| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkTypes.h" | 8 #include "SkTypes.h" |
| 9 | 9 |
| 10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
| 11 | 11 |
| 12 #include "GrContext.h" | 12 #include "GrContext.h" |
| 13 #include "GrContextFactory.h" | |
| 14 #include "GrGpu.h" | 13 #include "GrGpu.h" |
| 15 #include "GrRenderTarget.h" | 14 #include "GrRenderTarget.h" |
| 16 #include "GrTexture.h" | 15 #include "GrTexture.h" |
| 17 #include "GrSurfacePriv.h" | 16 #include "GrSurfacePriv.h" |
| 18 #include "Test.h" | 17 #include "Test.h" |
| 19 | 18 |
| 20 // Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static up
casting of texture | 19 // Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static up
casting of texture |
| 21 // and render targets to GrSurface all work as expected. | 20 // and render targets to GrSurface all work as expected. |
| 22 DEF_GPUTEST(GrSurface, reporter, factory) { | 21 DEF_GPUTEST_FOR_NULL_CONTEXT(GrSurface, reporter, context) { |
| 23 GrContext* context = factory->get(GrContextFactory::kNull_GLContextType); | 22 GrSurfaceDesc desc; |
| 24 if (context) { | 23 desc.fConfig = kSkia8888_GrPixelConfig; |
| 25 GrSurfaceDesc desc; | 24 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 26 desc.fConfig = kSkia8888_GrPixelConfig; | 25 desc.fWidth = 256; |
| 27 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 26 desc.fHeight = 256; |
| 28 desc.fWidth = 256; | 27 desc.fSampleCnt = 0; |
| 29 desc.fHeight = 256; | 28 GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, n
ullptr, 0); |
| 30 desc.fSampleCnt = 0; | |
| 31 GrSurface* texRT1 = context->textureProvider()->createTexture(desc, fals
e, nullptr, 0); | |
| 32 | 29 |
| 33 REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget()); | 30 REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget()); |
| 34 REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture()); | 31 REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture()); |
| 35 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget
()) == | 32 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget())
== |
| 36 texRT1->asTexture()); | 33 texRT1->asTexture()); |
| 37 REPORTER_ASSERT(reporter, texRT1->asRenderTarget() == | 34 REPORTER_ASSERT(reporter, texRT1->asRenderTarget() == |
| 38 static_cast<GrSurface*>(texRT1->asTexture())); | 35 static_cast<GrSurface*>(texRT1->asTexture())); |
| 39 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget
()) == | 36 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget())
== |
| 40 static_cast<GrSurface*>(texRT1->asTexture())); | 37 static_cast<GrSurface*>(texRT1->asTexture())); |
| 41 | 38 |
| 42 desc.fFlags = kNone_GrSurfaceFlags; | 39 desc.fFlags = kNone_GrSurfaceFlags; |
| 43 GrSurface* tex1 = context->textureProvider()->createTexture(desc, false,
nullptr, 0); | 40 GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, nul
lptr, 0); |
| 44 REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget()); | 41 REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget()); |
| 45 REPORTER_ASSERT(reporter, tex1 == tex1->asTexture()); | 42 REPORTER_ASSERT(reporter, tex1 == tex1->asTexture()); |
| 46 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTextu
re()); | 43 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture()
); |
| 47 | 44 |
| 48 GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackend
Texture( | 45 GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackendText
ure( |
| 49 nullptr, 256, 256, kSkia8888_GrPixelConfig); | 46 nullptr, 256, 256, kSkia8888_GrPixelConfig); |
| 50 | 47 |
| 51 GrBackendTextureDesc backendDesc; | 48 GrBackendTextureDesc backendDesc; |
| 52 backendDesc.fConfig = kSkia8888_GrPixelConfig; | 49 backendDesc.fConfig = kSkia8888_GrPixelConfig; |
| 53 backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag; | 50 backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag; |
| 54 backendDesc.fWidth = 256; | 51 backendDesc.fWidth = 256; |
| 55 backendDesc.fHeight = 256; | 52 backendDesc.fHeight = 256; |
| 56 backendDesc.fSampleCnt = 0; | 53 backendDesc.fSampleCnt = 0; |
| 57 backendDesc.fTextureHandle = backendTex; | 54 backendDesc.fTextureHandle = backendTex; |
| 58 GrSurface* texRT2 = context->textureProvider()->wrapBackendTexture( | 55 GrSurface* texRT2 = context->textureProvider()->wrapBackendTexture( |
| 59 backendDesc, kBorrow_GrWrapOwnership); | 56 backendDesc, kBorrow_GrWrapOwnership); |
| 60 REPORTER_ASSERT(reporter, texRT2 == texRT2->asRenderTarget()); | 57 REPORTER_ASSERT(reporter, texRT2 == texRT2->asRenderTarget()); |
| 61 REPORTER_ASSERT(reporter, texRT2 == texRT2->asTexture()); | 58 REPORTER_ASSERT(reporter, texRT2 == texRT2->asTexture()); |
| 62 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget
()) == | 59 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget())
== |
| 63 texRT2->asTexture()); | 60 texRT2->asTexture()); |
| 64 REPORTER_ASSERT(reporter, texRT2->asRenderTarget() == | 61 REPORTER_ASSERT(reporter, texRT2->asRenderTarget() == |
| 65 static_cast<GrSurface*>(texRT2->asTexture())); | 62 static_cast<GrSurface*>(texRT2->asTexture())); |
| 66 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget
()) == | 63 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget())
== |
| 67 static_cast<GrSurface*>(texRT2->asTexture())); | 64 static_cast<GrSurface*>(texRT2->asTexture())); |
| 68 | 65 |
| 69 texRT1->unref(); | 66 texRT1->unref(); |
| 70 texRT2->unref(); | 67 texRT2->unref(); |
| 71 tex1->unref(); | 68 tex1->unref(); |
| 72 context->getGpu()->deleteTestingOnlyBackendTexture(backendTex); | 69 context->getGpu()->deleteTestingOnlyBackendTexture(backendTex); |
| 73 } | |
| 74 } | 70 } |
| 75 | 71 |
| 76 #endif | 72 #endif |
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