| Index: Source/core/platform/graphics/GraphicsLayer.h
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| diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h
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| index 47147b3d6ab2273846bfcd8cf82701948b4dd8bc..e331b461cd3acf5dd3afb2ea9f0b63ef513bb8af 100644
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| --- a/Source/core/platform/graphics/GraphicsLayer.h
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| +++ b/Source/core/platform/graphics/GraphicsLayer.h
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| @@ -26,7 +26,7 @@
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|  #ifndef GraphicsLayer_h
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|  #define GraphicsLayer_h
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|  
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| -#include "core/platform/animation/CSSAnimationData.h"
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| +#include "core/platform/animation/StyleAnimationData.h"
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|  #include "core/platform/graphics/Color.h"
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|  #include "core/platform/graphics/FloatPoint.h"
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|  #include "core/platform/graphics/FloatPoint3D.h"
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| @@ -329,7 +329,7 @@ public:
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|      // Return true if the animation is handled by the compositing system. If this returns
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|      // false, the animation will be run by AnimationController.
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|      // These methods handle both transitions and keyframe animations.
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| -    virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/)  { return false; }
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| +    virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const StyleAnimationData*, const String& /*animationName*/, double /*timeOffset*/)  { return false; }
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|      virtual void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/) { }
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|      virtual void removeAnimation(const String& /*animationName*/) { }
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|  
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| 
 |