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Unified Diff: cc/animation/layer_tree_mutation.h

Issue 1447893002: compositor-worker: Introduce WebCompositorMutableState (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review response. Created 5 years ago
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Index: cc/animation/layer_tree_mutation.h
diff --git a/cc/animation/layer_tree_mutation.h b/cc/animation/layer_tree_mutation.h
new file mode 100644
index 0000000000000000000000000000000000000000..9b745ae02843f168baaa9ddb4f4628ab3f51c696
--- /dev/null
+++ b/cc/animation/layer_tree_mutation.h
@@ -0,0 +1,63 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_ANIMATION_LAYER_TREE_MUTATION_H_
+#define CC_ANIMATION_LAYER_TREE_MUTATION_H_
+
+#include "base/containers/hash_tables.h"
+#include "cc/animation/mutable_properties.h"
+#include "third_party/skia/include/utils/SkMatrix44.h"
+
+namespace cc {
+
+struct LayerTreeMutation {
esprehn 2016/01/06 19:48:37 class ? You have public: and all the state is priv
Ian Vollick 2016/01/08 03:01:53 Done.
+ public:
+ void SetOpacity(float opacity) {
+ mutated_flags_ |= kMutablePropertyOpacity;
+ opacity_ = opacity;
+ }
+ void SetScrollLeft(float scroll_left) {
+ mutated_flags_ |= kMutablePropertyScrollLeft;
+ scroll_left_ = scroll_left;
+ }
+ void SetScrollTop(float scroll_top) {
+ mutated_flags_ |= kMutablePropertyScrollTop;
+ scroll_top_ = scroll_top;
+ }
+ void SetTransform(const SkMatrix44& transform) {
+ mutated_flags_ |= kMutablePropertyTransform;
+ transform_ = transform;
+ }
+
+ bool is_opacity_mutated() const {
+ return !!(mutated_flags_ & kMutablePropertyOpacity);
+ }
+ bool is_scroll_left_mutated() const {
+ return !!(mutated_flags_ & kMutablePropertyScrollLeft);
+ }
+ bool is_scroll_top_mutated() const {
+ return !!(mutated_flags_ & kMutablePropertyScrollTop);
+ }
+ bool is_transform_mutated() const {
+ return !!(mutated_flags_ & kMutablePropertyTransform);
+ }
+
+ float opacity() const { return opacity_; }
+ float scroll_left() const { return scroll_left_; }
+ float scroll_top() const { return scroll_top_; }
+ SkMatrix44 transform() const { return transform_; }
+
+ private:
+ uint32_t mutated_flags_ = 0;
+ float opacity_ = 0;
+ float scroll_left_ = 0;
+ float scroll_top_ = 0;
+ SkMatrix44 transform_;
+};
+
+typedef base::hash_map<uint64_t, LayerTreeMutation> LayerTreeMutationMap;
esprehn 2016/01/06 19:48:37 note that LayerTreeMutation objects are pretty big
Ian Vollick 2016/01/08 03:01:53 That's true. You could have one of these for every
+
+} // namespace cc
+
+#endif // CC_ANIMATION_LAYER_TREE_MUTATION_H_
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