Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(472)

Side by Side Diff: gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h

Issue 14456004: GPU client side changes for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Created 7 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
(...skipping 23 matching lines...) Expand all
34 { 0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", }, 34 { 0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", },
35 { 0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", }, 35 { 0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", },
36 { 0x0BC0, "GL_ALPHA_TEST_QCOM", }, 36 { 0x0BC0, "GL_ALPHA_TEST_QCOM", },
37 { 0x0006, "GL_TRIANGLE_FAN", }, 37 { 0x0006, "GL_TRIANGLE_FAN", },
38 { 0x0004, "GL_TRIANGLES", }, 38 { 0x0004, "GL_TRIANGLES", },
39 { 0x0005, "GL_TRIANGLE_STRIP", }, 39 { 0x0005, "GL_TRIANGLE_STRIP", },
40 { 0x0002, "GL_LINE_LOOP", }, 40 { 0x0002, "GL_LINE_LOOP", },
41 { 0x0003, "GL_LINE_STRIP", }, 41 { 0x0003, "GL_LINE_STRIP", },
42 { 0x0000, "GL_POINTS", }, 42 { 0x0000, "GL_POINTS", },
43 { 0x0001, "GL_LINES", }, 43 { 0x0001, "GL_LINES", },
44 { 0x78F0, "GL_IMAGE_BUFFER_CHROMIUM", },
44 { 0x88B8, "GL_READ_ONLY", }, 45 { 0x88B8, "GL_READ_ONLY", },
45 { 0x88B9, "GL_WRITE_ONLY_OES", }, 46 { 0x88B9, "GL_WRITE_ONLY_OES", },
46 { 0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", }, 47 { 0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", },
47 { 0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", }, 48 { 0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", },
48 { 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", }, 49 { 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", },
49 { 0x8740, "GL_Z400_BINARY_AMD", }, 50 { 0x8740, "GL_Z400_BINARY_AMD", },
50 { 0x8192, "GL_GENERATE_MIPMAP_HINT", }, 51 { 0x8192, "GL_GENERATE_MIPMAP_HINT", },
51 { 0x87F9, "GL_3DC_X_AMD", }, 52 { 0x87F9, "GL_3DC_X_AMD", },
52 { 0x8A53, "GL_SYNC_OBJECT_APPLE", }, 53 { 0x8A53, "GL_SYNC_OBJECT_APPLE", },
53 { 0x8DF8, "GL_SHADER_BINARY_FORMATS", }, 54 { 0x8DF8, "GL_SHADER_BINARY_FORMATS", },
(...skipping 323 matching lines...) Expand 10 before | Expand all | Expand 10 after
377 { 0x8CD4, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", }, 378 { 0x8CD4, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", },
378 { 0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", }, 379 { 0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", },
379 { 0x9112, "GL_OBJECT_TYPE_APPLE", }, 380 { 0x9112, "GL_OBJECT_TYPE_APPLE", },
380 { 0x8038, "GL_POLYGON_OFFSET_FACTOR", }, 381 { 0x8038, "GL_POLYGON_OFFSET_FACTOR", },
381 { 0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", }, 382 { 0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", },
382 { 0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", }, 383 { 0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", },
383 { 0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", }, 384 { 0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", },
384 { 0x84CC, "GL_TEXTURE12", }, 385 { 0x84CC, "GL_TEXTURE12", },
385 { 0x0BA2, "GL_VIEWPORT", }, 386 { 0x0BA2, "GL_VIEWPORT", },
386 { 0x84CA, "GL_TEXTURE10", }, 387 { 0x84CA, "GL_TEXTURE10", },
388 { 0x78F1, "GL_BOUND_GPU_MEMORY_BUFFER_CHROMIUM", },
387 { 0x84CF, "GL_TEXTURE15", }, 389 { 0x84CF, "GL_TEXTURE15", },
388 { 0x84CE, "GL_TEXTURE14", }, 390 { 0x84CE, "GL_TEXTURE14", },
389 { 0x84CD, "GL_TEXTURE13", }, 391 { 0x84CD, "GL_TEXTURE13", },
390 { 0x9115, "GL_SYNC_FLAGS_APPLE", }, 392 { 0x9115, "GL_SYNC_FLAGS_APPLE", },
