Index: bench/BlurBench.cpp |
=================================================================== |
--- bench/BlurBench.cpp (revision 8836) |
+++ bench/BlurBench.cpp (working copy) |
@@ -6,12 +6,14 @@ |
* found in the LICENSE file. |
*/ |
#include "SkBenchmark.h" |
+#include "SkBlurImageFilter.h" |
+#include "SkBlurMaskFilter.h" |
#include "SkCanvas.h" |
+#include "SkDevice.h" |
#include "SkPaint.h" |
#include "SkRandom.h" |
#include "SkShader.h" |
#include "SkString.h" |
-#include "SkBlurMaskFilter.h" |
#define SMALL SkIntToScalar(2) |
#define REAL SkFloatToScalar(1.5f) |
@@ -25,14 +27,14 @@ |
"inner" |
}; |
-class BlurBench : public SkBenchmark { |
+class BlurMaskBench : public SkBenchmark { |
Stephen White
2013/04/24 17:35:56
I think we should probably keep this as BlurBench,
|
SkScalar fRadius; |
SkBlurMaskFilter::BlurStyle fStyle; |
uint32_t fFlags; |
SkString fName; |
public: |
- BlurBench(void* param, SkScalar rad, SkBlurMaskFilter::BlurStyle bs, uint32_t flags = 0) : INHERITED(param) { |
+ BlurMaskBench(void* param, SkScalar rad, SkBlurMaskFilter::BlurStyle bs, uint32_t flags = 0) : INHERITED(param) { |
fRadius = rad; |
fStyle = bs; |
fFlags = flags; |
@@ -74,32 +76,109 @@ |
typedef SkBenchmark INHERITED; |
}; |
-DEF_BENCH(return new BlurBench(p, SMALL, SkBlurMaskFilter::kNormal_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, SMALL, SkBlurMaskFilter::kSolid_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, SMALL, SkBlurMaskFilter::kOuter_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, SMALL, SkBlurMaskFilter::kInner_BlurStyle);) |
+#define FILTER_WIDTH_SMALL 32 |
+#define FILTER_HEIGHT_SMALL 32 |
+#define FILTER_WIDTH_LARGE 256 |
+#define FILTER_HEIGHT_LARGE 256 |
-DEF_BENCH(return new BlurBench(p, BIG, SkBlurMaskFilter::kNormal_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, BIG, SkBlurMaskFilter::kSolid_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, BIG, SkBlurMaskFilter::kOuter_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, BIG, SkBlurMaskFilter::kInner_BlurStyle);) |
+class BlurBench : public SkBenchmark { |
+public: |
+ BlurBench(void* param, float sigmaX, float sigmaY, bool small) : |
Stephen White
2013/04/24 17:35:56
For symmetry, we should probably make these parame
|
+ INHERITED(param), fIsSmall(small), fInitialized(false), |
+ fSigmaX(SkFloatToScalar(sigmaX)), fSigmaY(SkFloatToScalar(sigmaY)) { |
-DEF_BENCH(return new BlurBench(p, REALBIG, SkBlurMaskFilter::kNormal_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, REALBIG, SkBlurMaskFilter::kSolid_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, REALBIG, SkBlurMaskFilter::kOuter_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, REALBIG, SkBlurMaskFilter::kInner_BlurStyle);) |
+ if (fIsSmall) { |
+ fName.printf("blur_small_%.2f_%.2f", sigmaX, sigmaY); |
Stephen White
2013/04/24 17:35:56
If we rename the class to BlurImageFilterBench, th
|
+ } else { |
+ fName.printf("blur_large_%.2f_%.2f", sigmaX, sigmaY); |
+ } |
+ } |
-DEF_BENCH(return new BlurBench(p, REAL, SkBlurMaskFilter::kNormal_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, REAL, SkBlurMaskFilter::kSolid_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, REAL, SkBlurMaskFilter::kOuter_BlurStyle);) |
-DEF_BENCH(return new BlurBench(p, REAL, SkBlurMaskFilter::kInner_BlurStyle);) |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fName.c_str(); |
+ } |
-DEF_BENCH(return new BlurBench(p, SMALL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+ virtual void onPreDraw() SK_OVERRIDE { |
+ if (!fInitialized) { |
+ make_checkerboard(); |
+ fInitialized = true; |
+ } |
+ } |
