Index: bench/LightingBench.cpp |
=================================================================== |
--- bench/LightingBench.cpp (revision 0) |
+++ bench/LightingBench.cpp (revision 0) |
@@ -0,0 +1,232 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "SkBenchmark.h" |
+#include "SkBitmapSource.h" |
+#include "SkCanvas.h" |
+#include "SkDevice.h" |
+#include "SkLightingImageFilter.h" |
+ |
+#define FILTER_WIDTH_SMALL SkIntToScalar(32) |
+#define FILTER_HEIGHT_SMALL SkIntToScalar(32) |
+#define FILTER_WIDTH_LARGE SkIntToScalar(256) |
+#define FILTER_HEIGHT_LARGE SkIntToScalar(256) |
+ |
+class LightingBaseBench : public SkBenchmark { |
+public: |
+ LightingBaseBench(void* param, bool small) : INHERITED(param), fIsSmall(small) { |
+ } |
+ |
+protected: |
+ SkRect getFilterRect() const { |
+ return fIsSmall ? SkRect::MakeWH(FILTER_WIDTH_SMALL, FILTER_HEIGHT_SMALL) : |
+ SkRect::MakeWH(FILTER_WIDTH_LARGE, FILTER_HEIGHT_LARGE); |
+ } |
+ |
+ bool fIsSmall; |
+ typedef SkBenchmark INHERITED; |
+}; |
+ |
+class LightingPointLitDiffuseBench : public LightingBaseBench { |
+public: |
+ LightingPointLitDiffuseBench(void* param, bool small) : INHERITED(param, small) { |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fIsSmall ? "lightingpointlitdiffuse_small" : "lightingpointlitdiffuse_large"; |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkRect r = getFilterRect(); |
+ |
+ SkPoint3 pointLocation(0, 0, SkIntToScalar(10)); |
+ SkScalar kd = SkIntToScalar(2); |
+ SkScalar surfaceScale = SkIntToScalar(1); |
+ SkColor white(0xFFFFFFFF); |
+ |
+ SkPaint paint; |
+ paint.setImageFilter(SkLightingImageFilter::CreatePointLitDiffuse( |
+ pointLocation, white, surfaceScale, kd))->unref(); |
+ canvas->drawRect(r, paint); |
+ } |
+ |
+private: |
+ typedef LightingBaseBench INHERITED; |
+}; |
+ |
+class LightingDistantLitDiffuseBench : public LightingBaseBench { |
+public: |
+ LightingDistantLitDiffuseBench(void* param, bool small) : INHERITED(param, small) { |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fIsSmall ? "lightingdistantlitdiffuse_small" : "lightingdistantlitdiffuse_large"; |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkRect r = getFilterRect(); |
+ |
+ SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225)); |
+ SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5)); |
+ SkPoint3 distantDirection(SkScalarMul(SkScalarCos(azimuthRad), SkScalarCos(elevationRad)), |
+ SkScalarMul(SkScalarSin(azimuthRad), SkScalarCos(elevationRad)), |
+ SkScalarSin(elevationRad)); |
+ SkScalar kd = SkIntToScalar(2); |
+ SkScalar surfaceScale = SkIntToScalar(1); |
+ SkColor white(0xFFFFFFFF); |
+ |
+ SkPaint paint; |
+ paint.setImageFilter(SkLightingImageFilter::CreateDistantLitDiffuse( |
+ distantDirection, white, surfaceScale, kd))->unref(); |
+ canvas->drawRect(r, paint); |
+ } |
+ |
+private: |
+ typedef LightingBaseBench INHERITED; |
+}; |
+ |
+class LightingSpotLitDiffuseBench : public LightingBaseBench { |
+public: |
+ LightingSpotLitDiffuseBench(void* param, bool small) : INHERITED(param, small) { |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fIsSmall ? "lightingspotlitdiffuse_small" : "lightingspotlitdiffuse_large"; |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkRect r = getFilterRect(); |
+ |
+ SkPoint3 spotLocation(SkIntToScalar(-10), SkIntToScalar(-10), SkIntToScalar(20)); |
+ SkPoint3 spotTarget(SkIntToScalar(40), SkIntToScalar(40), 0); |
+ SkScalar spotExponent = SK_Scalar1; |
+ SkScalar cutoffAngle = SkIntToScalar(15); |
+ SkScalar kd = SkIntToScalar(2); |
+ SkScalar surfaceScale = SkIntToScalar(1); |
+ SkColor white(0xFFFFFFFF); |
+ |
+ SkPaint paint; |
+ paint.setImageFilter(SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation, |
+ spotTarget, spotExponent, cutoffAngle, white, surfaceScale, kd))->unref(); |
+ canvas->drawRect(r, paint); |
+ } |
+ |
+private: |
+ typedef LightingBaseBench INHERITED; |
+}; |
+ |
+class LightingPointLitSpecularBench : public LightingBaseBench { |
+public: |