391 { 0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", }, 393 { 0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", },
392 { 0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", }, 394 { 0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", },
393 { 0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", }, 395 { 0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", },
394 { 0x9114, "GL_SYNC_STATUS_APPLE", }, 396 { 0x9114, "GL_SYNC_STATUS_APPLE", },
395 { 0x8C0A, "GL_SGX_BINARY_IMG", }, 397 { 0x8C0A, "GL_SGX_BINARY_IMG", },
396 { 0x911C, "GL_CONDITION_SATISFIED_APPLE", }, 398 { 0x911C, "GL_CONDITION_SATISFIED_APPLE", },
(...skipping 213 matching lines...) Expand 10 before | Expand all | Expand 10 after
610 { 0x84E0, "GL_ACTIVE_TEXTURE", }, 612 { 0x84E0, "GL_ACTIVE_TEXTURE", },
611 { 0x8800, "GL_STENCIL_BACK_FUNC", }, 613 { 0x8800, "GL_STENCIL_BACK_FUNC", },
612 { 0x8801, "GL_STENCIL_BACK_FAIL", }, 614 { 0x8801, "GL_STENCIL_BACK_FAIL", },
613 { 0x0D33, "GL_MAX_TEXTURE_SIZE", }, 615 { 0x0D33, "GL_MAX_TEXTURE_SIZE", },
614 { 0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", }, 616 { 0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", },
615 { 0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE", }, 617 { 0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE", },
616 { 0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", }, 618 { 0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", },
617 { 0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE", }, 619 { 0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE", },
618 { 0x8259, "GL_ACTIVE_PROGRAM_EXT", }, 620 { 0x8259, "GL_ACTIVE_PROGRAM_EXT", },
619 { 0x8258, "GL_PROGRAM_SEPARABLE_EXT", }, 621 { 0x8258, "GL_PROGRAM_SEPARABLE_EXT", },
622 { 0x78F4, "GL_BOUND_GPU_MEMORY_BUFFER_CHROMIUM_POINTER", },
620 { 0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT", }, 623 { 0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT", },
621 { 0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT", }, 624 { 0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT", },
622 { 0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT", }, 625 { 0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT", },
623 { 0x1100, "GL_DONT_CARE", }, 626 { 0x1100, "GL_DONT_CARE", },
624 { 0x1101, "GL_FASTEST", }, 627 { 0x1101, "GL_FASTEST", },
625 { 0x1102, "GL_NICEST", }, 628 { 0x1102, "GL_NICEST", },
626 { 0x8250, "GL_DEBUG_TYPE_PERFORMANCE", }, 629 { 0x8250, "GL_DEBUG_TYPE_PERFORMANCE", },
627 { 0x8CEB, "GL_COLOR_ATTACHMENT11_NV", }, 630 { 0x8CEB, "GL_COLOR_ATTACHMENT11_NV", },
628 { 0x8CEC, "GL_COLOR_ATTACHMENT12_NV", }, 631 { 0x8CEC, "GL_COLOR_ATTACHMENT12_NV", },
629 { 0x0408, "GL_FRONT_AND_BACK", }, 632 { 0x0408, "GL_FRONT_AND_BACK", },
(...skipping 762 matching lines...) Expand 10 before | Expand all | Expand 10 after
1392 std::string GLES2Util::GetStringVertexPointer(uint32 value) { 1395 std::string GLES2Util::GetStringVertexPointer(uint32 value) {
1393 static EnumToString string_table[] = { 1396 static EnumToString string_table[] = {
1394 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" }, 1397 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" },
1395 }; 1398 };
1396 return GLES2Util::GetQualifiedEnumString( 1399 return GLES2Util::GetQualifiedEnumString(
1397 string_table, arraysize(string_table), value); 1400 string_table, arraysize(string_table), value);
1398 } 1401 }
1399 1402
1400 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 1403 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
1401 1404
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698