| Index: include/gpu/gl/SkGLContext.h
|
| diff --git a/include/gpu/gl/SkGLContext.h b/include/gpu/gl/SkGLContext.h
|
| index 75cfcfee045896013f7c6dae3239ecc2e4f96683..3420a47973228594d4d1f8f6fc24cca9df685f3c 100644
|
| --- a/include/gpu/gl/SkGLContext.h
|
| +++ b/include/gpu/gl/SkGLContext.h
|
| @@ -14,8 +14,9 @@
|
| /**
|
| * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO.
|
| * Provides a GrGLInterface struct of function pointers for the context.
|
| + * This class is intended for Skia's testing needs and not for general
|
| + * use.
|
| */
|
| -
|
| class SK_API SkGLContext : public SkRefCnt {
|
| public:
|
| ~SkGLContext() override;
|
| @@ -36,6 +37,16 @@ public:
|
|
|
| void makeCurrent() const;
|
|
|
| + /** Used for testing EGLImage integration. Take a GL_TEXTURE_2D and wraps it in an EGL Image */
|
| + virtual GrEGLImage texture2DToEGLImage(GrGLuint /*texID*/) const { return 0; }
|
| + virtual void destroyEGLImage(GrEGLImage) const {}
|
| +
|
| + /**
|
| + * Used for testing EGLImage integration. Takes a EGLImage and wraps it in a
|
| + * GL_TEXTURE_EXTERNAL_OES.
|
| + */
|
| + virtual GrGLuint eglImageToExternalTexture(GrEGLImage) const { return 0; }
|
| +
|
| /**
|
| * The only purpose of this function it to provide a means of scheduling
|
| * work on the GPU (since all of the subclasses create primary buffers for
|
| @@ -59,6 +70,12 @@ public:
|
| */
|
| void testAbandon();
|
|
|
| + /**
|
| + * Creates a new GL context of the same type and makes the returned context current
|
| + * (if not null).
|
| + */
|
| + virtual SkGLContext* createNew() const { return nullptr; }
|
| +
|
| class GLFenceSync; // SkGpuFenceSync implementation that uses the OpenGL functionality.
|
|
|
| protected:
|
|
|