| Index: Source/core/rendering/RenderFlowThread.h
|
| diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h
|
| index 8d2bedd0c0c452bed5193c53e4cecd2f1fa2096b..699a6fbc19cfd19b5e8020548d2eee3c202e826a 100644
|
| --- a/Source/core/rendering/RenderFlowThread.h
|
| +++ b/Source/core/rendering/RenderFlowThread.h
|
| @@ -58,13 +58,13 @@ public:
|
| RenderFlowThread();
|
| virtual ~RenderFlowThread() { };
|
|
|
| - virtual bool isRenderFlowThread() const { return true; }
|
| + virtual bool isRenderFlowThread() const OVERRIDE FINAL { return true; }
|
|
|
| - virtual void layout();
|
| + virtual void layout() OVERRIDE FINAL;
|
|
|
| // Always create a RenderLayer for the RenderFlowThread so that we
|
| // can easily avoid drawing the children directly.
|
| - virtual bool requiresLayer() const { return true; }
|
| + virtual bool requiresLayer() const OVERRIDE FINAL { return true; }
|
|
|
| void removeFlowChildInfo(RenderObject*);
|
| #ifndef NDEBUG
|
| @@ -75,7 +75,7 @@ public:
|
| virtual void removeRegionFromThread(RenderRegion*);
|
| const RenderRegionList& renderRegionList() const { return m_regionList; }
|
|
|
| - virtual void updateLogicalWidth() OVERRIDE;
|
| + virtual void updateLogicalWidth() OVERRIDE FINAL;
|
| virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE;
|
|
|
| void paintFlowThreadPortionInRegion(PaintInfo&, RenderRegion*, LayoutRect flowThreadPortionRect, LayoutRect flowThreadPortionOverflowRect, const LayoutPoint&) const;
|
|
|