Index: Source/core/platform/graphics/GraphicsLayer.h |
diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h |
index 47147b3d6ab2273846bfcd8cf82701948b4dd8bc..e331b461cd3acf5dd3afb2ea9f0b63ef513bb8af 100644 |
--- a/Source/core/platform/graphics/GraphicsLayer.h |
+++ b/Source/core/platform/graphics/GraphicsLayer.h |
@@ -26,7 +26,7 @@ |
#ifndef GraphicsLayer_h |
#define GraphicsLayer_h |
-#include "core/platform/animation/CSSAnimationData.h" |
+#include "core/platform/animation/StyleAnimationData.h" |
#include "core/platform/graphics/Color.h" |
#include "core/platform/graphics/FloatPoint.h" |
#include "core/platform/graphics/FloatPoint3D.h" |
@@ -329,7 +329,7 @@ public: |
// Return true if the animation is handled by the compositing system. If this returns |
// false, the animation will be run by AnimationController. |
// These methods handle both transitions and keyframe animations. |
- virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/) { return false; } |
+ virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const StyleAnimationData*, const String& /*animationName*/, double /*timeOffset*/) { return false; } |
virtual void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/) { } |
virtual void removeAnimation(const String& /*animationName*/) { } |