+ LightingPointLitSpecularBench(void* param, bool small) : INHERITED(param, small) { |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fIsSmall ? "lightingpointlitspecular_small" : "lightingpointlitspecular_large"; |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkRect r = getFilterRect(); |
+ |
+ SkPoint3 pointLocation(0, 0, SkIntToScalar(10)); |
+ SkScalar ks = SkIntToScalar(1); |
+ SkScalar shininess = SkIntToScalar(8); |
+ SkScalar surfaceScale = SkIntToScalar(1); |
+ SkColor white(0xFFFFFFFF); |
+ |
+ SkPaint paint; |
+ paint.setImageFilter(SkLightingImageFilter::CreatePointLitSpecular( |
+ pointLocation, white, surfaceScale, ks, shininess))->unref(); |
+ canvas->drawRect(r, paint); |
+ } |
+ |
+private: |
+ typedef LightingBaseBench INHERITED; |
+}; |
+ |
+class LightingDistantLitSpecularBench : public LightingBaseBench { |
+public: |
+ LightingDistantLitSpecularBench(void* param, bool small) : INHERITED(param, small) { |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fIsSmall ? "lightingdistantlitspecular_small" : "lightingdistantlitspecular_large"; |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkRect r = getFilterRect(); |
+ |
+ SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225)); |
Stephen White
2013/04/24 17:35:56
Nit: looks like there are lots of opportunities f
sugoi1
2013/04/24 18:49:10
Done. I made some base class functionality to redu
|
+ SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5)); |
+ SkPoint3 distantDirection(SkScalarMul(SkScalarCos(azimuthRad), SkScalarCos(elevationRad)), |
+ SkScalarMul(SkScalarSin(azimuthRad), SkScalarCos(elevationRad)), |
+ SkScalarSin(elevationRad)); |
+ SkScalar ks = SkIntToScalar(1); |
+ SkScalar shininess = SkIntToScalar(8); |
+ SkScalar surfaceScale = SkIntToScalar(1); |
+ SkColor white(0xFFFFFFFF); |
+ |
+ SkPaint paint; |
+ paint.setImageFilter(SkLightingImageFilter::CreateDistantLitSpecular( |
+ distantDirection, white, surfaceScale, ks, shininess))->unref(); |
+ canvas->drawRect(r, paint); |
+ } |
+ |
+private: |
+ typedef LightingBaseBench INHERITED; |
+}; |
+ |
+class LightingSpotLitSpecularBench : public LightingBaseBench { |
+public: |
+ LightingSpotLitSpecularBench(void* param, bool small) : INHERITED(param, small) { |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fIsSmall ? "lightingspotlitspecular_small" : "lightingspotlitspecular_large"; |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkRect r = getFilterRect(); |
+ |
+ SkPoint3 spotLocation(SkIntToScalar(-10), SkIntToScalar(-10), SkIntToScalar(20)); |
+ SkPoint3 spotTarget(SkIntToScalar(40), SkIntToScalar(40), 0); |
+ SkScalar spotExponent = SK_Scalar1; |
+ SkScalar cutoffAngle = SkIntToScalar(15); |
+ SkScalar ks = SkIntToScalar(1); |
+ SkScalar shininess = SkIntToScalar(8); |
+ SkScalar surfaceScale = SkIntToScalar(1); |
+ SkColor white(0xFFFFFFFF); |
+ |
+ SkPaint paint; |
+ paint.setImageFilter(SkLightingImageFilter::CreateSpotLitSpecular(spotLocation, |
+ spotTarget, spotExponent, cutoffAngle, white, surfaceScale, ks, shininess))->unref(); |
+ canvas->drawRect(r, paint); |
+ } |
+ |
+private: |
+ typedef LightingBaseBench INHERITED; |
+}; |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+DEF_BENCH( return new LightingPointLitDiffuseBench(p, true); ) |
+DEF_BENCH( return new LightingPointLitDiffuseBench(p, false); ) |
+DEF_BENCH( return new LightingDistantLitDiffuseBench(p, true); ) |
+DEF_BENCH( return new LightingDistantLitDiffuseBench(p, false); ) |
+DEF_BENCH( return new LightingSpotLitDiffuseBench(p, true); ) |
+DEF_BENCH( return new LightingSpotLitDiffuseBench(p, false); ) |
+DEF_BENCH( return new LightingPointLitSpecularBench(p, true); ) |
+DEF_BENCH( return new LightingPointLitSpecularBench(p, false); ) |
+DEF_BENCH( return new LightingDistantLitSpecularBench(p, true); ) |
+DEF_BENCH( return new LightingDistantLitSpecularBench(p, false); ) |
+DEF_BENCH( return new LightingSpotLitSpecularBench(p, true); ) |
+DEF_BENCH( return new LightingSpotLitSpecularBench(p, false); ) |
+ |