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Side by Side Diff: include/gpu/gl/SkGLContext.h

Issue 1451683002: Initial version of external_oes texture support and unit test (Closed) Base URL: https://skia.googlesource.com/skia.git@target
Patch Set: again Created 5 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef SkGLContext_DEFINED 8 #ifndef SkGLContext_DEFINED
9 #define SkGLContext_DEFINED 9 #define SkGLContext_DEFINED
10 10
11 #include "GrGLInterface.h" 11 #include "GrGLInterface.h"
12 #include "../private/SkGpuFenceSync.h" 12 #include "../private/SkGpuFenceSync.h"
13 13
14 /** 14 /**
15 * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO. 15 * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO.
16 * Provides a GrGLInterface struct of function pointers for the context. 16 * Provides a GrGLInterface struct of function pointers for the context.
17 * This class is intended for Skia's testing needs and not for general
18 * use.
17 */ 19 */
18
19 class SK_API SkGLContext : public SkRefCnt { 20 class SK_API SkGLContext : public SkRefCnt {
20 public: 21 public:
21 ~SkGLContext() override; 22 ~SkGLContext() override;
22 23
23 bool isValid() const { return NULL != gl(); } 24 bool isValid() const { return NULL != gl(); }
24 25
25 const GrGLInterface* gl() const { return fGL.get(); } 26 const GrGLInterface* gl() const { return fGL.get(); }
26 27
27 bool fenceSyncSupport() const { return SkToBool(fFenceSync); } 28 bool fenceSyncSupport() const { return SkToBool(fFenceSync); }
28 29
29 bool getMaxGpuFrameLag(int* maxFrameLag) const { 30 bool getMaxGpuFrameLag(int* maxFrameLag) const {
30 if (!fFenceSync) { 31 if (!fFenceSync) {
31 return false; 32 return false;
32 } 33 }
33 *maxFrameLag = kMaxFrameLag; 34 *maxFrameLag = kMaxFrameLag;
34 return true; 35 return true;
35 } 36 }
36 37
37 void makeCurrent() const; 38 void makeCurrent() const;
38 39
40 /** Used for testing EGLImage integration. Take a GL_TEXTURE_2D and wraps it in an EGL Image */
41 virtual GrEGLImage texture2DToEGLImage(GrGLuint /*texID*/) const { return 0; }
42 virtual void destroyEGLImage(GrEGLImage) const {}
43
44 /**
45 * Used for testing EGLImage integration. Takes a EGLImage and wraps it in a
46 * GL_TEXTURE_EXTERNAL_OES.
47 */
48 virtual GrGLuint eglImageToExternalTexture(GrEGLImage) const { return 0; }
49
39 /** 50 /**
40 * The only purpose of this function it to provide a means of scheduling 51 * The only purpose of this function it to provide a means of scheduling
41 * work on the GPU (since all of the subclasses create primary buffers for 52 * work on the GPU (since all of the subclasses create primary buffers for
42 * testing that are small and not meant to be rendered to the screen). 53 * testing that are small and not meant to be rendered to the screen).
43 * 54 *
44 * If the platform supports fence sync (OpenGL 3.2+ or EGL_KHR_fence_sync), 55 * If the platform supports fence sync (OpenGL 3.2+ or EGL_KHR_fence_sync),
45 * this will not swap any buffers, but rather emulate triple buffer 56 * this will not swap any buffers, but rather emulate triple buffer
46 * synchronization using fences. 57 * synchronization using fences.
47 * 58 *
48 * Otherwise it will call the platform SwapBuffers method. This may or may 59 * Otherwise it will call the platform SwapBuffers method. This may or may
49 * not perform some sort of synchronization, depending on whether the 60 * not perform some sort of synchronization, depending on whether the
50 * drawing surface provided by the platform is double buffered. 61 * drawing surface provided by the platform is double buffered.
51 */ 62 */
52 void swapBuffers(); 63 void swapBuffers();
53 64
54 /** 65 /**
55 * This notifies the context that we are deliberately testing abandoning 66 * This notifies the context that we are deliberately testing abandoning
56 * the context. It is useful for debugging contexts that would otherwise 67 * the context. It is useful for debugging contexts that would otherwise
57 * test that GPU resources are properly deleted. It also allows a debugging 68 * test that GPU resources are properly deleted. It also allows a debugging
58 * context to test that further GL calls are not made by Skia GPU code. 69 * context to test that further GL calls are not made by Skia GPU code.
59 */ 70 */
60 void testAbandon(); 71 void testAbandon();
61 72
73 /**
74 * Creates a new GL context of the same type and makes the returned context current
75 * (if not null).
76 */
77 virtual SkGLContext* createNew() const { return nullptr; }
78
62 class GLFenceSync; // SkGpuFenceSync implementation that uses the OpenGL fu nctionality. 79 class GLFenceSync; // SkGpuFenceSync implementation that uses the OpenGL fu nctionality.
63 80
64 protected: 81 protected:
65 SkGLContext(); 82 SkGLContext();
66 83
67 /* 84 /*
68 * Methods that sublcasses must call from their constructors and destructors . 85 * Methods that sublcasses must call from their constructors and destructors .
69 */ 86 */
70 void init(const GrGLInterface*, SkGpuFenceSync* = NULL); 87 void init(const GrGLInterface*, SkGpuFenceSync* = NULL);
71 void teardown(); 88 void teardown();
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 * SK_GL(glCtx, GenTextures(1, &texID)); 124 * SK_GL(glCtx, GenTextures(1, &texID));
108 */ 125 */
109 #define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \ 126 #define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \
110 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) 127 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError())
111 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \ 128 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \
112 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) 129 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError())
113 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X 130 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X
114 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X 131 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X
115 132
116 #endif 133 #endif
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