| Index: Source/core/platform/graphics/GraphicsLayer.h
|
| diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h
|
| index 47147b3d6ab2273846bfcd8cf82701948b4dd8bc..e331b461cd3acf5dd3afb2ea9f0b63ef513bb8af 100644
|
| --- a/Source/core/platform/graphics/GraphicsLayer.h
|
| +++ b/Source/core/platform/graphics/GraphicsLayer.h
|
| @@ -26,7 +26,7 @@
|
| #ifndef GraphicsLayer_h
|
| #define GraphicsLayer_h
|
|
|
| -#include "core/platform/animation/CSSAnimationData.h"
|
| +#include "core/platform/animation/StyleAnimationData.h"
|
| #include "core/platform/graphics/Color.h"
|
| #include "core/platform/graphics/FloatPoint.h"
|
| #include "core/platform/graphics/FloatPoint3D.h"
|
| @@ -329,7 +329,7 @@ public:
|
| // Return true if the animation is handled by the compositing system. If this returns
|
| // false, the animation will be run by AnimationController.
|
| // These methods handle both transitions and keyframe animations.
|
| - virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/) { return false; }
|
| + virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const StyleAnimationData*, const String& /*animationName*/, double /*timeOffset*/) { return false; }
|
| virtual void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/) { }
|
| virtual void removeAnimation(const String& /*animationName*/) { }
|
|
|
|
|