-DEF_BENCH(return new BlurBench(p, BIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkPaint paint; |
+ paint.setImageFilter( |
+ new SkBlurImageFilter(fSigmaX, fSigmaY))->unref(); |
+ canvas->drawBitmap(fCheckerboard, 0, 0, &paint); |
+ } |
-DEF_BENCH(return new BlurBench(p, REALBIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+private: |
+ void make_checkerboard() { |
+ const int w = fIsSmall ? FILTER_WIDTH_SMALL : FILTER_WIDTH_LARGE; |
+ const int h = fIsSmall ? FILTER_HEIGHT_LARGE : FILTER_HEIGHT_LARGE; |
+ fCheckerboard.setConfig(SkBitmap::kARGB_8888_Config, w, h); |
+ fCheckerboard.allocPixels(); |
+ SkDevice device(fCheckerboard); |
+ SkCanvas canvas(&device); |
+ canvas.clear(0x00000000); |
+ SkPaint darkPaint; |
+ darkPaint.setColor(0xFF804020); |
+ SkPaint lightPaint; |
+ lightPaint.setColor(0xFF244484); |
+ for (int y = 0; y < h; y += 16) { |
+ for (int x = 0; x < w; x += 16) { |
+ canvas.save(); |
+ canvas.translate(SkIntToScalar(x), SkIntToScalar(y)); |
+ canvas.drawRect(SkRect::MakeXYWH(0, 0, 8, 8), darkPaint); |
+ canvas.drawRect(SkRect::MakeXYWH(8, 0, 8, 8), lightPaint); |
+ canvas.drawRect(SkRect::MakeXYWH(0, 8, 8, 8), lightPaint); |
+ canvas.drawRect(SkRect::MakeXYWH(8, 8, 8, 8), darkPaint); |
+ canvas.restore(); |
+ } |
+ } |
+ } |
-DEF_BENCH(return new BlurBench(p, REAL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+ SkString fName; |
+ bool fIsSmall; |
+ bool fInitialized; |
+ SkBitmap fCheckerboard; |
+ SkScalar fSigmaX, fSigmaY; |
+ typedef SkBenchmark INHERITED; |
+}; |
-DEF_BENCH(return new BlurBench(p, 0, SkBlurMaskFilter::kNormal_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, SMALL, SkBlurMaskFilter::kNormal_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, SMALL, SkBlurMaskFilter::kSolid_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, SMALL, SkBlurMaskFilter::kOuter_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, SMALL, SkBlurMaskFilter::kInner_BlurStyle);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, BIG, SkBlurMaskFilter::kNormal_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, BIG, SkBlurMaskFilter::kSolid_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, BIG, SkBlurMaskFilter::kOuter_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, BIG, SkBlurMaskFilter::kInner_BlurStyle);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, REALBIG, SkBlurMaskFilter::kNormal_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, REALBIG, SkBlurMaskFilter::kSolid_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, REALBIG, SkBlurMaskFilter::kOuter_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, REALBIG, SkBlurMaskFilter::kInner_BlurStyle);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, REAL, SkBlurMaskFilter::kNormal_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, REAL, SkBlurMaskFilter::kSolid_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, REAL, SkBlurMaskFilter::kOuter_BlurStyle);) |
+DEF_BENCH(return new BlurMaskBench(p, REAL, SkBlurMaskFilter::kInner_BlurStyle);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, SMALL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, BIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, REALBIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, REAL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) |
+ |
+DEF_BENCH(return new BlurMaskBench(p, 0, SkBlurMaskFilter::kNormal_BlurStyle);) |
+ |
+DEF_BENCH(return new BlurBench(p, 1.0f, 1.0f, true);) |
+DEF_BENCH(return new BlurBench(p, 1.0f, 1.0f, false);) |
+DEF_BENCH(return new BlurBench(p, 10.0f, 10.0f, true);) |
+DEF_BENCH(return new BlurBench(p, 10.0f, 10.0f, false);) |
+ |