Index: src/gpu/GrDefaultGeoProcFactory.cpp |
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp |
index 4ce5b0d5fc96116a74bb6d883c9eb16cbd3806cc..6fcec4c6bfc82fcb9b3b26eb26709f286b5e9149 100644 |
--- a/src/gpu/GrDefaultGeoProcFactory.cpp |
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp |
@@ -8,8 +8,8 @@ |
#include "GrDefaultGeoProcFactory.h" |
#include "GrInvariantOutput.h" |
-#include "gl/GrGLGeometryProcessor.h" |
#include "glsl/GrGLSLFragmentShaderBuilder.h" |
+#include "glsl/GrGLSLGeometryProcessor.h" |
#include "glsl/GrGLSLProgramBuilder.h" |
#include "glsl/GrGLSLVertexShaderBuilder.h" |
#include "glsl/GrGLSLUtil.h" |
@@ -56,7 +56,7 @@ public: |
bool coverageWillBeIgnored() const { return fCoverageWillBeIgnored; } |
bool hasVertexCoverage() const { return SkToBool(fInCoverage); } |
- class GLProcessor : public GrGLGeometryProcessor { |
+ class GLProcessor : public GrGLSLGeometryProcessor { |
public: |
GLProcessor() |
: fViewMatrix(SkMatrix::InvalidMatrix()), fColor(GrColor_ILLEGAL), fCoverage(0xff) {} |
@@ -173,14 +173,14 @@ public: |
UniformHandle fColorUniform; |
UniformHandle fCoverageUniform; |
- typedef GrGLGeometryProcessor INHERITED; |
+ typedef GrGLSLGeometryProcessor INHERITED; |
}; |
void getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { |
GLProcessor::GenKey(*this, caps, b); |
} |
- GrGLPrimitiveProcessor* createGLInstance(const GrGLSLCaps&) const override { |
+ GrGLSLPrimitiveProcessor* createGLInstance(const GrGLSLCaps&) const override { |
return new GLProcessor(); |
} |