Chromium Code Reviews| Index: src/gpu/SkGpuDevice.cpp |
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
| index c97d24809a2036c16d473437fd3b9bc56737e2f0..a67ca73d7d2ae207ca81723dfe6eccadd6fd3650 100644 |
| --- a/src/gpu/SkGpuDevice.cpp |
| +++ b/src/gpu/SkGpuDevice.cpp |
| @@ -30,6 +30,7 @@ |
| #include "SkImageFilter.h" |
| #include "SkLayerInfo.h" |
| #include "SkMaskFilter.h" |
| +#include "SkNinePatchIter.h" |
| #include "SkPathEffect.h" |
| #include "SkPicture.h" |
| #include "SkPictureData.h" |
| @@ -1727,6 +1728,93 @@ void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const |
| this->drawBitmapRect(draw, bm, src, dst, paint, constraint); |
| } |
| +void SkGpuDevice::drawImageNine(const SkDraw& draw, const SkImage* image, const SkIRect& center, |
| + const SkRect& dst, const SkPaint& paint) { |
| + |
| + SkBitmap bitmap; |
| + if (!wrap_as_bm(this->context(), image, &bitmap)) { |
|
bsalomon
2015/11/17 22:26:09
Let's do a real impl here... this has a malloc hid
joshualitt
2015/11/18 17:46:15
per conversation, lets defer until you finish what
|
| + return; |
| + } |
| + |
| + this->drawBitmapNine(draw, bitmap, center, dst, paint); |
| +} |
| + |
| +void SkGpuDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, const SkIRect& center, |
| + const SkRect& dst, const SkPaint& paint) { |
| + GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawBitmapNine", fContext); |
| + |
| + CHECK_FOR_ANNOTATION(paint); |
| + CHECK_SHOULD_DRAW(draw); |
| + |
|
bsalomon
2015/11/17 22:26:09
Let's just fail if the bitmap is texture backed. D
joshualitt
2015/11/18 17:46:15
we can't because it seems that wrap_as_bm seems to
|
| + bool useFallback = paint.getMaskFilter() || paint.isAntiAlias(); |
| + bool doBicubic; |
| + GrTextureParams::FilterMode textureFilterMode = |
| + GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), *draw.fMatrix, SkMatrix::I(), |
| + &doBicubic); |
| + |
| + // TODO handle bilerp |
| + if (useFallback || doBicubic || GrTextureParams::kNone_FilterMode != textureFilterMode) { |
| + SkNinePatchIter iter(bitmap.width(), bitmap.height(), center, dst); |
| + |
| + SkRect srcR, dstR; |
| + while (iter.next(&srcR, &dstR)) { |
| + this->drawBitmapRect(draw, bitmap, &srcR, dstR, paint, |
| + SkCanvas::kStrict_SrcRectConstraint); |
| + } |
| + return; |
| + } |
| + |
| + GrTextureParams params; |
| + if (GrTextureParams::kBilerp_FilterMode == textureFilterMode) { |
| + params = GrTextureParams::ClampBilerp(); |
| + } else { |
| + params = GrTextureParams::ClampNoFilter(); |
| + } |
| + |
| + GrTexture* texture; |
| + AutoBitmapTexture abt(fContext, bitmap, params, &texture); |
|
bsalomon
2015/11/17 22:26:09
Let's not expand the use of this. It used to do a
joshualitt
2015/11/18 17:46:15
Acknowledged.
|
| + if (nullptr == texture) { |
| + return; |
| + } |
| + |
| + // TODO Brian, help? |
| + SkMatrix texMatrix = SkMatrix::I(); |
|
bsalomon
2015/11/17 22:26:09
SkMatrix texMatrix;
texMatrix.setIDiv(texture->wid
joshualitt
2015/11/18 17:46:15
Acknowledged.
|
| + |
| + SkScalar wInv = SkScalarInvert(SkIntToScalar(texture->width())); |
| + SkScalar hInv = SkScalarInvert(SkIntToScalar(texture->height())); |
| + texMatrix.setScale(wInv, hInv); |
| + |
| + SkAutoTUnref<const GrFragmentProcessor> fp(GrSimpleTextureEffect::Create(texture, texMatrix, |
| + params)); |
| + SkAutoTUnref<const GrFragmentProcessor> shaderFP; |
| + |
| + if (kAlpha_8_SkColorType == bitmap.colorType()) { |
|
bsalomon
2015/11/17 22:26:09
we do this logic in a bunch of places.. maybe this
joshualitt
2015/11/18 17:46:15
Acknowledged.
|
| + if (const SkShader* shader = paint.getShader()) { |
| + shaderFP.reset(shader->asFragmentProcessor(this->context(), |
| + *draw.fMatrix, |
| + nullptr, |
| + paint.getFilterQuality())); |
| + if (!shaderFP) { |
| + return; |
| + } |
| + const GrFragmentProcessor* fpSeries[] = { shaderFP.get(), fp.get() }; |
| + fp.reset(GrFragmentProcessor::RunInSeries(fpSeries, 2)); |
| + } else { |
| + fp.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); |
| + } |
| + } else { |
| + fp.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); |
| + } |
| + |
| + GrPaint grPaint; |
| + if (!SkPaintToGrPaintReplaceShader(this->context(), paint, fp, &grPaint)) { |
| + return; |
| + } |
| + |
| + fDrawContext->drawImageNine(fClip, grPaint, *draw.fMatrix, bitmap.width(), bitmap.height(), |
| + center, dst); |
| +} |
| + |
| /////////////////////////////////////////////////////////////////////////////// |
| // must be in SkCanvas::VertexMode order |