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Side by Side Diff: cc/animation/layer_tree_mutation.h

Issue 1447893002: compositor-worker: Introduce WebCompositorMutableState (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review response. Created 4 years, 12 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_ANIMATION_LAYER_TREE_MUTATION_H_
6 #define CC_ANIMATION_LAYER_TREE_MUTATION_H_
7
8 #include "base/containers/hash_tables.h"
9 #include "cc/animation/mutable_properties.h"
10 #include "third_party/skia/include/utils/SkMatrix44.h"
11
12 namespace cc {
13
14 struct LayerTreeMutation {
esprehn 2016/01/06 19:48:37 class ? You have public: and all the state is priv
Ian Vollick 2016/01/08 03:01:53 Done.
15 public:
16 void SetOpacity(float opacity) {
17 mutated_flags_ |= kMutablePropertyOpacity;
18 opacity_ = opacity;
19 }
20 void SetScrollLeft(float scroll_left) {
21 mutated_flags_ |= kMutablePropertyScrollLeft;
22 scroll_left_ = scroll_left;
23 }
24 void SetScrollTop(float scroll_top) {
25 mutated_flags_ |= kMutablePropertyScrollTop;
26 scroll_top_ = scroll_top;
27 }
28 void SetTransform(const SkMatrix44& transform) {
29 mutated_flags_ |= kMutablePropertyTransform;
30 transform_ = transform;
31 }
32
33 bool is_opacity_mutated() const {
34 return !!(mutated_flags_ & kMutablePropertyOpacity);
35 }
36 bool is_scroll_left_mutated() const {
37 return !!(mutated_flags_ & kMutablePropertyScrollLeft);
38 }
39 bool is_scroll_top_mutated() const {
40 return !!(mutated_flags_ & kMutablePropertyScrollTop);
41 }
42 bool is_transform_mutated() const {
43 return !!(mutated_flags_ & kMutablePropertyTransform);
44 }
45
46 float opacity() const { return opacity_; }
47 float scroll_left() const { return scroll_left_; }
48 float scroll_top() const { return scroll_top_; }
49 SkMatrix44 transform() const { return transform_; }
50
51 private:
52 uint32_t mutated_flags_ = 0;
53 float opacity_ = 0;
54 float scroll_left_ = 0;
55 float scroll_top_ = 0;
56 SkMatrix44 transform_;
57 };
58
59 typedef base::hash_map<uint64_t, LayerTreeMutation> LayerTreeMutationMap;
esprehn 2016/01/06 19:48:37 note that LayerTreeMutation objects are pretty big
Ian Vollick 2016/01/08 03:01:53 That's true. You could have one of these for every
60
61 } // namespace cc
62
63 #endif // CC_ANIMATION_LAYER_TREE_MUTATION_H_
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