture | |
136 GrBackendTextureDesc externalDesc; | |
137 externalDesc.fConfig = kRGBA_8888_GrPixelConfig; | |
138 externalDesc.fWidth = kSize; | |
139 externalDesc.fHeight = kSize; | |
140 externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externa
lTexture); | |
141 SkAutoTUnref<GrTexture> externalTextureObj( | |
142 context0->textureProvider()->wrapBackendTexture(externalDesc)); | |
143 if (!externalTextureObj) { | |
144 ERRORF(reporter, "Error wrapping external texture in GrTexture."); | |
145 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur
e1, image); | |
146 continue; | |
147 } | |
148 | |
149 // Read the pixels and see if we get the values set in GL context 1 | |
150 memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize); | |
151 bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_888
8_GrPixelConfig, | |
152 pixels.get()); | |
153 if (!read) { | |
154 ERRORF(reporter, "Error reading external texture."); | |
155 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTextur
e1, image); | |
156 continue; | |
157 } | |
158 for (int i = 0; i < kSize*kSize; ++i) { | |
159 if (pixels.get()[i] != 0xDDAABBCC) { | |
160 ERRORF(reporter, "Error, external texture pixel value %d should
be 0xDDAABBCC," | |
161 " got 0x%08x.", pixels.get()[i]); | |
162 break; | |
163 } | |
164 } | |
165 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1,
image); | |
166 } | 152 } |
| 153 cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, imag
e); |
167 } | 154 } |
168 | 155 |
169 #endif | 156 #endif |
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